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high rated
Unexplored 2: The Wayfarer's Legacy

Updated to 1.7.23

Changelog from SteamDB:

Patch1.7.23 adds a new way to get rumors and brings back character customization

On our discord server several players indicated that they enjoyed interacting with the rumor system, and wanted more opportunities to interact with it. For that reason we added a new item ‘fragmented notes’ that you can occasionally find at abandoned campsites. If you have 3 of these notes you can study them to gain a rumor on the road. Even better, most old libraries now offer you an opportunity to study 2 of such notes to get a rumor.

We also brought back the option to customize your character’s name and voice in the in-game menu. For the time being this is only really supported by mouse and keyboard.

Gameplay Changes:

• Adds a new item: Fragmented Notes. If you have 3 of these you can study them to gain a new rumor.
• Adds a new type of desk in libraries that you can use to study 2 fragmented notes to gain a new rumor.
• Occasionally you can find fragmented notes at old campsites.
• Adds the option to customize your character’s name and voice in the character sheet. (Only supported by mouse and keyboard for now).

Bug Fixes:

• If you activate the shifting eye, but are not wearing the Sky Mask, the appropriate text is shown.
• Potential fix for the door to the Staff of Yendor in the temple being accidentally left open after visiting and exploring certain adventure sites.

This will very likely be the last update of 2024. The upcoming holidays will interfere with our regular patch schedule for at least 2 weeks. So the next patch is not expected until January 8. Unless there are some pressing bugs that need to be dealt with before that.
high rated
Bear and Breakfast:
Updated from 1.8.28 to 1.8.29

SteamDB: https://steamdb.info/patchnotes/16772141/

- Blocked Tab Change in Resort Overview while the automation section (right) is enabled and/or an automation panel is opened.
- Fixed camera getting stuck when exiting Build Mode immediately after enabling it.
Achilles: Legends Untold

Update to V1.6.0.

No changelog.
high rated
Blood West

Updated to 4.0.1-RC2

No changelog.
high rated
Toy Shire

Offline installer updated to 0.5.85

Changelog from Steam:
WINTER UPDATE
New Game Mode (Endless Mode)
In this mode, you’ll face infinite waves of enemies and test how long you can survive. It’s a rogue-like deck-building experience with no ending. Kevin won’t be present, and the mode has no connection to the main story. You can access it from the "Modes" section in the main menu. Have fun!

4 New Achievements
Survival Novice: Reach wave 10 in Endless Mode.
Survival Master: Reach wave 50 in Endless Mode.
Lucky Deck: Draw 20 cards in Endless Mode.
Behind the Fog: Skip waves to push back the fog in Endless Mode.

Minor Bug Fixes
A few small gameplay bugs have been fixed for a smoother experience.
Post edited December 20, 2024 by ariaspi
high rated
Stardew Valley has been updated to version 1.6.15 (GOG update number 78642).

Changelog from Stardew Valley Wiki:
Balance changes

Legendary fish ponds now produce roe much more often and have a higher average daily value.

Quality of life changes

Performance optimizations.
Added the Junimo bundle button to fridge and mini-fridge UIs.
Fixed debris able to spread under giant crops.
Fixed bad-word filtering added to some extra text boxes in 1.6. Those are now only filtered on platforms that require it, as originally intended.

Gameplay fixes

Fixed Krobus' shop not accessible on Fridays for Japanese players.
Fixed some achievements not unlocked retroactively in some cases.
Fixed some things being less random than intended.
Fixed new-game data corruption issue, where viewing the load screen before creating a new save in rare cases would incorrectly copy data from one of the load slots into the new save.
Fixed some older items in the lost & found not correctly retrieveable.
Fixed crash when collecting empty crab pots.
Fixed crash when farm animals somehow end up in multiple locations.
Fixed crash when failing to play/resume/pause/stop sound effects.
Fixed crash in raccoon menu if you have a base flavored item in your inventory.
Fixed crash if a shop somehow has a null item from a player to sell.
Fixed rare crash in Calico Jack minigame.
Fixed error loading pre-1.6 saves with case-sensitive stat key conflicts; conflicting stats are now merged.
Fixed selected tool lost in some cases when obtaining a stardrop.

