Posted June 26, 2021
With 2 days left in the 2021 Summer Sale, this suggestion thread could prove helpful to people shopping around. Here are some GOG games I've spent many hours on. Looking forward to reading yours.
Divinity: Original Sin: I've never played a tabletop RPG, yet this game feels like what a tabletop RPG would be when translated to video games. Light on story and subject matter, this was ideal for me. The turn based combat and adventure-game-like hints made this a pleasure on which to spend 120 hours on, doing almost all side-quests. I played this co-op with a fri3nd on normal difficulty, but I might as well have played it single player on the hardest difficulty there is. You see, this was my friend's first RPG of any kind. He got a mage he turned into a clumsy range fighter which forced me to alter my rogue/thief into a tank, just so I wouldn't get accidentally hurt by his shenanigans during combat. He also enjoyed treating it as a GTA rampage, which didn't help much with bartering. His character had no thieving skills, but he'd insist on stealing stuff when I'd chat with other NPCs, which in turn would result in combat, simply because he'd get caught. And that's how you add up 120hrs of fun gameplay. Or so I thought. (HowLongtoBeat.com: 62 hours).
Divinity: Original Sin 2: Played this one on my own, and spent 115hrs on it. Much longer than the main story line. Did a lot of the side quests, even when I didn't have to. For example, there are a number of ways of leaving the first area, and I had unlocked all of them through their side-quests. Why? Because it was fun. The story in the sequel is darker than its predecessor's story, which I didn't care much for, but the game mechanics were much better. Combat is much better and "fairer", in a sense. It's a better game through and through, though I personally prefer the first one. By the last island, though, I left 2 smaller areas unexplored and went straight to the end game. After so many hours on it, I was getting fatigued. Which is a different experience than the first one where I just wanted more. (HowLongtoBeat.com: 57 hours)
Kingdom Come: Deliverance: Absolutely love this immersive-sim. I know it's not for everyone, not by a longshot. The combat takes a lot of getting used to, the pacing is slow, you have to map your way around the area, the RPG elements are quite straight forward, and levelling up doesn't turn you into a god, but refines your skills. So, if you're bad at the game, maxing your skills up won't actually help you much. However, this is probably one of my favorite games, and I'm not usually quick to appoint a favorite. It's an immersive-sim, so if you're not big on those, maybe you should skip it. Otherwise, if you're looking for a challenge with quite some nice storytelling, give it a chance. I spent 80hrs on this, and will definitely revisit soon. (HowLongtoBeat.com: 41 hours)
The Elder Scrolls III: Morrowind: I don't know how many hours I've spent on this. Probably too many, by my standards. I started playing it in 2003. I think I finished the expansion Bloodmoon 8 months later. Up until then I was simply exploring, doing the occasional quest, trying to exploit the game's mechanics because I was too low level to even play the expansion (I didn't know that at that point). You were given a world and was let loose in it. By the time I had decided to do the storyline of the main game, I was already a god, stats-wise, so that was a cakewalk, but still fun. I still haven't tried everything the game has to offer, and only finished the 2nd expansion a year or more ago through GOG. In any case, every time I hear the intro music I am transported into a world of which I have only fond memories. If you're into action RPGs, this is one you should try. There are mods to help with the dated graphics for younger players. (HowLongtoBeat.com: 45 hours)
Heroes of Might and Magic III: Another game I don't know how many hours I spent on. From 2001 till now, it's the only game I'll revisit at least once at some point throughout any given year. I had spent too many hours in hot seat battles with friends, then did the campaign, and now still play random generated maps, trying to out-exploit the AI. Turn-based tactics with some management and light RPG elements. Still haven't played the expansions, but I'll get to them. I only have around 40 hours on GOG, and that's not counting the hot seat battles, campaign, random maps or even the year I spent playing HoMM3 (and nothing else) with a random map a day. Probably my favorite game. (HowLongtoBeat.com: 60 hours)
Cyberpunk 2077: A controversial pick, but here we go. I had no expectations of what this game would be for me. I'm old (by gaming standards), so I've learnt to leave expectations to others who enjoy that hobby. The game was a fun action RPG with themes that interest me. I spent around 75 hours on it, which is a lot less than many other people on here, but I enjoyed every minute of it. I was lucky to encounter much less bugs than what was reported, though there were a few glitches (even then, it had less glitches than Kingdom Come: Deliverance did). I didn't expect and didn't want a GTA game, so some complaints concerning that aspect from other gamers didn't concern me. I treated this as a first-person Divinity: OS game of sorts (again: "of sorts"), and got 75 hours of fun out of it. I played a stealth/netrunner build, and according to some YouTube videos, that's a completely different game than guns blazing. I'm assuming I'd have a lot more fun if this were an immersive sim (it feels like the basis is there), but even for what it is, it's a lot of fun, especially if you're into the philosophical aspect of cyberpunk literature and entertainment. (HowLongtoBeat.com: 22 hours)
Hope this helps some of you make up your mind in case you're shopping around.
