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Stellar Tactics is currently in Early Development on steam, but the dev said he wouldn't mind trying to get it here when it's done. You can vote for the Wishlist entry here.

From the steam game page:

Build your team, equip your ship and explore the universe!
Bringing back the nostalgia, excitement and wonder of classic RPG's, Stellar Tactics will thrill you with a compelling narrative, deep strategic squad-based ground combat and rewarding open world space exploration. To survive, you will need to build your team's skills and equip your party and ships with the best weapons, armor and equipment you can find. With 10,000 sectors, tens of thousands of solar systems and millions of planets to discover, you can spend countless hours exploring, fighting, trading and building a party of seasoned veterans that can dominate the challenges of deep space.

Main features:

-Build a team of space mercenaries and explore a vast open-world universe
-Classless character progression system with hundreds of perks
-Engaging narrative based on thousands of years of lore, intrigue and faction warfare
-Accept dynamically generated missions, follow the main story or explore - the choice is yours
-Discover ancient civilizations, abandoned stations, cave systems, anomalies and the ruins of hundreds of years of unrelenting warfare
-Tactical, turn based team combat - take advantage of cover and use your action points wisely to ensure victory
-"Azimuth", a synergistic combat system, presents new challenges for strategic players
-Action based space combat utilizes energy management and unique skills and perks
-40 ships to choose from. Each can be customized and specialized as cargo, mining, exploration or combat vessels
-Devices allow the player to fit a total of 12 unique effects both beneficial and combat specific across their team members
-Tons of gear, most of which can be upgraded with Nano-Tech and component parts to customize your team and ship further
-Trade commodities across the universe, discovering the best trade routes in a dynamic economy
-Mine for minerals in space and on planets and sell them to the highest bidder
-Scan systems to reveal new exploration opportunities or sell the data for profit
Why do you link to steam and not to the actual website?

http://www.stellartactics.com/
That does look pretty neat. There's a shortage of isometric RPG-like things that aren't in fantasy universes.

Hope they make it over here!
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viperfdl: Why do you link to steam and not to the actual website?

http://www.stellartactics.com/
Because I follow it through the steam Stellar Tactics discussion boards. The dev said he reads them every day and he posts all updates/patches/hotfixes there too. But I do appreciate you posting the website link.

It's pretty amazing how far this game has come along in just the last few months, considering it's just one guy doing everything.
Looks interesting, and I love seeing these one-man projects actually come to fruition. Voted.
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MrFortyFive: Looks interesting, and I love seeing these one-man projects actually come to fruition. Voted.
The dev calls it his obsession. :) He's answering questions on the discussion boards every day, he has a "regular" job, and it's not unusual for him to upload multiple updates/patches/hotfixes a week. I don't know how he does it, but I glad he is.
Wow, thanks hadn't heard of this.

I'd probably snatch up something like this day one. Played Halcyon 6 a few months back and loved every moment of it - can always use more games in this style.

Any ETA for In-Dev exit?
Knowing GOG's "curation", doubtful that we would see it here, but I voted.
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ShadowWulfe: Knowing GOG's "curation", doubtful that we would see it here, but I voted.
I hope you're wrong, because it looks like something I'd really enjoy. And it seems to be fairly full featured so I'd hope it would catch GoG's attention. I think Halcyon had a fair amount of success here (judging by a few forum threads - sort of anecdotal I know).

But I'll take your hint and toss a vote on the Wishlist as well. I try to be selective with my voting (that makes it count more, right?!?! ;) ) but I think this one deserves a shot.
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Ixamyakxim:
I keep my fingers crossed but I've stopped holding too much faith.

Maybe we'll get lucky and this will be an exception.
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Ixamyakxim: Any ETA for In-Dev exit?
No ETA yet, right now it's at the end of Alpha beginning of Beta stage. The prologue is done for the most part, he's still tweaking and balancing a little. But it's still not to the point where you can use the FTL and explore the whole universe.

If you want to see all of the updates I suggest looking in the discussions and not on the game page, he only seems to post the big updates there.
Looks good, reviews are great so far, I can get behind this. Voted.
Open world space exploration RPG? Sounds VERY interesting.
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viperfdl: Why do you link to steam and not to the actual website?

http://www.stellartactics.com/
Besides the reason mm324 stated it has the side effect that whomever from gog might check it out can directly see that it has long and short term very positive reactions.
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anothername: Open world space exploration RPG? Sounds VERY interesting.
I like the fact that the ground combat is turn-based, like Fallouts 1&2, while the space combat is real-time with pause.