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CymTyr: The ESO direct also, discusses the plan to shift from Chapter releases every year to a "season pass" model, which apparently quietly strips a lot of benefits from the ESO+ members (the subscribers) and puts it behind an additional season pass paywall.
Eesh. It makes the DeShaun Watson contract look like a good value!
(hadn't seen you around the forum in a while, couldn't resist)
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CymTyr: The ESO direct also, discusses the plan to shift from Chapter releases every year to a "season pass" model, which apparently quietly strips a lot of benefits from the ESO+ members (the subscribers) and puts it behind an additional season pass paywall.
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rjbuffchix: Eesh. It makes the DeShaun Watson contract look like a good value!
(hadn't seen you around the forum in a while, couldn't resist)
Dude. I remember us vividly discussing circa 2017 "Are the Browns the worse pro sports team of all time?"

Good to see you.
I agree, it took me about 5 years to realise.
In 2007-2008 I was playing a game called Grand Fantasia, an MMORPG that got everything I liked in a single player RPG like classes and dungeons... and yes fetch quests too and grinding (I didn't mind that back then).
A free2play so in my young mind it was free.
But after lv 20 it started to be harder and harder to buy items/craft items and without the right gear to do even just the "single player" part of the game. At lv 40 it was already almost impossible, at lv 50-60 I was shopping without even realising it. It all started with a gift, a really good deal (1€ for a lot of stuff) and than I was in the hole. Thank god I didn't have a lot of money back then.
I started to realise I was not doing quests anymore, it was all about buying/selling in-game items, even just fashion items without any bonus inside the game.

When I discovered gog in 2013 (if I'm not wrong) I actually understand that I prefer to buy the game once and get everything.. that's when I decided to stop playing Gran Fantasia... but I had to put a "fake" ending to the game... I put it at lv 70 so I reached it and stopped playing.
It was a way to deal with the fact that I would end it because I knew without an ending I was likely to go back to it.

Grand Fantasia still exist and I decided to try only this year to play it for a little bit until lv 80 just to see if I was mature enough to avoid the trap of buying stuff (I know for a fact I was not there just 2 years ago because in Pokemon TGC online I almost fall into the same trap but I was able to stop before thanks to my previous experience. That game got no microtransactions but you could buy physical cards to get a code, so basically the same thing with one more step)... And I'm happy to say that I just played a couple of weeks, reached lv 80 doing just quests and ignored the stuff that they were selling like usual. I put an end to it again (this time for real since back in the days I already made lv 80 gear that I was never able to use) and I finally uninstalled the game (I was not able to do that for almost a decade). It was not really fun, but just a way to bring myself to uninistall it for good.

And I also notice one thing that was not clear to me... most people in Grand Fantasia don't even thing about playing. People sell/buy fast levelling all the time. Most of the dungeon runs are made by one fast user that will solo the dungeon while all the other people collect the daily quest money. Most people are only thinking about money, not about playing together having fun.
I basically had to solo all the dungeon (thanks to my old gear that I spent too much money on).

That's my experience.
I probably spent about 200-500€ on that game back in the days most of that on fashoin items... so a lot more than just buying games. And I never felt like the game was complete.
Not just that but when the game will close my save file will be lost too... I hate thinking about that.
That's the main reason I hate microtransactions and always online not just loot boxes and not just items that give an advantage in the game. From my experience I can say for sure that costumes and other fashion items are part of the gameplay, looking cool is part of the game.

I will never play again a game like that, I will never spend money inside a game...
But I know many people will and I think that's not fair that's why I support drm-free games.

It's not a waste of time because there are many fetch quests, that's ok and part of some game like most Final Fantasy.... it's a waste of time because your save will probably just disappear when the game close eventually. And I was already lucky with it since Grand Fantasia still exist, while Pokemon TCG Online don't (that was the first multiplayer only game I played after Grand Fantasia, and also the last...).

Never again even if now I feel like I can avoid the trap I don't even want that kind of games anymore.
Post edited 2 days ago by LiefLayer
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CymTyr: I would never presume to tell others what they value. I think I forgot to add a giant "FOR ME" to my original post to clarify for those who think I'm telling others how to feel.

