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По английски писать лень да и знаю его плохо и вообще не прошарен во всем этом: тестирование форумы и так далее. А так вдруг кто прочитает этоиз наших так сказать Русскко говоряших и сможет донести это до разработчиков.
Разговор пойдет про Гвинт.
1. Что хотелось сказать касательно баланса, на мой взгляд "Королевсктва севера" стали слишком беспомощны.
1.1. Хотелось бы чтобы разработчики вернули "Северу" хиллеров со способностью возрождения, а то медик который "убиват одного" чтобы "создать" другого даже выглядит не правдоподобно.
2. Собственно основаой пукта 2 стало то, что я не доволен тем что разработчкики пошли по пути всех многих карточных игр и сделали сложную систему игры. Да я не люблю думать). Суть вот в чем: то что было на ЗБТ было интересно тем что ты просчитывал очки за счет карт и их ПРЯМОГО назначения. Не нужно было думать что и как ставить. Т.е. (на мой взгляд) слишком много стало карт которые имеют способности активирующиеся при определенных условиях.
3.Переделка погоды стала слишком имбовой, игроки за дикую охоту спамят и спамят туманом, морозом и так далее, что просто выбешивает в том плане, что карты погоды работают не как дебаф до 1 хп как быо раньше, а постепенно убивают карту.
Кароче это тупо.(С погодой играют только нубы)
3.1. Хотелось бы чтобы разработчики вернули всем рассам карты устойчивые к погоде.

4.И кто сможет это передать. Был замечен графический баг когда у противника все карты на линии меча наложились друг на друга.
Спасибо за вимание.
Post edited May 29, 2017 by Prostogmak
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https://www.gog.com/forum/general_ru
Aim better for much victory!
Thread title: Summing up, closed and open beta comparison

Too lazy to write in English and I don't know it well anyway, and I'm not (shared? unclear, possibly slang, possibly a typo) at all of this stuff: testing, forums and whatnot. Just in case anyone of our so-called Russian speakers reads this and passes on to the devs.

1. Concerning balance. In my opinion, the Kingdoms of the North are just too helpless.
1.1. I wish the devs give the Northmen back the healers who can rez, because a medic who kills one dude to raise another dude is counterintuitive dissociated mechanics. [TN: literally "unrealistic"]

2. The gist of issue #2 is this: I don't like how the devs parroted every other card game and made a complicated game system. Yep I don't like thinking ). Here's the thing: what was fun during the closed beta was counting points according to the cards' PRIMARY use. You didn't have to think what should go where. I.e. now there are too many cards with triggered abilities and such.

3. Weather change is too OP, wild hunt players spam fog and frost and etc, and it's really bloody annoying that weather changing cards don't debuff targets to 1 hp as they used to but slowly kill them. TL;DR it's dumb. (Weather is for noobs.)
3.1 I wish the devs gave every race their weather-resistant cards back.

4. Also, someone please pass this on: I noticed a graphics bug when an opponent's cards at the melee line piled up and obscured each other (TN: a screenshot would've been helpful).

Thank you for your attention.
Post edited May 28, 2017 by Starmaker
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Starmaker: Too lazy to write in English and I don't know it well anyway, and I'm not (shared? unclear, possibly slang, possibly a typo) at all of this stuff: testing, forums and whatnot. Just in case anyone of our so-called Russian speakers reads this and passes on to the devs.

1. Concerning balance. In my opinion, the Knigdoms of the North are just too helpless.
1.1. I wish the devs give the Northmen back the healers who can rez, because a medic who kills one dude to raise another dude is counterintuitive dissociated mechanics. [TN: literally "unrealistic"]

2. The gist of issue #2 is this: I don't like how the devs parroted every other card game and made a complicated game system. Yep I don't like thinking ). Here's the thing: what was fun during the closed beta was counting points according to the cards' PRIMARY use. You didn't have to think what should go where. I.e. now there are too many cards with triggered abilities and such.

3. Weather change is too OP, wild hunt players spam fog and frost and etc, and it's really bloody annoying that weather changing cards don't debuff targets to 1 hp as they used to but slowly kill them. TL;DR it's dumb. (Weather is for noobs.)
3.1 I wish the devs gave every race their weather-resistant cards back.

4. Also, someone please pass this on: I noticed a graphics bug when an opponent's cards at the melee line piled up and obscured each other (TN: a screenshot would've been helpful).

Thank you for your attention.
Awesome. What game are you talking about?
Where is Trump when you need some Russian translating!
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nightcraw1er.488: Where is Trump when you need some Russian translating!
He doesn't know how to speak to Russians, he just knows how to pay them.
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paladin181: Awesome. What game are you talking about?
Gwent, I believe.