Posted May 29, 2017
dtgreene: Every now and then, a game gets remade, and while many remakes are faithful to the original versions, there are many that are not, to the point where they are arguably different games entirely. For example:
SaGa 3 (the game I'm playing right now) got a remake on the Nintendo DS that drastically changed the game mechanics. Among other things, levels and experience points were removed, being replaced with a system where you get a chance of stat growth after every action. (There were other drastic changes, but that is probably the most blatant one, especially since it interacts with many of the game's other systems, like the transformation system.) (By contrast, the SaGa 2 remake preserved the original's mechanics with some minor tweaks.)
Ys III: Wanderers of Ys got a remake (Oath in Felghanna) that changed the game from a 2d sidescroller to a 3d platformer. There were other major changes, like completely changing the role of rings. (In the original, rings were like those in Ys 1, except that you had limited ring energy and there was a ring that made you invincible.)
Lufia 2: Rise of the Sinistrals got a remake that changed the game's genre; the original is a turn-based RPG (and is actually strictly turn-based, with no action elements), while the remake is an action game like the Ys games, from what I've heard. (I haven't played the remake.)
Any others that you can think of?
(By the way, I heard that Fire Emblem Gaiden got a remake; can anybody tell me whether that remake has weapon durability, and whether spells cost HP to use?)
I've given a lot of thought about this exact topic for the past few weeks. SaGa 3 (the game I'm playing right now) got a remake on the Nintendo DS that drastically changed the game mechanics. Among other things, levels and experience points were removed, being replaced with a system where you get a chance of stat growth after every action. (There were other drastic changes, but that is probably the most blatant one, especially since it interacts with many of the game's other systems, like the transformation system.) (By contrast, the SaGa 2 remake preserved the original's mechanics with some minor tweaks.)
Ys III: Wanderers of Ys got a remake (Oath in Felghanna) that changed the game from a 2d sidescroller to a 3d platformer. There were other major changes, like completely changing the role of rings. (In the original, rings were like those in Ys 1, except that you had limited ring energy and there was a ring that made you invincible.)
Lufia 2: Rise of the Sinistrals got a remake that changed the game's genre; the original is a turn-based RPG (and is actually strictly turn-based, with no action elements), while the remake is an action game like the Ys games, from what I've heard. (I haven't played the remake.)
Any others that you can think of?
(By the way, I heard that Fire Emblem Gaiden got a remake; can anybody tell me whether that remake has weapon durability, and whether spells cost HP to use?)
I haven't really played too many remakes, but I do pay attention to them when they come out. Dungeon Keeper Mobile is probably one of the best examples I can think of. It barely resembles the original. I mean, the premise is still the same, you get to carve out your own dungeon and attract an army of creatures to serve you..but compared to the first Dungeon Keeper (and the second), the mobile remake looks and plays very differently, and NOT in a good way.
The game looks...plastic. Very colorful and very cartoony, everything is really bright and just screams Facebook Clicker. Nothing like the originals. Then you have the gameplay, which is VERY restricted by microtransactions ranging from $5 to over $100. It's "optional" to not pay for anything, but you have to wait 24 real world hours to mine out a single square of dirt. (For those who haven't played Dungeon Keeper, mining a square of dirt takes one click and just over three seconds to do)
I'd talk about Star Wars Battlefront compared to Star Wars Battlefront 2 from the PS2/XBOX era, but it really comes down to the latter having nearly twice the content than DICE's version. Speaking of which...why no Hero vs Villain mode DICE? why? lol