I am not. Your reality is your reality.
But that is why I said the topic is a bit silly, because all it goes is: 'MMOs are a waste of time' - 'No, they are not' - 'OK'.

I guess this thread was a complete waste of time?
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LiefLayer:
Incredible story, friend. +1
high rated
Amok, you're not worth it, mate. Enjoy taking the mick on people. I'm going back to hiding again.

Congrats.
Post edited 2 days ago by CymTyr
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rjbuffchix: Eesh. It makes the DeShaun Watson contract look like a good value!
(hadn't seen you around the forum in a while, couldn't resist)
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CymTyr: Dude. I remember us vividly discussing circa 2017 "Are the Browns the worse pro sports team of all time?"

Good to see you.
Likewise! Come to think of it, various people over the years have told me that watching sports is a waste of time, but I've already invested so much time and energy in it. ...I'm starting to understand how MMO players feel, haha.
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CymTyr: interested in.

I think I finally see the value of the older gen x and boomer crew, and what they've been saying for years - gaming really did sort of stop around 2010.

If you actually read this whole thing, congrats. I don't know that I would. I think I'm grieving because I'm finally accepting that GOG is an albatross and that we are never going to get back what we lost when we sold ourselves for the promise of cheaper digital games.

It is what it is. I guess I have to start buying more stuff on GOG now, if I don't want to be a hypocrite. Just sucks because some of what they and their parent company, CDPR do, isn't always smart or viable.

Take care.
Oh nonononononono

I will stand firmly against any and other statement that could possibly indicate that our best years lie behind us!

Take a break friend, sort your self out... Dive into that pool of abuse and hurt your build up throughout the years... Kick it out and come back reinvigorated!!

Yes You Can!!! @gamingfirst!!!!
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CymTyr: If you actually read this whole thing, congrats. I don't know that I would. I think I'm grieving because I'm finally accepting that GOG is an albatross and that we are never going to get back what we lost when we sold ourselves for the promise of cheaper digital games.

It is what it is. I guess I have to start buying more stuff on GOG now, if I don't want to be a hypocrite. Just sucks because some of what they and their parent company, CDPR do, isn't always smart or viable.

Take care.
Hey CymTyr, I've read entire text and must say, that I have very similar view on MMOs. Truth be told, I didn't play in that many of them (seem like you have more experience than me), but for sure I have experience things like utter repetetiveness, "neverending chore" and trying to reach deeper and deeper to the wallet. Truth be told, I have impression that some of those reasons were also reason why for big part of hack&slash games I felt similar issues (how identical seem to be such things like grinding or endless trying to grab better loot). MMO seem to bloat some of those elements. Plus I have experienced also games, that may be not MMO, but were "online-only" and I genuinly regret that they died - games like Aerena: Clash of Champions, which was genuinly good turn-based tactic game, but had at some point "pulled the plug", and despite the fact, that from the very beginning (early access period) users were constantly asking about offline mode, skirmish with AI and hot-seat, none of those were ever implemented.

I share the sentiment also with other stuff you've described, seems like the "subscription" model (monthly fees, whatever) plus plethora of micropayments are invading from every possible corner.
Well, there is no MMORPG out there that actually tempts me, so the point is moot for me.

If Vanguard would be reopened or if something thats compareable to Vanguard in regards to the fun you can have in the game would become available, I'd be happy to waste time on that.
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CymTyr: EDIT: Please insert a giant "FOR ME" into this topic. I am speaking for and of my own personal experiences, and would never tell you what you think is fun or not.
This edit was unnecessary. They are literally designed to waste time. And, since they can and do disappear or completely change/change terms at any moment causing you to lose whatever [connection] you may have, that increases them being an actual literal waste of time.

None of them wouldn't be improved if they were redesigned to be a traditional game.

It's not relative. MMOs *are* a waste of time, objectively speaking.
Post edited 5 hours ago by mqstout
Reading this post was a waste of time, as was writing it. So is responding to it telling me how stupid I am. I already know, it's not worth the time.
Post edited 49 minutes ago by SultanOfSuave
No reply. (I hit 'reply' on wrong thread.)
Post edited 15 minutes ago by mqstout