Multiplayer fixes

Fixed some mail getting re-sent to farmhands every day.
Fixed unable to join a server whose invite code contains a bad word.
Fixed issue where the host's mine levels could be frozen in time.
Fixed crash in WeGame version.
Fixed crash when a farmhand passes out while warping between locations.
Fixed /unlinkPlayer and other multiplayer chat commands sometimes using the first player instead of the intended one.
Fixed co-op menu scroll not reset when switching tab.

Display text and localization fixes

Improved Hungarian, Japanese, and Russian translations.
Fixed a missing period in the shears description.
Fixed some item tooltips on the collection tab in some languages showing a raw {1} token.
Fixed gray box behind Russian railroad sign.
Fixed Robin's start-construction message showing the general building name inconsistently.
Fixed a few translated dialogues with broken dialogue commands.

Cosmetic fixes

Fixed Alex's hand in one of his portraits.
Fixed butterflies spawned by statue of blessings glitching out in summer.

Changes for modded players

Fixed support for fridges with a larger capacity.
Fixed buildings visually matching the calendar season even if their location has a different season.
Fixed interior doors not working if you wake up in their location.
Fixed crash on powers tab hover if a mod added an entry with no display name.
Added logs to track game load timing.

Changes for mod authors

See mod author notes on the wiki.
high rated
Grim Dawn

Standalone installer updated: [Windows] 1.2.1.3 ⇒ 1.2.1.4 Hotfix 1.
V1.2.1.4 Hotfix 1

① [Crucible]
• Fixed an issue where all bosses would not spawn in the Shattered Realm.
• Fixed an issue where the Extra Spawns option was not unlocked if a character started (and beat) the Crucible on Wave 150. This fix is not retroactive.

② [Modding]
• The OneShot_EndlessDungeon template is no longer usable outside of the Shattered Realm. A new template, OneShot_Skill, has been added that has the same functionality but works outside of the official game mode.

③ [Art]
• Fixed an issue where armored Dranghouls would not hold their weapons

④ [Game]
• The Clock display is now smaller and appears in the top left corner of the screen when toggled on.
• Loot Icons (ex. Epic Items) no longer appear on the map/minimap if they are toggled off in the Loot Filter.

⑤ [Itemization]
• Fixed some item changes intended for v1.2.1.3 that were not included in the update.
high rated
(from Steam)

TerraScape update for 20 December 2024
Winter Event 2024

Winter Event and Patch Update: Look Forward to New Content and Improvements!

Dear Scapers,
It's that time again: the Winter Event is here, accompanied by an exciting patch featuring numerous improvements and some new features.

The Winter Event

From December 19th, 2024 to January 4th, 2025, a magical winter landscape will transform the world into a snowy idyll. Roofs glitter under a blanket of snow, snowmen and beautifully decorated Christmas trees invite you to explore.

Gift Quest: Set off on a quest to find hidden gifts in the game world! Complete the quest to earn an exclusive banner element as a reward.
Special Event Challenge: A unique challenge awaits you. Enjoy and master it to earn special rewards!

For those of you who are less fond of the festive atmosphere, we’ve got you covered:
• You can easily disable the winter elements – including snow and effects – in the Graphics Settings under Options > Graphics.

Update Highlights
In addition to the event, this update brings exciting new features and important improvements:

macOS Support:
The game is now playable on macOS (starting with macOS 11.0 Big Sur) – a milestone to welcome even more players.

UI Scaling:
Customize the user interface to your preferences and screen size.

Improved Main Menu:
We’ve revamped the main menu to make navigation more intuitive and customizable.

We thank you for your continued support and valuable feedback, which makes our developments possible. With the Winter Event and this patch, we hope to provide you with an exciting and unforgettable gaming experience.
Feel free to share your experiences and screenshots with us, and let us know how you like the new content!

