I mostly don't like RTS games, the micromanagement, the focus on resource gathering, the need to have enough units in enough time and if you didn't do things just right you could screw yourself ultimately became uninteresting enough that the stories involved didn't matter after I had played a handful of them. But, AI: War appealed to me greatly in its concepts and differences enough, after a long time of not having any interest in the genre, I reaaalllly wanted to try it, but was intimidated by it alone first of all, and even moreso because I have limited RTS experience compared to the other types of games I play, so thought it might be too overwhelming or that I'd be at a huge disadvantage for not having played sooo many that it might assume I had played or whatever else. But it had tutorials and I gave it a whirl and I'm learning it and it is fun.
Another game that intimidates me is Capsized. I haven't played a platformer in many years and while it looks awesome and like I could enjoy it once I learn the controls, I'm wary to jump in and try.
The last one that intimidates me is Pathologic. I've read enough to know that I don't know enough to have it go easy when I give it a go, and while that isn't what is intimidating, it's exciting. The intimidation I feel is ofj a different than the other games I mentioned. Not sure how to articulate it, I'll come back to it.