UnashamedWeeb: OP, please look up purchasing power parity. It doesn't make sense for average Brazilians, for example, who make $11 USD/hr to buy Baldur's Gate 3 after 6 hours of work compared to the average American making $30 USD/hr to be able to buy the same game in 2 hours. We all experience the passage of time equally, so it's more unethical to make average Brazilians pay 3x as much in their time than the average American for the same product.
So when a business outsources an American employee's job to India to make more profits, this is acceptable behavior because the business is allowed to shop around globally for the best prices. But when that unemployed American worker wants to shop around globally for better prices on his video games by buying them through a VPN in India, this is somehow immoral? What a double standard.
UnashamedWeeb: It also doesn't affect you at all if more people in developing countries are able to buy the game at reasonable prices. You should be asking yourself why don't those McDonald's workers work towards getting higher paying jobs instead.
It affects me if I am banned from accessing the same low prices as people in developing nations, which I think I should be entitled to (in the same way as a business is entitled to outsource my job to hire people in those developing nations). If the business can shop around globally, then consumers should be able to shop around globally -- and regional pricing is just a way of interfering with consumers' ability to shop around globally for the best price on games.
Maybe the McDonald's employee doesn't have a better paying job because college is too expensive. Maybe they have a learning disability..? In any case, if businesses can shop around globally to outsource jobs, consumers should have an equal right to shop around globally for better prices on video games.
UnashamedWeeb: Not to mention that the idea of comparing a few million American gamers to one rich billionaire doesn't solve anything because the billionaires will still be able to afford the game in 5 minutes instead of 2 minutes except that now the game is now out of reach for the few million Brazilians who wanted to play it.
Well with regional pricing, games are out of reach of unemployed people and McDonald's workers struggling to pay rent in the USA so the developer loses sales that way. And no, I think the billionaire example is a great example because it shows how your policies are discriminatory. You act like you're helping the poor or something, but you're actually just screwing poor people who live in rich countries and helping rich people in poor countries.
UnashamedWeeb: And now they go pirate it instead, so that represents lost sales for the devpubs.
Well then I guess the game publishers should offer Americans the same prices on games that they offer to people in Mexico then so they don't lose sales from people in those regions. Then people in poor regions can afford the game without pirating, and so can McDonald's employees living in the USA who struggle to pay for food, rent, and medical care.
temps: Because
there are rich people in poor countries, and poor people in rich countries.
BreOl72: What's your solution to the problem?
Demanding a proof of income of every customer?
Certified copies of their last three paychecks?
And then set the price accordingly?
Give people in all nations the same prices. And if you need to lower prices in some countries to avoid piracy, give people in other nations the same low price. Zero price discrimination.