Your TerraScape Team

Full Changelog (EN)

- Added Mac Support

- Added UI scaling
- Auto scale UI for smaller resolutions
- Added Setting to scale UI

- Gamepad improvements

- Show card tooltip on right side instead of above card when selected but not in building preview

- Improved positioning & visibility of gamepad icons on Building Cards, Extra Cards, Deck Selection Cards, Extra Selection Cards, Overlays, Statistics Screen and Glossary

- Improved open/close behavior of Glossary

- Fixed leaving current focused input field with B (gamepad) before closing last opened panel

- Save panel improvements

- Made save name input navigable

- Added selection outline for Save Slots

- Added shortcut to stop waiting for users to reconnect in Multiplayer

- Main Menu improvements: Disable main menu content if any panel is open

- Added dynamic Steam News Panel in Main Menu (opens link in Steam Overlay if possible)

- Added cool new seasonal content (pssst - no spoiler here)

- Added setting to disable Seasonal Shaders in Options

- Added cool parallax effect to Main Menu

- Added new Keyboard keybind: X to undo

- Improved seasonal content system

- Improved Weekly & Special Challenge UI

- Improved visuals of Challenge Medal

- Improved readability of texts

- Improved readability of Building Cards & Glossary Reward Cards

- Hints/Tutorial
- Use dynamic keybinds in many tutorial hints
- Improved tutorial hints UI
- Improved tutorial hints positioning
- Improved some tutorial hint texts
- Edited some hints to appear later in game

- Disabled Edge Scrolling by default

- Settings Panel improvements: Added reset buttons to sliders (mouse/keyboard only)

- Fixed issue where Scenarios couldn't be started in some languages (e.g., RU)

- Fixed weird dark seams on small resolutions on game mode selection hexagon borders

- Fixed UI relic in a quest in New Sealand

- Set up default graphic settings for Steam Deck

- Set up default graphic settings for Mac

- Adjusted Game Mode Selection layout
- Improved animation
high rated
Stoneshard

Updated to 0.9.1.7a for Windows and Linux.

Changelog from SteamDB:

Hotfixes 0.9.1.5-0.9.1.6 - Changelog

BALANCE

• Changed the Coachman’s price formula to a non-linear one: he’ll now charge significantly less gold for driving between Outskirts and more gold - for bringing you to other settlements.
• Reduced the Caravan’s basic cooldown. The relevant Caravan Upgrades now decrease it by 33% each (up from 25%).
• Followers can now be recruited with the Caravan further away.
• Increased the Durability and Resistances of runic boulders.
• Reduced the Thirst and Hunger Gain from the Rest Mode by 10%.
• Changed the Claw Trap’s damage type to Piercing to prevent it from ruining pelts.
• Fine-tuned the goods sold by the Blacksmithing Bailiff and Brynn Fence.
• Increased the amount of valuable loot in Tier 2+ dungeons, especially the Catacombs.
• Slightly nerfed most birds’ Dodge Chance.
• Slightly improved the variety of food sold in Denbrie.
• Increased the basic amount of gold in possession of certain NPCs.
• Fine-tuned some doublets’ stats.
• Certain main and secondary items for Caravan Upgrades are now sold by more NPCs.
• Tavernkeepers and the Bakery now sell more bread.
• Some NPCs will now buy junk items if they are interested in its material.
• The “Summoning Ritual”, “Miasmas", “Blood Hex” Conditions and the “Lost Relic” contract now scale with the dungeon’s Danger Level.
• Equipping a cloak now prevents rain from applying more than one stack of “Wetness”.

