BreOl72: 1) Doesn't answer my question what "the industry" has to do with that - in general and in this particular case.
2) So: work in a "real" (9 to 5) job, and create games only as a hobby, done in your spare time, for others to enjoy for free?
The industry as in "all these fuckwits telling me to kill myself for money". And no, not necessarily, just make actually developing a game a worthwhile endeavor that enriches the developer as opposed to being a burden for your livelihood.
Of course, "fixing" the "industry" requires a hell of lot of abuse prevention, which many societies' reactions have shown "lol".