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Connect your Steam account and grow or jumpstart your GOG.com library.


UPDATE: Last chance to grab your games from the original list! Make sure to get them until June 8, 12:59 PM UTC.

Want more games? We've got more games! Three new titles are now available through GOG Connect:

- Kona
- Defender's Quest
- Door Kickers

You can get them until June 13, 1:59 PM UTC.



Today, we're launching a new program called <span class="bold">GOG Connect</span>. The premise is simple: connect your Steam account and add your eligible games to your GOG.com library.

Whether you're checking us out for the first time or have been with us for a while, <span class="bold">GOG Connect</span> gets you DRM-free versions of your games, digital extras, and a whole lot of freedom of choice (like whether you go with the GOG Galaxy client or not). It gets you our take on game ownership, and we say: why buy the games more than once?

Thanks to our awesome partners including Deep Silver, Harebrained Schemes, Jonathan Blow's Number None, TaleWorlds and more, you can now add more than 20 games to your GOG.com library if you previously purchased them on Steam.

The full list of games will always be available on connect.gog.com, starting with these and more:

- The Witness
- FTL: Faster Than Light
- The Incredible Adventures of Van Helsing: Final Cut
- Galactic Civilizations 3
- Trine Enchanted Edition
- Saints Row 2
- Shadowrun Returns
- The Witcher: Enhanced Edition


While <span class="bold">GOG Connect</span> will stick around, the available games will come and go. These are limited-time offers made possible by participating developers and publishers, so stay tuned as we bring new titles onboard in the future (and grab your copies before they go away)!


For a bit more library-building, a bunch of our favorite titles will also be discounted up to -85% all week long, including The Witness, Saints Row: The Third, System Shock 2 and more. You can check out all the deals here. The sale will last until June 6, 12:59 PM UTC.
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Stormseye: Not enlightenment. Just an opinion, which is what make up most forums. If you want enlightenment, I'd suggest somewhere other than an online forum about video games.
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mechmouse: I'd quite like to know why you chose to buy the game on GoG in the first place?
Don't get me wrong. I like GOG and appreciate them making hard to find games available. I just feel that synching in this direction doesn't make much sense when many of the other major services (Gamersgate, Bundlestars, HumbleBundle, Indiegala to name a few) add games you buy through them to your Steam account, which makes organizing so much cleaner. Gamersgate in particular even gives Steam keys for games you bought before those keys were available. Now, I'm sure there are reasons GOG hasn't done this, but I'd like to see them do it. It just seems rather pointless to do it the other way (this way), aside from the fact that you get a few bonuses.
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Stormseye: It just seems rather pointless to do it the other way (this way), aside from the fact that you get a few bonuses.
Perhaps some people prefer to do their 'clean organizing' on the GOG side, rather than the side of steam.
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adonys: My account synced ok, yet no Galactic Civilization III DLC's were transferred from Steam (where I have them all) to GoG. Shouldn't have all of them transferred too, though?
As far as I know, GOG connect does not work with DLCs because of the system it uses.
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markrichardb: Very interesting. I advise a peek at the FAQ so everyone knows what they're getting into. GOG reserves the right to remove games from your GOG library if the corresponding games are removed from your Steam account for any reason. This is likely to curb the potential abuse that could arise from Steam refunds, but I'm not keen on the idea of the continued existence of some games on my GOG library being reliant on a Steam account. Don't get me wrong, it's free stuff and an overall positive to the consumer, its just not my style.
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mechmouse: I'm hoping its there as a legal protection, in case action has to be taken due to fraud.
That was my take on it too, otherwise the system could be abused in all kinds of ways, such as Steam refunds, or redeeming games that have been bought using stolen credentials, yet still retaining a GOG copy after the Steam game gets revoked.
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adonys: My account synced ok, yet no Galactic Civilization III DLC's were transferred from Steam (where I have them all) to GoG. Shouldn't have all of them transferred too, though?
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Accatone: As far as I know, GOG connect does not work with DLCs because of the system it uses.
So the point is to avoid buying the same game twice and to bring people to move to GOG. But in case of not transfered DLCs (like I experienced with the Surgeon Simulator DLC) this would be completely pointless. Does anybody think that contacting support about the issue could help?
This is great :D
This would be the best thing ever - if it worked for me.

