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Minetest.
One of my favourite games which was originally a commercial game but has been OSS for a long time now is crack.com's game Abuse.
The Dark Mod is a gem. It is a game which is heavily inspired by the Thief-series and runs on the Doom 3 engine (however it is stand-alone and require nothing), if my recollection is to be trusted. It is a first-person stealth game in a gothic steampunk world and you play as a thief with access to different weapons and tools. The voice acting is not worth mentioning, it is rubbish, but its "olde english" language has to be praised. There's no story though, instead you get to play and choose from a vast collection of missions which are downloaded when chosen.

I highly recommend this.
http://www.thedarkmod.com
Post edited May 10, 2017 by Erikspilivink
I couldn't say what's my favorite but this site: http://osgameclones.com/ is a good place to start at. I can't say if it's complete but it is has a lot of info.
Post edited May 11, 2017 by WhoKnowscs
Doom 1&2 - map packs for years, baby B).
No one mentioning Jagged Alliance 2? I'm disappointed.
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eiii: My favorites are:

<span class="bold">The Battle for Wesnoth</span> - a very good turn based strategy game with a lot of campaigns, skirmish mode and multiplayer
<span class="bold">Simutrans</span> - a transport simulator with a very good simulation engine

and the already mentioned FreeCiv and FreeOrion.
Battle For Wesnoth is an amazing game.
Post edited May 11, 2017 by macuahuitlgog
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JMich: No one mentioning Jagged Alliance 2? I'm disappointed.
I would've definitely if I knew it was open source. It's an incredible game that I've still haven't managed to finish (probably because I restarted when I discovered Arulco Revisited).
Are you talking about the basegame though or the 1.13 mod?
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Matewis: Are you talking about the basegame though or the 1.13 mod?
Source was given to the public with the Wildfire release. Assets are not public, but the source is. 1.13 is a product of that open code.
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Matewis: Are you talking about the basegame though or the 1.13 mod?
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JMich: Source was given to the public with the Wildfire release. Assets are not public, but the source is. 1.13 is a product of that open code.
Ah ok I see that makes sense.
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Matewis: Are you talking about the basegame though or the 1.13 mod?
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JMich: Source was given to the public with the Wildfire release. Assets are not public, but the source is. 1.13 is a product of that open code.
Knowing that, if only I had the know-how I would dedicate myself to improving the way character graphics work: at the end of the game you are dressed from head to toe with cool army gear but you still look like you did when you started the game. As is the only way to make a merc look cooler is to wear enough camouflage :\
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Catrhis: Why no one know Endless Sky?
I did not know it too. It's even available from the Debian repository. Looks interesting... and I already died. :P

Thanks for the recommendation!

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Themken: Version 0.4.7 is the current one. For Linux you will need to compile yourself unless you can find soneone you trust who has already done so.
Debian has it in it's repository, somewhat behind though (0.4.5 and 0.4.6 in unstable), as usual. ;)
Post edited May 12, 2017 by eiii
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JMich: Source was given to the public with the Wildfire release. Assets are not public, but the source is. 1.13 is a product of that open code.
I still would make a difference between open source games and open source engines and only would call it an open source game when all components needed to play the game are open source.
Post edited May 12, 2017 by eiii
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Themken: Version 0.4.7 is the current one. For Linux you will need to compile yourself unless you can find soneone you trust who has already done so.
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eiii: Debian has it in it's repository, somewhat behind though (0.4.5 and 0.4.6 in unstable), as usual. ;)
0.4.5 I would not want to play as it still had performance problems, meaning processing turns could take a long time.
Post edited May 12, 2017 by Themken
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Themken: 0.4.5 I would not want to play as it still had performance problems, meaning processing turns could take a long time.
Are the performance problems special to 0.4.5? I haven't played any newer version yet, but I've played 0.4.4 a lot on a Core 2 system and do not remember much problems.