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Gekko_Dekko: it wont be THAT simple, but I will try.

The difference between real money and bunch of papers is something behind them. Natural resources, promises (well, sort of) and so on.
Cryptocurrency is the same money, yet something that makes them worthy isnt anything from list above, but mathematical formulas (hashes). Amount of hashes is limited and, to count ("mine") them, you will need to spend some time, electricity and pc's resources. So - its pretty fair.

Cryptominer (in context) is a software, that use third party PCs to "mine" these hashes. Since cryptocurrency can be exchanged to green presidents - authors of such software get decent amount of profit. And, coz it does its work without asking PC's owner about it - its a malware
Thank you very much for your detailed reply. At least it gave me the basic idea and constructed the skeleton of the subject.
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Gekko_Dekko: And now we got a metal-solid proof that volvo automatized their approval process (even if Gaben used to tell the opposite to press not so much time ago). Well, it explains recent f-ups with spyware in plenty of games.
The worst thing there is that even if you trust games, you currently own, nobody will guarantee that next patch wont contain anything malicious.

Well, steam == googleplay for pc. Rip
This has nothing to do with the approval process really. This game was on Steam since march. The problem is with changes that were made to the game after it had already been released. I think most of us are well aware that devs have long been allowed to push their own files to Steam, and I don't think there's an approval process for those.

That said, that's no different from what GOG Galaxy is now doing. As stated above, I'm pretty sure a blue explained devs can push their own files already, though they did say they would get checked eventually here (again, most likely when they start work on the manual installers)