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rodrolliv: CONSORTIUM got impressions and video at RPS, will be released on Winter 2013, which I guess actually means Q1 2014.

http://www.rockpapershotgun.com/2013/11/22/impressions-consortium-2/
http://www.youtube.com/watch?v=cAKBafR3YTM

No mention of a GOG release.
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shane-o: Please note this in their FAQ on Consortium's Kickstarter page:

How will the digital copy of Consortium be distributed?

We do want to launch on Steam, and will be starting a Greenlight page very soon to reflect this. However, we also intend to sell the game separately. Not 100% confirmed, but we are interested in also making CONSORTIUM available on GOG.com and Desura.

SOURCE: Consortium FAQ

Maybe we need to question/pressure them more?

EDIT: scratch all that, I'm 99.999% sure it's coming here
Thought it would have at least been a given to be on at least Desura?.
Been trying to work out what type of game this exactly is. FPS + light RPG (doesn't seem to have many elements) + adventure.
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etna87: Hm, it seems like Shadows of Brimstone was not mentioned here. It goes on for another 14 hours and looks pretty nice. but unfortunately I'm still not willing to pay that much for a boardgame I do not know (and there are no reviews for).
Successfully funded.

Goal $30,000.
Pledged $1,341,305.

I think they JUST made it. lol
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jfelsman: Successfully funded.

Goal $30,000.
Pledged $1,341,305.

I think they JUST made it. lol
There is seriously nothing funny. It's their first kickstarter, they're making a physical product with stretch goals, it's a tremendous fundraising/PR success, and they won't know what to do with all this money. I hope none of the creators will have to sleep under a bench as a result.

edit: I forgot what I was there for. Guido Henkel continues to deliver hilarity.
Post edited November 25, 2013 by Starmaker
Okay, how the hell do boardgames get so much funds?! Is playing them on the rise again?! :D

And damn, so many interesting games (most of them RPGs) going on KS at the same time...one cannot simply back them all. At least if you aren't rich :P

Great to hear Consortium is coming along well, almost backed the game, but was out of money. Will surely buy it when it's out on GOG!

What do you guys think of , [url=http://www.kickstarter.com/projects/1446315704/lords-of-xulima-an-epic-story-of-gods-and-humans]Lords of Xulima and After Reset?

Especially After Reset sounds interesting, but with W2 coming out and it being relatively expensive and being developed by an unkown guy, it doesn't have good chances to get kickstarted.
The Bolt Riley Reggae adventure game campaign is closing in an hour with an astounding amount of developer drama:

http://www.kickstarter.com/projects/soundguy/bolt-riley-a-reggae-adventure-game/comments
Post edited November 25, 2013 by tarohilt
Someone wants a oficial plushie copy of the chest creature from Don't Starve?
http://www.kickstarter.com/projects/731983185/dont-starve-chester-plush
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gandalf.nho: Someone wants a oficial plushie copy of the chest creature from Don't Starve?
http://www.kickstarter.com/projects/731983185/dont-starve-chester-plush
You offering? ;)
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jfelsman: Successfully funded.

Goal $30,000.
Pledged $1,341,305.

I think they JUST made it. lol
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Starmaker: There is seriously nothing funny. It's their first kickstarter, they're making a physical product with stretch goals, it's a tremendous fundraising/PR success, and they won't know what to do with all this money. I hope none of the creators will have to sleep under a bench as a result.

edit: I forgot what I was there for. Guido Henkel continues to deliver hilarity.
You do have to wonder whether the devs are really genuine. I find it odd such a high fund with a small goal.
Post edited November 25, 2013 by nijuu
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jfelsman: Successfully funded.

Goal $30,000.
Pledged $1,341,305.

I think they JUST made it. lol
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Starmaker: There is seriously nothing funny. It's their first kickstarter, they're making a physical product with stretch goals, it's a tremendous fundraising/PR success, and they won't know what to do with all this money. I hope none of the creators will have to sleep under a bench as a result.
The good thing about board games is that they're a lot simpler than video games. A lot (most?) of the money goes to fulfillment, and the stretch goals are mainly art plus rules, nothing like new game systems or new platforms.

