Posted January 27, 2025
CarChris
Hiding in plain sight.
CarChris Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2019
From Greece
andysheets1975
RIP Roy 01/07/2023
andysheets1975 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2011
From United States
Posted 5 days ago
I actually played the second first a long time ago, and liked it in much the same way, although I still have nightmares about those jungle levels, creeping through the brush and then hearing a guy yell "Cuidado!" followed by the clank of a grenade landing next to me.
Post edited 5 days ago by andysheets1975
Snizzle012
Black Mage
Snizzle012 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United Kingdom
Posted 5 days ago
Prey (2017)
As a fan of the Dishonored games I had to give this one a go especially with how highly any people speak of it and I can't say I am disappointed. Exploring Talos I was a great experience as was finding way around problems. The difference areas of the station were similar but varied enough to make exploration fun with plenty of things (and crew members) to find along the way.
The game started off harder while figuring things out but once you've unlocked various skills you begin to feel your power creeping and by the late game most enemies don't give you much trouble (though I would still get surprised my the odd mimic jumping out at me!). I opted for mostly human skills on my first run through but still used a couple of basic powers to spice it up and found it fairly comfortable in terms of progression and being able to tackle problems. In the future I definitely want to go through again using more of the powers and see the game from a different perspective.
I would say that the first half is possibly better than the second as you spend more time in the early game exploring each area for the first time whereas later in the game there is a fair amount of backtracking (for both the main story and side quests) which tends to mean you B-line through each area to reach where you need to be for an objective. This leads to seeing the loading screens more often later in the game which does bog down the experience a little.
The other minor gripe I had coming from Dishonored (or even Deus Ex as I played Mankind Divided last year) is that I felt that combat was almost unavoidable at times which is ultimately fine as I had a good time with the combat and the enemies however at the beginning I felt it was a shame that I couldn't really just avoid things easily if I wanted like in Dishonored/Deus Ex. I imagine it probably is possible just that from my experience it seems like it would be slightly cumbersome.
In any case, I had a great time with this one and it left me looking forward to another playthrough one day as well as checking out Mooncrash eventually for a different spin on the game.
As a fan of the Dishonored games I had to give this one a go especially with how highly any people speak of it and I can't say I am disappointed. Exploring Talos I was a great experience as was finding way around problems. The difference areas of the station were similar but varied enough to make exploration fun with plenty of things (and crew members) to find along the way.
The game started off harder while figuring things out but once you've unlocked various skills you begin to feel your power creeping and by the late game most enemies don't give you much trouble (though I would still get surprised my the odd mimic jumping out at me!). I opted for mostly human skills on my first run through but still used a couple of basic powers to spice it up and found it fairly comfortable in terms of progression and being able to tackle problems. In the future I definitely want to go through again using more of the powers and see the game from a different perspective.
I would say that the first half is possibly better than the second as you spend more time in the early game exploring each area for the first time whereas later in the game there is a fair amount of backtracking (for both the main story and side quests) which tends to mean you B-line through each area to reach where you need to be for an objective. This leads to seeing the loading screens more often later in the game which does bog down the experience a little.
The other minor gripe I had coming from Dishonored (or even Deus Ex as I played Mankind Divided last year) is that I felt that combat was almost unavoidable at times which is ultimately fine as I had a good time with the combat and the enemies however at the beginning I felt it was a shame that I couldn't really just avoid things easily if I wanted like in Dishonored/Deus Ex. I imagine it probably is possible just that from my experience it seems like it would be slightly cumbersome.
In any case, I had a great time with this one and it left me looking forward to another playthrough one day as well as checking out Mooncrash eventually for a different spin on the game.
Post edited 3 days ago by Snizzle012
CarChris
Hiding in plain sight.
CarChris Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2019
From Greece
Posted 4 days ago
CarChris: One of the best games I've played, glad you remembered it! If you also own the second, go for it. It was one of my early few games that made me really sympathize the main character.
andysheets1975: I actually played the second first a long time ago, and liked it in much the same way, although I still have nightmares about those jungle levels, creeping through the brush and then hearing a guy yell "Cuidado!" followed by the clank of a grenade landing next to me. Leroux
Major Blockhead
Leroux Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2010
From Germany
Posted 4 days ago
Planet of Lana
Beautiful art and sound design, simple but interesting setting and story. The game reminded me of Another World, Limbo/Inside (linear cinematic side-scrolling puzzle platformer), Brothers: A Tale of Two Sons (rescue mission, bonding and working as a pair), Oddworld: Abe's Oddyssee (stealth passages, outsmarting machines and directing your partner), and a little bit of Prince of Persia (the way you jump from and to ledges). Puzzles were mostly easy but enjoyable enough, if sometimes a bit repetitive. I quite liked Planet of Lana, but I often had to take breaks from it because I would get kind of sleepy, and I think it wasn't just from tiredness. The game is very calm, almost meditative, and more puzzles than action, and there are longer stretches where not much new is happening. It always looks nice, but there could have been a bit more variety here and there, some more action scenes mixing things up maybe. Apart from that, it's rather cute though.
