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skeletonbow: ...
Galaxy will always ask you if it's not sure - which saves are the ones that you want to use - ones on local machine, or ones on the server.
Even if the files are exactly the same, but Galaxy for some reason lost the track (you removed local database, save was bumped to the server from another machine) - it will ask you what to do.

Also, if you ignore the conflict, it will not upload or download anything, just letting you play. You'll see the conflict next time when trying to play.

See attachment.
Attachments:
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Johny.: Galaxy will always ask you if it's not sure - which saves are the ones that you want to use - ones on local machine, or ones on the server.
Even if the files are exactly the same, but Galaxy for some reason lost the track (you removed local database, save was bumped to the server from another machine) - it will ask you what to do.

Also, if you ignore the conflict, it will not upload or download anything, just letting you play. You'll see the conflict next time when trying to play.

See attachment.
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skeletonbow: Ok, thanks Johny! Much appreciated! I'm going to enable sync on the other computer shortly and try it out now. I used sync before of course, but not between 2 computers.

Another thing I'm wondering now, which isn't Galaxy specific nor game specific mind you, is how games handle it when you sync configuration between computers with different video hardware setup/resolution etc. or if that even goes into the cloud. Will find out shortly hehe.
That really depends what the game shares through "the cloud". It's defined per game. I wouldn't expect video settings to be shared.