Batman: Arkham Asylum GOTY
I had already started this once before but abandoned it after what can be considered the tutorial parts because I wasn't in the mood for it at the time and thought it didn't look very interesting. Recently though I was craving to play something kind of similar to the new Tomb Raider games or the newer Far Cries, story oriented, open world-ish with collectables, ability unlocks, not too frustrating, and this was quite a good fit for what I was looking for.
The story still wasn't the most exciting, but it grew on me, and besides, it isn't all that essential for having fun with the game. Production values - voice actors, sound design etc. - were quite good. I don't really like the character of Harley Quinn who plays a bigger role in this game - a guard at Arkham Asylum once asked me: "Can you believe she was a doctor here once?", and yeah, I still find that hard to believe, given the level of intelligence she displays. She's more like the secretary of the Ghostbusters, with a lot of good will. But whatever.
I'm notoriously not a fan of boss battles, so what I liked about Arkham Asylum is that they're few and far between, rather easy for average skilled players on Normal difficulty, so that they never really get in the way, and that it's not totally predictable which villains you will have to fight directly in combat and how the encounters with them will play out. There was quite a bit of variety in gameplay, too, and a bunch of cool gadget, as is fitting for a Batman game. Also a bunch of backtracking if you're after the collectables, since you don't always have the means to reach them yet, the first time you spot them, which I'm not all that fond of, but since the areas aren't that big and collectable hunting was a nice casual distraction from story and combat, it was still acceptable.
All in all, I really enjoyed the game this time, and I'm looking forward to trying Arkham City which is supposed to be even better.
Post edited March 07, 2018 by Leroux