Posted September 23, 2016
Fallout
The GOG Classic version, also installed some mods that fix things and that.
I played with high difficulty (game + combat), but I admit I occasionally put the difficulty to easy in the early parts because otherwise I couldn't lockpick some doors or lockers. Later when my lockpick skill got better, I didn't change the difficulty anymore.
I occasionally used this walkthrough as a generic guideline, at least to create a pretty good character etc., but I didn't fully follow it. Yeah I guess I should have just played it "blind" and find about all the things by myself, but I wanted a good playing experience already on my first game, and not constantly learn from mistakes and wanting to restart the whole game because I made a wrong kind of character or made stupid decisions in the game etc...
Overall... yeah I do understand where the praise comes for this game. It just blows my mind to e.g. think how many different ways to beat the Master in the cathedral has been implemented in the game, I think I could count at least five different ways IIRC, with some variations. Overall it was a pleasant RPG gaming experience, and I also liked it didn't feel too long, too drawn out, like some other RPGs which just go on and on and on, very slowly (looking at you, Daggerfall). This is more compact and level sizes are good.
Some negative things I liked less:
1. The user interface was oddly gimmicky in my opinion. It was not very intuitive, like how to select the action you want to do with some item, NPC or party member. It was also very odd how you had to use the "Steal"-option in order to give your party members new items (weapons, ammo, armor, stimpacks). And that 999 bottle cap transfer restriction is bullshit.
2. I didn't like the fact that you apparently couldn't directly control your party members. The stupid asses would just head towards enemies head on, while I wanted to wait and ambush enemies outside a doorway or such. I was able to keep all my three party members (Dogmeat, Ian, Tycho) alive the whole game, but boy it was hard especially for Dogmeat.
3. Right, that Dogmeat... I really don't understand why I've heard such legendary stories of it, has it even won some "best RPG companion" poll or something? It is just a stupid dog that does very little damage to enemies, just follows you around. Considering how much I've heard about Dogmeat and how attached some gamers have become to it, I was surprised how meh it was at least in this game. At least I wish you could have bought some bulletproof vests or plasma-powered steel teeth for it for extra damage and protection. Yeah I tried my best to keep it alive, but more for the challenge than actually caring for it or anything.
4. Not much of music. I tend to think RPGs usually have some memorable music (like in the Baldur's Gate games, Ultima 7, Ultima Underworld or Icewind Dale), but not this game. Apart from the "Maybe" title music, there really wasn't much of a music, more like just atmospheric background sounds.
Interested to try Fallout 2 next, and maybe Fallout Tactics too. Hopefully Fallout 3 and New Vegas appear also to GOG in the meantime, even though I have them already on Steam.
The GOG Classic version, also installed some mods that fix things and that.
I played with high difficulty (game + combat), but I admit I occasionally put the difficulty to easy in the early parts because otherwise I couldn't lockpick some doors or lockers. Later when my lockpick skill got better, I didn't change the difficulty anymore.
I occasionally used this walkthrough as a generic guideline, at least to create a pretty good character etc., but I didn't fully follow it. Yeah I guess I should have just played it "blind" and find about all the things by myself, but I wanted a good playing experience already on my first game, and not constantly learn from mistakes and wanting to restart the whole game because I made a wrong kind of character or made stupid decisions in the game etc...
Overall... yeah I do understand where the praise comes for this game. It just blows my mind to e.g. think how many different ways to beat the Master in the cathedral has been implemented in the game, I think I could count at least five different ways IIRC, with some variations. Overall it was a pleasant RPG gaming experience, and I also liked it didn't feel too long, too drawn out, like some other RPGs which just go on and on and on, very slowly (looking at you, Daggerfall). This is more compact and level sizes are good.
Some negative things I liked less:
1. The user interface was oddly gimmicky in my opinion. It was not very intuitive, like how to select the action you want to do with some item, NPC or party member. It was also very odd how you had to use the "Steal"-option in order to give your party members new items (weapons, ammo, armor, stimpacks). And that 999 bottle cap transfer restriction is bullshit.
2. I didn't like the fact that you apparently couldn't directly control your party members. The stupid asses would just head towards enemies head on, while I wanted to wait and ambush enemies outside a doorway or such. I was able to keep all my three party members (Dogmeat, Ian, Tycho) alive the whole game, but boy it was hard especially for Dogmeat.
3. Right, that Dogmeat... I really don't understand why I've heard such legendary stories of it, has it even won some "best RPG companion" poll or something? It is just a stupid dog that does very little damage to enemies, just follows you around. Considering how much I've heard about Dogmeat and how attached some gamers have become to it, I was surprised how meh it was at least in this game. At least I wish you could have bought some bulletproof vests or plasma-powered steel teeth for it for extra damage and protection. Yeah I tried my best to keep it alive, but more for the challenge than actually caring for it or anything.
4. Not much of music. I tend to think RPGs usually have some memorable music (like in the Baldur's Gate games, Ultima 7, Ultima Underworld or Icewind Dale), but not this game. Apart from the "Maybe" title music, there really wasn't much of a music, more like just atmospheric background sounds.
Interested to try Fallout 2 next, and maybe Fallout Tactics too. Hopefully Fallout 3 and New Vegas appear also to GOG in the meantime, even though I have them already on Steam.
Post edited September 23, 2016 by timppu