FIXES

• Fixed unique items not appearing as loot in high tier dungeons.
• Fixed the issue preventing Reputation-related recipes from being sold by NPCs.
• Fixed the lack of ranged weaponry in the Carpentry Bailiff’s stock.
• Changed the Brynn Docks merchants’ commodity prices.
• Fixed Leif refusing to trade in the evening or at night.
• Fixed the incorrect Reputation bonuses for completing the contracts tied to “Plague” and “Nightmares” Situations.
• Fixed another batch of softlocks occurring during the Caravan dialogues.
• Fixed the issue causing an incorrect number of floors in dungeons.
• Fixed the possibility of losing the reward bonus granted for the first contract in Mannshire when discussing more than one contract.
• Fixed the incorrect order of dialogue lines during one of Leif’s events.
• Fixed the issue creating non-interactable tiles in some dungeon rooms.
• Re-enabled the option for scrolling the global map with the keyboard.
• Fixed “Vigor” granting an Experience Gain bonus without leveling the corresponding Survival passive.
• Fixed the softlock caused by killing a target with the first strike of the “Forceful Slam”.
• Fixed the possibility of contract items becoming non-interactable, which prevented contracts’ completion.
• Fixed the crash caused by “Conductivity”.
• Fixed the lack of rain in the Oaken Glade.
• Fleawort can now be properly placed into the Herbalist Satchel.
• Fixed Mannshire having access to the “Wide Selection III” Reputation Perk.
• Fixed “Web of Contacts” not increasing the base time limit for contracts.
• Fixed the bug causing “Determination” to remove collisions.
• Fixed the possibility of disarming the same trap multiple times.
• Fixed the issues with unlocking Follower-related achievements, as well as “Travelling Salesman Solution”, “Yes Chef!”, “Theory & Praxis”, “DIY or Die”.
• Fixed the rare crash caused by enemies’ pathfinding algorithm.
• Fixed L’Owcrey refusing to buy cursed items.
• “Stone Armor” explosion no longer damages runic boulders.
• Fixed L’Owcrey not accepting some 0ccult items. Adjusted the reward he gives for them.
• Added an autosave after completing certain story quests.
• Fixed the issue with Leeches, Crabs, and Butterflies repeatedly respawning upon re-entering the same tile. Now their respawn rate is tied to that of plants and herbs.
• Fixed graves and Leeches spawning on sea tiles.
• Fixed the bug creating impassable tiles when walking through shallow water.
• Fixed blacksmiths refusing to buy Crates of Charcoal.
• Fixed the issue with the “Warcry” hover.
• Fixed the values in the “Finisher” hover not changing dynamically.
• Fixed the inability to use Crab Meat in the recipes requiring fish.
• Added an option to use Rhubarb in a number of recipes as a replacement for certain greens.
• Lowered the level scaling of Leif’s prices for “Personal Training”.
• Increased Expiration Time of most food items.
• Fixed the incorrect Block Chance of tier 5 light shields.
• “Underworld Connections II” is now unlocked with Amity.
• Added a special trade hover to Fences.
• Added the prices of materials to trade hovers.
• Fixed the incorrect material type of some jewelry.
• Fried Eggs no longer require a pot.
• Fixed blood puddles from “Blister Burst” appearing on top of walls.
• Fixed “Chain Lightning” endlessly bouncing around when reflected with “Seal of Reflection”.
• Fixed the bug causing Crowbars to sometimes lose twice as much Durability.
• Fixed the Manticore applying permanent “Mark of the Feast”.
• Fixed the possibility of free repairs in some scenarios.
• Fixed Caravan Followers sometimes occupying the same tile.
• Fixed the issue with speech lines for Neutral Reputation being displayed at other Reputation levels.
• Fixed “Indomitable” not affecting bosses’ Cooldowns Duration.
• Fixed the possibility of using Messenger Pigeons while indoors.
• Fixed the AI issues when interacting with doorways.
• Fixed the issue with incorrect enemy types and spawn rates on the surface.

Hotfix 0.9.1.7 - Changelog

BALANCE

• Reduced weapons and shields’ Durability loss from blocking by 60%.
• Increased the base Durability of every weapon subtype that grants block-related bonuses and also slightly reduced their price.
• Simplified the recipes for crafting most consumables.
• Rebalanced certain valuables' levels, prices, and tags to spread them more evenly between dungeons.
• Decreased the Reputation gained from completing contracts by 12%.
• Reduced the basic stats of “Forceful Slam”.
• The “Fair” food seller is now guaranteed to have dish recipes in stock.
• Added scrolls to the “Fair” merchant’s stock.

