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Thank you for sharing your feelings.

Can I be silly for a second?

Updates everywhere, system updates, browser updates, apps updates, games updates, updates of updates...
I have turned off all updates everywhere... It was absorbing too much... and... surprisingly... turned to manual updates everywhere now, even in Galaxy... and it is nice when offline installers are updated too, but here is a surprise for me this system isn`t automatic for a game store... like a sort of internet bot should crawl network and look for updates of games daily and report it to system ideally...

The truth is we are building a system for the system, just to keep it in a gear, while the system is for people we are forgetting about it. I haven`t registered any aliens, monsters, hostile A.I., or secret plans to destroy everything. This is We. We are building the system and we are getting tired of keeping it up, so we sacrificing ourselves just to keep it going.
Wrong.
We are the system. We are building it for ourselves and for the future of this place and people. The first and priority issue is human, not one but all. And humans differ, some want automatic installers, some want manual, everyone wants to be updated in an unobtrusive way and safe.
We are aiming for the pro-human system whatever that means, it is for us and has to make us feel good.
Nobody said it would be easy ^ detect-->heal-->detect-->heal...
The offline installers for No Man's Sky are actually updated pretty fast now, compared to a year ago. It's still slower than Galaxy like the OP noticed.

Part of the delay is probably because it is really somewhat harder to create (and test) offline installers compared to Galaxy updates.

The other part is what I call the annoyance factor. It's about slowy annoying your existing offline installer users. Forcing them into a new "way" (Galaxy) which solves problems which didn't even exist before Galaxy existed. It's about omitting functionality like multiplayer, delaying updates, leaving out certain features, etc. in the offline installers. Slowly annoying users and forcing them to Galaxy.
I feel like a third class citizen on a second rate website :P. But it's close enough, I guess.

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MasterW: The offline installers for No Man's Sky are actually updated pretty fast now, compared to a year ago. It's still slower than Galaxy like the OP noticed.
That's mostly because the devs keep them updated, but there are some who just don't care. And GOG does not really care that they don't care when that happens.

I keep a fairly accurate weekly updated record of what is "behind schedule", here: https://airtable.com/shrldLsErlUf3eHqS
Does anyone here have info on how the process of making / releasing offline installers works on gog? Is it really a manual process or is it automated?
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InSaintMonoxide: Does anyone here have info on how the process of making / releasing offline installers works on gog? Is it really a manual process or is it automated?
If you knock on these gates, nobody will answer, but we can imagine what lies beyond them...

P.S.: There's also an entry for this in the APIs.
Post edited May 22, 2021 by WinterSnowfall
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toxicTom: If you're into Linux gaming and/or MP, sad to say, GOG is the wrong place to be. This place is mostly about DRM-free single player gaming on Windows. Granted, many games can be made to work on Linux too, but don't expect much official help here - GOG just doesn't have the resources and knowledge (though a few of the staff are into it, if you can get a hold of them).
For MP, Steam is certainly the better choice. Not many games support crossover play, and GOG is GOG, meaning not many MP-focused people - vicious circle, hen-and-egg....

It's kinda sad, really. IMO they should have made the Galaxy APIs Open Source long ago, that would have helped a lot, to establish both Galaxy as "the official" and numerous alternative clients as something the big players would have had to acknowledge. You only can beat huge players like Steam from the grass-roots, giving anyone a chance to participate, and banging that drum really loud. A chance missed.
Valid points. Prior to 2019, GOG was perfect for me. I got my Linux binaries and kept it moving. I just recently got into SP games. I preferred local MP titles and those worked/work without issue so far.

Steam is probably great for many Linux gamers. For me it's a no go. I did try it for a time. I only had 2 friends and 2 kids on there. Sold my account because the rest of my gaming circle was either here, Stadia or playing older games independent of digital stores. We're and older gaming group.

I don't know if online MP will stay on my radar once people start visiting more. As it stands right now my group only meets 1 day a week for about 3 hours or less.

I think Galaxy was just a mistake all around. They should have not even bothered or like you said give the tools to the community to make fan made stuff for those that wanted it.
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InSaintMonoxide: Does anyone here have info on how the process of making / releasing offline installers works on gog? Is it really a manual process or is it automated?
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WinterSnowfall: If you knock on these gates, nobody will answer, but we can imagine what lies beyond them...

