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Just imagine playing some games from our era in complete surroundings, hearing all the surroundings, when enemy hits you you feel a light electric shock, when an enemy moves it sounds off from left or right and far or close....would you purchase such games and equipment needed to play it?
No.

First of all, their equipment is all expensive and not easily accessible, see Oculus Rift. Secondly, no, in a time where I'm most of the time requested to do something, being cut off from the real world to play a game, and then suddenly being yanked out of the game in order to fulfill said request, however urgent it is, is not really a nice experience.

Another thing is that games are going to become more tiring through VR. Think of it. You're running across a virtual landscape with you in the protagonist's eyes. The world is not tucked inside a screen but rather you're the screen, and you're the input method, not the keyboard or the mouse. Naturally the games will become more tiring, and I'd like longer sessions of gaming before I get tired, especially so easily by being in a virtual reality space.

That's what I say about this matter.
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PookaMustard: No.

First of all, their equipment is all expensive and not easily accessible, see Oculus Rift. Secondly, no, in a time where I'm most of the time requested to do something, being cut off from the real world to play a game, and then suddenly being yanked out of the game in order to fulfill said request, however urgent it is, is not really a nice experience.

Another thing is that games are going to become more tiring through VR. Think of it. You're running across a virtual landscape with you in the protagonist's eyes. The world is not tucked inside a screen but rather you're the screen, and you're the input method, not the keyboard or the mouse. Naturally the games will become more tiring, and I'd like longer sessions of gaming before I get tired, especially so easily by being in a virtual reality space.

That's what I say about this matter.
There's a commercial running right now that is the perfect illustration of everything wrong with VR in the home. Imagine a fully immersive team shooter in VR, a three man team converging on cover before jumping into what is clearly some kind of boss battle. As they start to discuss strategy, the "ding" of a microwave timer is heard and one of the team stands up, "Finally, I'm starving", and walks over to the microwave in the real world. Unfortunately in the VR world, his character does the same thing, exposing his entire team to attack before they are ready to defend. A handful of bites into his pizza treats, he realizes his mistake and jumps on one of his teammates to protect him from enemy fire, taking out a lamp in his living room in the process. Funny ad, but very likely also prophetic.

I realize current VR tech is not quite that immersive (yet), but remember all the injuries and controllers thrown through TVs when motion control first was a thing? Now cover the eyes and ears of those same gamers so they can't see or hear anything in the room they are playing in. Disaster waiting to happen. Thank gawd VR is likely to remain too expensive for wide adoption by the average consumer (at least for now).
Post edited December 30, 2015 by cogadh
There have been attempts to do this before, and their fate is always reduced to no more significance than that of a carnival sideshow. When I first heard about the Oculus Rift and similar devices, I was extremely skeptical, and still am. The Virtuix Omni, even moreso, since the overwhelming majority of gamers are lazy people (if you've owned a Wii for a while, think about it: do you still actually stand up to play anymore, or if you do, do you still play with the same physical zeal as you did when you first got it? also, notice how fast Kinect stopped being big news). While it would be fairly cool to play one or two games, the cost, time, and energy would not be worth it in the least.
Edit:
https://en.wikipedia.org/wiki/BattleTech_Centers
I know, I know, I'm not old enough to have ever actually seen/remember these things, but my dad's told me about them. Anybody remember 'em? Consider how immersive this is, and then consider why they didn't suddenly become all the rage.
Post edited December 30, 2015 by zeogold
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Kipper: Just imagine playing some games from our era in complete surroundings, hearing all the surroundings, when enemy hits you you feel a light electric shock, when an enemy moves it sounds off from left or right and far or close....would you purchase such games and equipment needed to play it?
I don't give a flying fuck about VR. Never did, it's a gimmick, do not want, "immersion" is all inside my mind and not outside. I want more 2D cinematic platformers, screw those idiots investing in their ridiculous and uncomfortable "virtual" caskets! :-P
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Kipper: Just imagine playing some games from our era in complete surroundings, hearing all the surroundings, when enemy hits you you feel a light electric shock, when an enemy moves it sounds off from left or right and far or close....would you purchase such games and equipment needed to play it?
... Wait?... Like... torture?! oO

Sorry, I'd like better gaming than... "feeling".
I don't think VR is the future of gaming. There were 3D movies before, and 3D game monitors after, and strange controllers in between, and none of them caught on. Even visual only VR just seems like a gimmick to me when we have games with as poor writing and bad textures and optimization and low framerates as we get now.Unless games are tailor made for this kinda stuff, all I see in VR is pilot training and porn.
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Kipper: Just imagine playing some games from our era in complete surroundings, hearing all the surroundings, when enemy hits you you feel a light electric shock, when an enemy moves it sounds off from left or right and far or close....would you purchase such games and equipment needed to play it?
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Huinehtar: ... Wait?... Like... torture?! oO

Sorry, I'd like better gaming than... "feeling".
For 3 bucks, I'll stand next to you and punch your arm every time your character gets hit in Street Fighter.
nah, better to play real-life games (sports etc)
I'm optimistic for VR, but I'd prefer being able to feel a brick rather than a hit. I've imagined walking in URU and turing a valve and feeling the cold medal.
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mobutu: nah, better to play real-life games (sports etc)
You mean actually getting outside and exercising rather than staying in and gaming all day? HERESY!
Holodeck or GTFO.
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Randalator: Holodeck or GTFO.
If they managed to do it, using it would probably take about 15 minutes and look like a crappy Powerpoint slide transition.
Aside from the electric shock, I think the other 2 can already be done, VR Goggles and Headphones. The first time I wanted VR was around 2003-2004 when I discovered Morrowind, that's still my no.1 game to play in VR, other FPS games would of course follow.
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Ganni1987: Aside from the electric shock, I think the other 2 can already be done, VR Goggles and Headphones. The first time I wanted VR was around 2003-2004 when I discovered Morrowind, that's still my no.1 game to play in VR, other FPS games would of course follow.
For a less-painful alternative to the electric shock, you could use a rumbling controller.