It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hello community,

Behind the Horizon has now got its own website, where you can read all the news in the developer blog section. All new videos and screenshots can also be found there.

This also means that I will no longer post so extensively in the forums, because that is immensely time-consuming. I would rather use this time for the game.

Behind the Horizon has now gained an enthusiastic, but still small, community and it is a great pleasure to see how you play the game and discover all the secrets. For me, it is also a motivation to polish the game evn more.

Since many people had difficulties understanding everything at the beginning (reading manuals is just not popular anymore ;-) ), I decided to record a series of short tutorial videos to make it easier to get started in the world and in the nature simulation.

My homepage: http://www.jadawinindiegames.de/index.php/en/

My Steam shop page: https://store.steampowered.com/app/1453430/Hinterm_Horizont/?beta=0
Your game looks interesting. Thanks for letting us know, and good luck!
I've been seeing many of your announcements and although it isn't exactly a game for me, I have to say I'm impressed. Since the early release this game has come a long way it seems by the look of the graphics. Seems you've finally made the art blur / alpha blend together since last time.

Question: Is that a Llama or a elongated cat the character is riding on? :D

And yes, the famous "RTFM" is certainly a thing of the past, sadly...
Post edited December 22, 2020 by sanscript
avatar
sanscript: I've been seeing many of your announcements and although it isn't exactly a game for me, I have to say I'm impressed. Since the early release this game has come a long way it seems by the look of the graphics. Seems you've finally made the art blur / alpha blend together since last time.

Question: Is that a Llama or a elongated cat the character is riding on? :D

And yes, the famous "RTFM" is certainly a thing of the past, sadly...
;-) ;-) yes it´s a Llama !

Question: Is that a Llama or a elongated cat the character is riding on? :D
avatar
JanRobin: ;-) ;-) yes it´s a Llama !
The obvious follow-up question: can I ride a cat? Can I elongate a cat?
avatar
JanRobin: ;-) ;-) yes it´s a Llama !
avatar
clarry: The obvious follow-up question: can I ride a cat? Can I elongate a cat?
This is an interesting question, and perhaps worth thinking about in the context of the next AddOn. ;-) !
I want a new simcity :-(
Unfortunately, I can't help you with SimCity, but I can help you with two new updates of Behind the Horizon :-) !

Meanwhile I am at version V1.24 and this time many comfort functions and a better feedback of the world (nature simulation) have been added.

For everyone who is interested: my game is also available DRM free on itch:

https://jadawin1.itch.io/behind-the-horizon

Homepage of the game: www.jadwinindiegames.de
Update V1.3 - Polishing the game

Today is the day and the second major update to my game Behind the Horizon goes live.

This time it is about making it much easier for new players to enter my world and to improve the communication between game mechanics and players.

In the two months since release, I noticed that there were many areas in the game where players wanted more information and especially a more direct access to them.

In this update I have therefore added tooltips in many places that describe items and functions briefly and directly. There are also many new shortcuts to access game menus or functions..

Some of the new tooltips can also be switched off, in case they become superfluous at some point and only interfere with the flow of the game.

The harvesting tools (sickle, basket and ladder) have been given a completely new feedback system that, in addition to their function of harvesting, they can also serve as tools to identify plants and trees and give information about them. For example, they can tell you the name of the plant, the time needed for seeds to germinate, or whether plants are flowering at this time of year, and so on.

The communication with tamed farm animals has also been heavily revised and now offers the possibility to speak to the animals as usual, so that they follow you or work for you, or (from a greater distance) to call up a small window with information that shows the name of the animal, how many days it has been tamed, whether it is housed in a stable, whether it can be sheared or milked, etc..

For NPCs there is a similar function and in the corresponding window you can then see the name, the profession and the affection you have collected from this inhabitant so far.

The game manual has also been heavily revised and is now more appealing and it is easier to find the desired information there.


Basically, this big update is also related to the previous V1.21-V1.28 in which many other functions were already implemented in this context.

- Automatic tooltips for items in many menus were introduced there, as well as the large-scale overview of the ground conditions at your farm.
- In addition, many more quests have been given a destination area.
- The whole system of speech bubbles from the player has been redesigned and many messages now contain specific information instead of a short statement like "Impossible!".
- There is an option to add a marker on the map that is saved with the game.
- Sorting items into chests is now easier than ever, as items search for the pile to add to within all crafting chests.


In addition to all this, there are of course the usual little things like fixing small bugs that pop up every now and then.

You can read the full patch notes in the community section.


Homepage: https://www.jadawinindiegames.de

Gametrailer English: https://youtu.be/fHelt8_8UOs

Here is the link to my shop page at Steam: https://store.steampowered.com/app/1453430?beta=0
Uh, a post went into the wrong thread.
Post edited January 17, 2021 by mqstout
Thanks for sharing about your game, can you tell us if it will be on the GoG store instead of just the steam one?