Beautiful art and sound design, simple but interesting setting and story. The game reminded me of Another World, Limbo/Inside (linear cinematic side-scrolling puzzle platformer), Brothers: A Tale of Two Sons (rescue mission, bonding and working as a pair), Oddworld: Abe's Oddyssee (stealth passages, outsmarting machines and directing your partner), and a little bit of Prince of Persia (the way you jump from and to ledges). Puzzles were mostly easy but enjoyable enough, if sometimes a bit repetitive. I quite liked Planet of Lana, but I often had to take breaks from it because I would get kind of sleepy, and I think it wasn't just from tiredness. The game is very calm, almost meditative, and more puzzles than action, and there are longer stretches where not much new is happening. It always looks nice, but there could have been a bit more variety here and there, some more action scenes mixing things up maybe. Apart from that, it's rather cute though.
Post edited 4 days ago by Leroux
Snizzle012
Black Mage
Snizzle012 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United Kingdom
Posted 3 days ago
Cult of the Lamb
A cutesy cult management game with roguelike dungeons. A fairly interesting combination if you enjoy both sides of the gameplay however it can possibly be said that neither side is as fleshed out as game that focus on one or the other. Despite that I had a good time smashing through the dungeons and recruiting new followers while progressively getting access to new building to open up options for my cult. There are plenty of accessibility options that can be used to make certain aspects of the game easier or less tedius if desired.
I generally had a good time however managing the challenges during the startup of the cult was slightly more interesting than later in the game and by the end while I wasn't necessarily worn out it did feel like it was slowly being a chore. There are still some aspects I haven't done (2nd rounds of bosses, collecting more items etc) however I'll likely save that for another time if I get the itch to go back.
A cutesy cult management game with roguelike dungeons. A fairly interesting combination if you enjoy both sides of the gameplay however it can possibly be said that neither side is as fleshed out as game that focus on one or the other. Despite that I had a good time smashing through the dungeons and recruiting new followers while progressively getting access to new building to open up options for my cult. There are plenty of accessibility options that can be used to make certain aspects of the game easier or less tedius if desired.
I generally had a good time however managing the challenges during the startup of the cult was slightly more interesting than later in the game and by the end while I wasn't necessarily worn out it did feel like it was slowly being a chore. There are still some aspects I haven't done (2nd rounds of bosses, collecting more items etc) however I'll likely save that for another time if I get the itch to go back.
argamasa
Stuck in the 90's
argamasa Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2015
From Spain
Posted 2 days ago
Kaptain Brave: A Brave New World
A p&c adventure with a mix of Monkey Island and Flash Gordon in characters. Graphics reminds a lot to Curse specially at the beginning. Also it has a chapter that coulb be extracted of The Dig. It takes me about 7 hours to finish, puzzles are not difficult, the robot - roboat will be not possible to forget;)
A p&c adventure with a mix of Monkey Island and Flash Gordon in characters. Graphics reminds a lot to Curse specially at the beginning. Also it has a chapter that coulb be extracted of The Dig. It takes me about 7 hours to finish, puzzles are not difficult, the robot - roboat will be not possible to forget;)
Plasticine879
New User
Plasticine879 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2024
From United States
Posted 2 days ago
I finished Cyberpunk a second time, with a different ending this time. (asking the Nomads to raid Arasaka with me).
Also finished XIII. First time playing it and loved it, but the check-point save system I thought was annoying.
Also finished XIII. First time playing it and loved it, but the check-point save system I thought was annoying.
CarChris
Hiding in plain sight.
CarChris Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2019
From Greece
Posted Yesterday
I finished the main game of Two Worlds 2. Now on to its expansions.
Vainamoinen
🇺🇦 🇺🇦 🇺🇦 🇺🇦
Vainamoinen Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2010
From Germany
Posted 5 hours ago
The Plucky Squire
Finally finished another game this year. And this really was quirky, this was funny, original and made with a lot of heart.
Let's just not mention the spectacularly misdesigned last hour, when they throw undoable variants of their minigames at you and top it off with bullet hells in a non bullet hell game. After two or three dozen attempts I eventually skipped the minigames and used invincibility mode. Diminishing sense of achievement incoming.
Finally finished another game this year. And this really was quirky, this was funny, original and made with a lot of heart.
Let's just not mention the spectacularly misdesigned last hour, when they throw undoable variants of their minigames at you and top it off with bullet hells in a non bullet hell game. After two or three dozen attempts I eventually skipped the minigames and used invincibility mode. Diminishing sense of achievement incoming.