My accounts are connected, but it says that I don't own any eligible games - despite having several in my Steam library. Guess I have to wait and try again.
If I get the surgeon simulator anniversary edition on Steam will connect give me the base game or the anniversary edition? Also is the GOG version updated? (With the Trump thing they recently released for those who own anniversary edition)
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Hunter65536: If I get the surgeon simulator anniversary edition on Steam will connect give me the base game or the anniversary edition? Also is the GOG version updated? (With the Trump thing they recently released for those who own anniversary edition)
Base game, DLC can't be recognized.

https://www.gog.com/forum/general/gog_connect_doesnt_transfer_dlc
Post edited June 03, 2016 by omega64
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Hunter65536: If I get the surgeon simulator anniversary edition on Steam will connect give me the base game or the anniversary edition? Also is the GOG version updated? (With the Trump thing they recently released for those who own anniversary edition)
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omega64: Base game, DLC can't be recognized.

https://www.gog.com/forum/general/gog_connect_doesnt_transfer_dlc
Oh, I assumed that was for games with individual dlcs rather than something which is bundled with dlc. Thanks for the reply! :)

Edit: It has its own steamdb page with different ID than dlc or base game does that mean it will add anniversary edition here?
https://steamdb.info/sub/48978/
Post edited June 03, 2016 by Hunter65536
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Vainamoinen: I strongly assume Valve is informed and I'm pretty darn sure there is a long written agreement with them in place. From the introductory page on GOG:

Besides, that whole syncing up of user accounts - though only publicly available information is ostensibly retrieved - can not be legal without Valve's consent. This is customer data after all, closely guarded and fiercely defended, not for the sake of the customer of course. :|
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jamyskis: So, assuming that you're right (not necessarily a given, as Valve hands out Web API keys fairly liberally), and bearing in mind what Pheace pointed out (that the API key doesn't constitute a business relationship), what does Valve get out of it? They surely wouldn't enter into a deal like this unless there was something in it for them. Data on user interest in DRM-free versions? Maybe Valve is probing the possibility of adding DRM-free downloads and wants to see how popular they really are?

After all, under 9.2 of GOG's Privacy Policy:

GOG services may also offer you easy and optional access to GOG-approved partners’ services, e.g. the websites and games provided by our sister company CD PROJEKT RED. In order to do this, we will need to share some of your personal information (e.g. your email address) with them, as long as you agree to it. This personal information will be protected under our partner’s privacy policy.
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jamyskis:
I think valve already knows that they (steam) are incredibly 'popular' (i assume that at least 75% of all steams users are between 13-21 old, these ages love to have all under a press of 1 button, and usually dont want to think to much and have to figure things out by themselves ) ( i am old so i dont mind fiddling around and install games manually :D)

So i am guessing they indeed want to see how popular a DRM free download might be, in my case if all games on steam would really be drm free to start with , that is only download using the client but having a drm free installation, i would buy many more casual games, only casual games cause i buy the real games on GoG.
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Dominius: This would be the best thing ever - if it worked for me.

My accounts are connected, but it says that I don't own any eligible games - despite having several in my Steam library. Guess I have to wait and try again.
Yeah, you really do have to wait, hours. The button's confusing, because when you press it, it goes to a timer, during which a message appears saying it can take a long time, then the button returns to normal and the message returns to "0 games found", as if the process were completed sooner and it failed. It's not complete and it didn't fail. I turned off my computer last night after pressing the button with the "0 games found" result, and tried again this morning and the games were found.

So, patience! :)
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omega64: Base game, DLC can't be recognized.

https://www.gog.com/forum/general/gog_connect_doesnt_transfer_dlc
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Hunter65536: Oh, I assumed that was for games with individual dlcs rather than something which is bundled with dlc. Thanks for the reply! :)
Basically the first idea of DLC (addon or whatever they called it in its early stages) was:

get a game, if it supports dlc you'd get the free or paid for the dlc then you run the game and the game might recognised the dlc ... or launch the DLC and if a game was detcted it would install the DLC, thats how it started, but nowadays everything has to be differnt which imho isnt always for the best.
Never change a winning team, and why should you reinvent the wheel? you might improve it (usually it will get even worse).
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Dominius: This would be the best thing ever - if it worked for me.

My accounts are connected, but it says that I don't own any eligible games - despite having several in my Steam library. Guess I have to wait and try again.
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PhilipG: Yeah, you really do have to wait, hours. The button's confusing, because when you press it, it goes to a timer, during which a message appears saying it can take a long time, then the button returns to normal and the message returns to "0 games found", as if the process were completed sooner and it failed. It's not complete and it didn't fail. I turned off my computer last night after pressing the button with the "0 games found" result, and tried again this morning and the games were found.

So, patience! :)
Thats correct, i noticed that the timers are at 4 days now, so i assume that if a user is unable to get the game(s) before the deadline is reached, they will end up with no games, unless the connect manages to recognise your account trying to get the games and write down the attempt to get them, so that after the problems are gone the games can be 'ported' to the gog account, however i think this will be very unlikely so basically i assume that in the event you are not able to connect during the 5 days you will end up getting nothing.

I mean what if some unforseen downtime occurs ? server down , or incredibly slow, the timers will continue to count down, so all in all i think there might be lots of users that wont be able to 'retrieve' the games, because of the time limit and server load limits....
Post edited June 03, 2016 by gamesfreak64
I wonder if they will add more games during this week.
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PainOfSalvation: I wonder if they will add more games during this week.
My guess is that they use it as a buildup for next week's Summer Sale. It's quite possible that they'll add more games during the sale to keep drawing people in. Hard to say for sure.