Posted February 01, 2017
LynetteC: But if they're already selling them as DLC, why wouldn't they want to capitalise on extra income from people like me who would buy the soundtrack but have no interest in the game? It may not be a large amount, but it's still extra sales. I doubt there are many people who would for the game just to be able to own the OST.
So it's not a platform issue then if it was done for Obduction. I own the game so didn't realise there was a difference in the setup. Gotta love Cyan. :-)
Beats me but my hypothesis is that Movie and TV show soundtracks do not require someone to buy the movie or TV series first in order to gain the privilege to buy the soundtrack, so I think it is a completely retarded business model for video games personally. I'm tempted to think "greed" is the reason, but I can't imagine that they sell more copies of the soundtrack by forcing people to buy the game who might not want it, or already own it on some other distribution platform. I think it's just a case of the game industry grasping firmly onto business models that have their roots in the 1800s rather than the modern Internet. So it's not a platform issue then if it was done for Obduction. I own the game so didn't realise there was a difference in the setup. Gotta love Cyan. :-)
Imagine if they tried to sell Movies where you can only buy Friday the 13th part 8 if you already own parts 1-7. "We only want your money for our new film if you also give us money for every other film we made preceding it, otherwise we don't want your money and would rather risk the product becoming an economic failure.
I dunno, what do you guys figure - meth or cocaine? A mixture of both perhaps?
To make more money of course... :) Yeah, rhetorical answer... :) Just makes no sense to sell it separately for a cash grab and then not let people buy it who don't own the game on the same platform (or at all). No sense from the consumer side of the till anyway.
Post edited February 01, 2017 by skeletonbow