Because of this I imagine they should be able to produce a good result (at least as good as if they had just reached the goal). Unless they go crazy and start buying fast cars and fast women....
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tarohilt: The Bolt Riley Reggae adventure game campaign is closing in an hour with an astounding amount of developer drama:
I missed the drama, and I imagine it's buried in the comments now. What was it about?
Post edited November 26, 2013 by ET3D
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ET3D: sult (at least as good as if they had just reached the goal). Unless they go crazy and start buying fast cars and fast women....
I missed the drama, and I imagine it's buried in the comments now. What was it about?
Facebook has some details, arguing, and general idiocy if you're interested HERE
This is a great thread, nice work :)

is there a similar list for projects that have completed their funding process? mainly to look for PC games and cRPGs that could be interesting, thanks
Nah there isnt. Too many projects out there to keep track of unfortunately.
If you want to, have a go setting up a thread for them yourself if you want to :)
Post edited November 26, 2013 by nijuu
I backed Lords of Xulima. It's a weird mix of ideas, but it looks really fun. Check out the design articles on the web site. They have a pretty broad range of influences, and it looks like they've put a lot of thought into how to temper OLD-school gameplay with just enough modern thinking. I'm not sure why it isn't doing better, but at least they're meeting some of their goals. I'm really hoping they hit the $30k mark for the extended content, at least.

Supposedly the game is pretty far along (70% I think they said), so the design work should be pretty well nailed down.

Plus, who can resist the Spanish accent?
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ET3D: The good thing about board games is that they're a lot simpler than video games. A lot (most?) of the money goes to fulfillment, and the stretch goals are mainly art plus rules, nothing like new game systems or new platforms.
Um nope. if your videogame overfunds and was budgeted at all better than Your World, you just do what you were going to do and rake in the profits. Digital products scale well, that's the whole point. Even if you planned to host the installer in your dropbox and email people the link and now you have to build a storefront for backers so that everyone could start playing within the same decade, you can just go ahead and pay for that. You're only screwed if you go money crazy and off rails DF-style.

If your physical product overfunds and was budgeted well for the anticipated volume, you may still be fucked by the volume alone. That's why NeoLucida sold out on Day 1: they threw their hands up and said, "Nope, this is the volume we're willing to handle, you can still donate two bux and get preferential treatment from our mass-market partners." (They still budged eventually, but not as much as they could have, and that's why their funding curve looks like this.)

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ET3D: sult (at least as good as if they had just reached the goal). Unless they go crazy and start buying fast cars and fast women....
I missed the drama, and I imagine it's buried in the comments now. What was it about?
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shane-o: Facebook has some details, arguing, and general idiocy if you're interested HERE
Lol, the hypocrisy. At least one other game isn't going to get made any time soon because of the "professional" behavior of some people there. Paul Trowe may be a hateful asshole, but holy shit, if you have a problem with people, call them out instead of gossiping behind their backs. Fuck this incestuous slushpit.
Post edited November 26, 2013 by Starmaker
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Mentalepsy: I backed Lords of Xulima. It's a weird mix of ideas, but it looks really fun. Check out the design articles on the web site. They have a pretty broad range of influences, and it looks like they've put a lot of thought into how to temper OLD-school gameplay with just enough modern thinking. I'm not sure why it isn't doing better, but at least they're meeting some of their goals. I'm really hoping they hit the $30k mark for the extended content, at least.

Supposedly the game is pretty far along (70% I think they said), so the design work should be pretty well nailed down.

Plus, who can resist the Spanish accent?
The game will probably be too hard for me anyway :P
3 days and another ~$5000 to go to reach the stretch goal.

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IanM: This is a great thread, nice work :)

is there a similar list for projects that have completed their funding process? mainly to look for PC games and cRPGs that could be interesting, thanks
I always tend to bookmark the more interesting games (in my opinion, of course), because I don't always have the money to back them and I'm interested in their progress. 2014/2015 will be a great year for KS RPGs for sure!
Post edited November 26, 2013 by Reever
HeroQuest new edition:
http://www.kicktraq.com/projects/2113976860/heroquest-25th-anniversary/

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IanM: This is a great thread, nice work :)

is there a similar list for projects that have completed their funding process? mainly to look for PC games and cRPGs that could be interesting, thanks
This list in KS shows the most sucesfull game projects in KS: http://www.kickstarter.com/discover/categories/games/most-funded#p1