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335AT: I don't get it. What do yall mean "the monitor is too wide"? The games always worked fine on older computers that had the same size monitor.
Working, and working correctly is two different things.

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335AT: Anyways I managed to get it working finally however, now the game is stretched. Also, Pharaoh won't play in 1024 x 768 I just want the games to take up the entire screen WITHOUT being distorted.
Then the game will be have to be cropped at top and bottom. How is that better?
How do you expect 4x3 ratio to magically convert to 16x10 without stretching, black bars on the sides or cutting top and bottom?
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335AT: I don't get it. What do yall mean "the monitor is too wide"?
This game was made for monitors that had 3:4 height-to-width ratio. i.e. the monitor was 1.3333 times as wide as it was high. Your monitor is has a 9:16 height-to-width ratio, i.e it is 1.7777 times as wide as it is high. Therefore it is too wide.

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335AT: And it was full screen in Paint but not when playing the actual game.
It was NOT. Did the Paint screenshot cover the entire screen?

Try this: Take the paint screenshot and increase its size so it covers the entire screen, is it possible doing it without stretching it or leaving two bars at the sides?

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335AT: I don't get it. What do yall mean "the monitor is too wide"? The games always worked fine on older computers that had the same size monitor.

Anyways I managed to get it working finally however, now the game is stretched. Also, Pharaoh won't play in 1024 x 768 I just want the games to take up the entire screen WITHOUT being distorted. Isn't there a driver or something for old games?
OK, since several people explained this already, and you still don't get it, here it is in the simplest way possible:

Imagine you are putting a square peg in a rectangular hole. How do imagine that is going to be possible without either stretching the square, or having the square not cover the entire hole?
Post edited June 02, 2017 by ZFR