for Windows and Linux.
Hotfixes 0.9.1.5-0.9.1.6 - Changelog BALANCE • Changed the Coachman’s price formula to a non-linear one: he’ll now charge significantly less gold for driving between Outskirts and more gold - for bringing you to other settlements.
• Reduced the Caravan’s basic cooldown. The relevant Caravan Upgrades now decrease it by 33% each (up from 25%).
• Followers can now be recruited with the Caravan further away.
• Increased the Durability and Resistances of runic boulders.
• Reduced the Thirst and Hunger Gain from the Rest Mode by 10%.
• Changed the Claw Trap’s damage type to Piercing to prevent it from ruining pelts.
• Fine-tuned the goods sold by the Blacksmithing Bailiff and Brynn Fence.
• Increased the amount of valuable loot in Tier 2+ dungeons, especially the Catacombs.
• Slightly nerfed most birds’ Dodge Chance.
• Slightly improved the variety of food sold in Denbrie.
• Increased the basic amount of gold in possession of certain NPCs.
• Fine-tuned some doublets’ stats.
• Certain main and secondary items for Caravan Upgrades are now sold by more NPCs.
• Tavernkeepers and the Bakery now sell more bread.
• Some NPCs will now buy junk items if they are interested in its material.
• The “Summoning Ritual”, “Miasmas", “Blood Hex” Conditions and the “Lost Relic” contract now scale with the dungeon’s Danger Level.
• Equipping a cloak now prevents rain from applying more than one stack of “Wetness”.
FIXES • Fixed unique items not appearing as loot in high tier dungeons.
• Fixed the issue preventing Reputation-related recipes from being sold by NPCs.
• Fixed the lack of ranged weaponry in the Carpentry Bailiff’s stock.
• Changed the Brynn Docks merchants’ commodity prices.
• Fixed Leif refusing to trade in the evening or at night.
• Fixed the incorrect Reputation bonuses for completing the contracts tied to “Plague” and “Nightmares” Situations.
• Fixed another batch of softlocks occurring during the Caravan dialogues.
• Fixed the issue causing an incorrect number of floors in dungeons.
• Fixed the possibility of losing the reward bonus granted for the first contract in Mannshire when discussing more than one contract.
• Fixed the incorrect order of dialogue lines during one of Leif’s events.
• Fixed the issue creating non-interactable tiles in some dungeon rooms.
• Re-enabled the option for scrolling the global map with the keyboard.
• Fixed “Vigor” granting an Experience Gain bonus without leveling the corresponding Survival passive.
• Fixed the softlock caused by killing a target with the first strike of the “Forceful Slam”.
• Fixed the possibility of contract items becoming non-interactable, which prevented contracts’ completion.
• Fixed the crash caused by “Conductivity”.
• Fixed the lack of rain in the Oaken Glade.
• Fleawort can now be properly placed into the Herbalist Satchel.
• Fixed Mannshire having access to the “Wide Selection III” Reputation Perk.
• Fixed “Web of Contacts” not increasing the base time limit for contracts.
• Fixed the bug causing “Determination” to remove collisions.
• Fixed the possibility of disarming the same trap multiple times.
• Fixed the issues with unlocking Follower-related achievements, as well as “Travelling Salesman Solution”, “Yes Chef!”, “Theory & Praxis”, “DIY or Die”.
• Fixed the rare crash caused by enemies’ pathfinding algorithm.
• Fixed L’Owcrey refusing to buy cursed items.
• “Stone Armor” explosion no longer damages runic boulders.
• Fixed L’Owcrey not accepting some 0ccult items. Adjusted the reward he gives for them.
• Added an autosave after completing certain story quests.
• Fixed the issue with Leeches, Crabs, and Butterflies repeatedly respawning upon re-entering the same tile. Now their respawn rate is tied to that of plants and herbs.
• Fixed graves and Leeches spawning on sea tiles.
• Fixed the bug creating impassable tiles when walking through shallow water.
• Fixed blacksmiths refusing to buy Crates of Charcoal.
• Fixed the issue with the “Warcry” hover.
• Fixed the values in the “Finisher” hover not changing dynamically.
• Fixed the inability to use Crab Meat in the recipes requiring fish.
• Added an option to use Rhubarb in a number of recipes as a replacement for certain greens.
• Lowered the level scaling of Leif’s prices for “Personal Training”.
• Increased Expiration Time of most food items.
• Fixed the incorrect Block Chance of tier 5 light shields.
• “Underworld Connections II” is now unlocked with Amity.
• Added a special trade hover to Fences.
• Added the prices of materials to trade hovers.
• Fixed the incorrect material type of some jewelry.
• Fried Eggs no longer require a pot.
• Fixed blood puddles from “Blister Burst” appearing on top of walls.
• Fixed “Chain Lightning” endlessly bouncing around when reflected with “Seal of Reflection”.
• Fixed the bug causing Crowbars to sometimes lose twice as much Durability.
• Fixed the Manticore applying permanent “Mark of the Feast”.
• Fixed the possibility of free repairs in some scenarios.
• Fixed Caravan Followers sometimes occupying the same tile.
• Fixed the issue with speech lines for Neutral Reputation being displayed at other Reputation levels.
• Fixed “Indomitable” not affecting bosses’ Cooldowns Duration.
• Fixed the possibility of using Messenger Pigeons while indoors.
• Fixed the AI issues when interacting with doorways.
• Fixed the issue with incorrect enemy types and spawn rates on the surface.
Hotfix 0.9.1.7 - Changelog BALANCE • Reduced weapons and shields’ Durability loss from blocking by 60%.
• Increased the base Durability of every weapon subtype that grants block-related bonuses and also slightly reduced their price.
• Simplified the recipes for crafting most consumables.
• Rebalanced certain valuables' levels, prices, and tags to spread them more evenly between dungeons.
• Decreased the Reputation gained from completing contracts by 12%.
• Reduced the basic stats of “Forceful Slam”.
• The “Fair” food seller is now guaranteed to have dish recipes in stock.
• Added scrolls to the “Fair” merchant’s stock.
FIXES • Fixed the issues with ranged skeletons’ AI occurring upon their resurrection.
• Fixed the softlock caused by the Burial Cave’s door.
• Fixed the missing loot in one of the abandoned cart variants in the steppes.
• Fixed the incorrect category of “Deadly Premonition”.
• Fixed the incorrect duration of “Concentration”.
• Fixed the Denbrie Captain refusing to buy commodity items.
• Fixed the Archivist spawning with additional retinue, which also included higher tier mobs than intended.
• Fixed “Deathstinger Infestation” not tracking some stages of the quest when completing it before talking to the quest giver.
• Fixed some stages of the “Finding the Craftsman” quest using incorrect descriptions.
• Fixed “Finding the Craftsman” placing an incorrect map marker if Darrel is sitting in the Watchtower Tavern.
• Fixed some traders’ hovers claiming to sell items above tier 5.
• Fixed the sound effects for moving between locations.
• Fixed the bug causing tier 5 dungeons to reset after loading a save made there.
• Fixed quest markers pointing towards dungeons even after completing their contracts’ main goal.
• Fixed a number of situational softlocks caused by ranged combat.
• Fixed the bug allowing enemies to act twice after a dual wield counter.
• Fixed the situational crash caused by using “Battering Ram”.
• Fixed the trade exploit with switching between the Caravan Storage folders.
• Fixed the Mannshire Carpenter not selling ranged weapons.
• Numerous text fixes.