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Edit: I accidentally posted this topic twice, so ignore the one that has fewer replies.

I am looking for early WRPGs that are interesting from the standpoint of offering varied character builds and/or interesting ways to develop your characters.

Here are some requirements:
* No isomentric games. Isometric games (like Baludr's Gate) are too modern for what I'm looking for.
* No games with continuous movement, certainly not 3d movement. Movement should be grid-based or tile-based. Otherwise, the game is too modern.
* No 3d games with free camera movement. Actually, no 3d games unless they're grid-based like the early Wizardry games.
* If the game was originally released on optical media, it's likely too new. If the game was originally released as a digital download, it's *definitely* too new (though such a game *might* be acceptable if it's stylistically similar to older games, provided that a DRM-free version exists).
* No AD&D-based games, please. I find that the system isn't that great in terms of build variety (until 3e) or character growth.

So, any suggestions? I've found Wizard's Crown and Demon's Winter, and I've played Wasteland and Dragon Wars (not to mention Centauri Alliance), but does anyone have any other ideas?
Post edited July 08, 2022 by dtgreene