Posted July 12, 2023
I'm kinda in the mood for some (base/city/home/ship/whatever) building, with focus on resource management / survival / economy. I don't care for combat too much, though I don't mind if there is some -- as long as it's not first and foremost a game of war and conquest.
And to be more specific, I'd especially like one where you deal with scarcity and optimization. For example, the start of a new game in The Sims is a perfect place to optimize: build a house as small as you can but large enough to fit all the necessary things; minimize distance so your sim doesn't waste precious seconds (in-game minutes) just walking from place A to B.
I think Dwarf Fortress has some of that as well; at least initially it pays off to be thoughtful about what you dig and build and focus resources on (while also leaving space for future expansion).
I think Factorio (at least in its "standard" game mode) is an anti-example; while you can attempt to optimize things and it certainly makes sense to locally optimize pipelines, the game rewards you most for rapid expansion and "excess" rather than for trying to stay small and trying to make the most out of small space or minimal resources.
Oh and yes, I am looking for DRM-free games on GOG, but it's OK to recommend something that's on itch.io as well.
The game's age or graphics don't really matter, but I'd prefer something that's not terribly slow and hindered by a janky UI.
(In the meanwhile, I'll probably try the Anno series)
EDIT: I would also prefer something that has definite goals and an end to it. Pure sandbox games that you play until you get too bored to continue are kinda depressing for me.
And to be more specific, I'd especially like one where you deal with scarcity and optimization. For example, the start of a new game in The Sims is a perfect place to optimize: build a house as small as you can but large enough to fit all the necessary things; minimize distance so your sim doesn't waste precious seconds (in-game minutes) just walking from place A to B.
I think Dwarf Fortress has some of that as well; at least initially it pays off to be thoughtful about what you dig and build and focus resources on (while also leaving space for future expansion).
I think Factorio (at least in its "standard" game mode) is an anti-example; while you can attempt to optimize things and it certainly makes sense to locally optimize pipelines, the game rewards you most for rapid expansion and "excess" rather than for trying to stay small and trying to make the most out of small space or minimal resources.
Oh and yes, I am looking for DRM-free games on GOG, but it's OK to recommend something that's on itch.io as well.
The game's age or graphics don't really matter, but I'd prefer something that's not terribly slow and hindered by a janky UI.
(In the meanwhile, I'll probably try the Anno series)
EDIT: I would also prefer something that has definite goals and an end to it. Pure sandbox games that you play until you get too bored to continue are kinda depressing for me.
Post edited July 12, 2023 by clarry