Looking forward to hearing what are some of the games you spent more hours on than you should have.
Divinity: Original Sin: I've never played a tabletop RPG, yet this game feels like what a tabletop RPG would be when translated to video games. Light on story and subject matter, this was ideal for me. The turn based combat and adventure-game-like hints made this a pleasure on which to spend 120 hours on, doing almost all side-quests. I played this co-op with a fri3nd on normal difficulty, but I might as well have played it single player on the hardest difficulty there is. You see, this was my friend's first RPG of any kind. He got a mage he turned into a clumsy range fighter which forced me to alter my rogue/thief into a tank, just so I wouldn't get accidentally hurt by his shenanigans during combat. He also enjoyed treating it as a GTA rampage, which didn't help much with bartering. His character had no thieving skills, but he'd insist on stealing stuff when I'd chat with other NPCs, which in turn would result in combat, simply because he'd get caught. And that's how you add up 120hrs of fun gameplay. Or so I thought. (HowLongtoBeat.com: 62 hours).
Divinity: Original Sin 2: Played this one on my own, and spent 115hrs on it. Much longer than the main story line. Did a lot of the side quests, even when I didn't have to. For example, there are a number of ways of leaving the first area, and I had unlocked all of them through their side-quests. Why? Because it was fun. The story in the sequel is darker than its predecessor's story, which I didn't care much for, but the game mechanics were much better. Combat is much better and "fairer", in a sense. It's a better game through and through, though I personally prefer the first one. By the last island, though, I left 2 smaller areas unexplored and went straight to the end game. After so many hours on it, I was getting fatigued. Which is a different experience than the first one where I just wanted more. (HowLongtoBeat.com: 57 hours)
Kingdom Come: Deliverance: Absolutely love this immersive-sim. I know it's not for everyone, not by a longshot. The combat takes a lot of getting used to, the pacing is slow, you have to map your way around the area, the RPG elements are quite straight forward, and levelling up doesn't turn you into a god, but refines your skills. So, if you're bad at the game, maxing your skills up won't actually help you much. However, this is probably one of my favorite games, and I'm not usually quick to appoint a favorite. It's an immersive-sim, so if you're not big on those, maybe you should skip it. Otherwise, if you're looking for a challenge with quite some nice storytelling, give it a chance. I spent 80hrs on this, and will definitely revisit soon. (HowLongtoBeat.com: 41 hours)
The Elder Scrolls III: Morrowind: I don't know how many hours I've spent on this. Probably too many, by my standards. I started playing it in 2003. I think I finished the expansion Bloodmoon 8 months later. Up until then I was simply exploring, doing the occasional quest, trying to exploit the game's mechanics because I was too low level to even play the expansion (I didn't know that at that point). You were given a world and was let loose in it. By the time I had decided to do the storyline of the main game, I was already a god, stats-wise, so that was a cakewalk, but still fun. I still haven't tried everything the game has to offer, and only finished the 2nd expansion a year or more ago through GOG. In any case, every time I hear the intro music I am transported into a world of which I have only fond memories. If you're into action RPGs, this is one you should try. There are mods to help with the dated graphics for younger players. (HowLongtoBeat.com: 45 hours)
Heroes of Might and Magic III: Another game I don't know how many hours I spent on. From 2001 till now, it's the only game I'll revisit at least once at some point throughout any given year. I had spent too many hours in hot seat battles with friends, then did the campaign, and now still play random generated maps, trying to out-exploit the AI. Turn-based tactics with some management and light RPG elements. Still haven't played the expansions, but I'll get to them. I only have around 40 hours on GOG, and that's not counting the hot seat battles, campaign, random maps or even the year I spent playing HoMM3 (and nothing else) with a random map a day. Probably my favorite game. (HowLongtoBeat.com: 60 hours)
Cyberpunk 2077: A controversial pick, but here we go. I had no expectations of what this game would be for me. I'm old (by gaming standards), so I've learnt to leave expectations to others who enjoy that hobby. The game was a fun action RPG with themes that interest me. I spent around 75 hours on it, which is a lot less than many other people on here, but I enjoyed every minute of it. I was lucky to encounter much less bugs than what was reported, though there were a few glitches (even then, it had less glitches than Kingdom Come: Deliverance did). I didn't expect and didn't want a GTA game, so some complaints concerning that aspect from other gamers didn't concern me. I treated this as a first-person Divinity: OS game of sorts (again: "of sorts"), and got 75 hours of fun out of it. I played a stealth/netrunner build, and according to some YouTube videos, that's a completely different game than guns blazing. I'm assuming I'd have a lot more fun if this were an immersive sim (it feels like the basis is there), but even for what it is, it's a lot of fun, especially if you're into the philosophical aspect of cyberpunk literature and entertainment. (HowLongtoBeat.com: 22 hours)
Hope this helps some of you make up your mind in case you're shopping around.
Looking forward to hearing what are some of the games you spent more hours on than you should have.