P.S.: There's also an entry for this in the APIs.
I was asking because a lot of people here seem to be claiming that offline installers are basically done by hand on gog, and are therefore an annoyance to the staff. But from the way i understand the GOG.com Team member Thiev's statement in this thread

https://www.gog.com/forum/general/game_updates_only_available_with_galaxy_now_is_this_going_to_be_a_regular_thing

this doesn't seem to be the case. So i'm really confused about what info i have missed that makes people think everything is a tedious, manual process.
Post edited May 22, 2021 by InSaintMonoxide
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apehater: i hear that there are very good drm-free, fixed, complete and updated installers for ones purchased steam games. but only outside of the fluffy bubble of gog awesomeness. which you can always leave, to experience reality.
Not by any legit digital gaming store.

You are talking about pirated versions. Good luck with all the malware and bitcoin mining stuff embedded into them. There is a reason they are offered for "free", there is no free lunch.

Also those versions tend to be incomplete because they e.g. drop all the optional languages out of the installers, and they use "compression methods" which make the installation process itself very time consuming, much more so than with GOG installers.

And, trying to find up-to-date versions is much more bothersome than with legit GOG installers.

And what is even more hilarious: those installers you mention do not receive separate update patches either, which is what the OP was talking about.

So in essence, you had nothing useful to say. No one really expected it either.

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mikebert: My post was not meant to slam GOG, but was posted in frustration at how GOG has changed.
Changed from what?

Was there ever a time where GOG offered separate offline update patches for all, or even most, of their games, when they got updated? I don't have any statistics, but I do not think so. It always was like many games didn't get separate patches, while some others did. Some still do, e.g. CDPR's own The Witcher 3 and Cyberpunk 2077 games.

To my understanding the creation of offline installers is nowadays largely automated, and it creates the offline installers directly from the Galaxy files. So if a game is updated in Galaxy to the master branch, I presume the system creates a whole new updated offline installer from those files. Doing separate patch installers on top of that is extra work, and possibly even manual work.
Post edited May 22, 2021 by timppu
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AB2012: Rather than endlessly re-download huge new games over & over or be forced to use a client, personally I now simply wait until a new game is "actually finished" and the patching ends before buying. If that means I have to wait a year but then get it half price, great.
Yeah I'd suggest others consider doing similar: wait until a game is "old"-ish to purchase it, as long as the devs haven't abandoned it (ask about that). I don't buy new games, but if I did I wouldn't get them here frankly.
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Those who are afraid of clients are somehow similar to those who were afraid of cars and just stuck to their horses.
And look how many people still ride horses :O
Clients are already the normal way of gaming.
It comes with the territory when you're a Linux gamer. DRM free gaming was supposed to make that better.

How wrong I was.
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mikebert: I don't what's happened with GOG
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Ancient-Red-Dragon: What happened is: GOG is trying to go where the money is.

And where the money is, is not via selling offline installers, unfortunately.

IMO in the future, sooner or later, offline installers on newly-released games will probably be made optional on GOG. They are a dying breed which are fast going the way of the Dodo.
You're being downvoted but in this case I tend to agree. However, I think offline installers will be around longer than some here expect, the PR would likely be pretty awful no matter how GOG spins it.
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Arcadius-8606: I think Galaxy was just a mistake all around. They should have not even bothered or like you said give the tools to the community to make fan made stuff for those that wanted it.
From everything I've heard the majority of GOG users use Galaxy to some degree, and it works well as a downloader without even needing it for games. Just because you don't like a thing doesn't mean it was a "mistake."

Also for better or worse Linux is simply such a drop in the ocean as to be a non-factor when making decisions. It is what it is.
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StingingVelvet: From everything I've heard the majority of GOG users use Galaxy to some degree, and it works well as a downloader without even needing it for games. Just because you don't like a thing doesn't mean it was a "mistake."
Don't need no Galaxy, don't really care about this so-called majority or their preferences or use of software. Offline installers through my browser of choice is all I care for.
I'm still working on backing up my entire collection. Also, at this point in time I am no longer interested in purchasing anything here. GOG can do as they please, I am fine with my decision.
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I use Galaxy, but I dislike how GOG is "softly" forcing us into that ecosystem.

GOG is supposed to be about ownership and choice.

The offline installers should always be just as updated and viable as Galaxy.

If Galaxy is to succeed it should be upon its merits... not because customers had no other choice if they wanted updated and viable games (especially on a platform that struggles to get games updated to the standards available elsewhere).