FIXES

• Fixed the issues with ranged skeletons’ AI occurring upon their resurrection.
• Fixed the softlock caused by the Burial Cave’s door.
• Fixed the missing loot in one of the abandoned cart variants in the steppes.
• Fixed the incorrect category of “Deadly Premonition”.
• Fixed the incorrect duration of “Concentration”.
• Fixed the Denbrie Captain refusing to buy commodity items.
• Fixed the Archivist spawning with additional retinue, which also included higher tier mobs than intended.
• Fixed “Deathstinger Infestation” not tracking some stages of the quest when completing it before talking to the quest giver.
• Fixed some stages of the “Finding the Craftsman” quest using incorrect descriptions.
• Fixed “Finding the Craftsman” placing an incorrect map marker if Darrel is sitting in the Watchtower Tavern.
• Fixed some traders’ hovers claiming to sell items above tier 5.
• Fixed the sound effects for moving between locations.
• Fixed the bug causing tier 5 dungeons to reset after loading a save made there.
• Fixed quest markers pointing towards dungeons even after completing their contracts’ main goal.
• Fixed a number of situational softlocks caused by ranged combat.
• Fixed the bug allowing enemies to act twice after a dual wield counter.
• Fixed the situational crash caused by using “Battering Ram”.
• Fixed the trade exploit with switching between the Caravan Storage folders.
• Fixed the Mannshire Carpenter not selling ranged weapons.
• Numerous text fixes.
high rated
Against the Storm updated to 1.6
Elder Update (1.6) out now!
Greetings, Viceroys!
The holiday season is almost here, and we’re not coming empty-handed. We’ve just released the Elder Update (1.6), which introduces:

3 new World Events (including one made in collaboration with dotAGE)
A revamp and rebalance of World Events
3 new buildings for World Events
And more!

But that’s not all — you can now find the Beaver Villager in dotAGE!

Read on for more details about the collaboration, the full changelog with notes, and important information about settlement saves.

Important: Due to numerous systemic changes, the update will close ongoing settlements to prevent potential issues. As compensation, you’ll receive Citadel Resources equivalent to winning that game, along with a Royal Resupply. Your Cycle progress and meta progress will remain intact.
Post edited December 21, 2024 by MarS666
high rated
AI War 2

Updated to 5.615 for Windows, Linux and Mac.

Changelog from the developer's website:

5.615 Sidekick Mod Updates
(Released December 14th, 2024)

Sidekicks

• Buffs to the DZ Empire starting strength

• The DZ Empire can now Fimbulwinter planets
-• Thanks to Handsome Jack on steam for the bug report

• The DZ Empire can now claim DZ Fortresses
-• Thanks to Handsome Jack on steam for the bug report

• Fix a bug where Scourge Banes weren't properly claimed as flagships
-• Thanks to The Grand Mugwump for reporting
Post edited December 21, 2024 by (ø,ø)
high rated
avatar
Geralt_of_Rivia: Achilles: Legends Untold

Update to V1.6.0.

No changelog.
Changelog from Steam:

Update 1.6.0

Hello, Warriors!

We’re thrilled to announce the release of Update 1.6.0 for Achilles: Legends Untold! This update brings exciting new content, improvements, and fixes to enhance your experience in the world of ancient legends.

What’s New?

New Dungeon: Explore a mysterious cave environment filled with challenges and treasures.
New Side Quest: Uncover a new adventure linked to the new dungeon.

What’s Updated?

Performance Improvements: Enjoy smoother gameplay and better optimization.

What’s Fixed?

Resolved potential crashes in several areas of the game.
Corrected several typos.
Squashed a number of minor bugs.
high rated
Here's the changelog for the latest S.T.A.L.K.E.R. 2: Heart of Chornobyl update that is available now (Offline & GOG Galaxy).

Patch 1.1.2 (December 20, 2024)
• Fixed some issues with shader compilation being stuck, leading to infinite wait time or crash.
• Fixed some issues with loading saves.
• Fixed a crash, that occurred during exiting the game
• Added the functionality of back-up saves, that will be saved and stored automatically and last for 4 days (For PC only).
• Fixed a crash on save load that some players were experiencing.
• Fixed some of the issues that led to a crash during shader loading for some players.
high rated
Stardew Valley

v1.6.15.24357

Judging by the version number this is a small hotfix. I haven't seen a changelog yet for this small version bump.

The old file was setup_stardew_valley_1.6.15.24355.8684237877_(78642).exe and the new one is setup_stardew_valley_1.6.15.24357.8705766150_(78674).exe.
high rated
Earth 2140

Marked as updated.
Have no idea whats updated.