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It would be tits to see GOG getting these to function on OS's from Win XP on up...

1. Space Bunnies Must Die (no way to turn off dynamic lighting causing strobing affect while playing)

2. Redguard (barely works using Glide emulation)

3. Hyperblade (supposedly runs under Win 7 Virtual Console if you can find the full ISO)
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carnival73: It would be tits to see GOG getting these to function on OS's from Win XP on up...

1. Space Bunnies Must Die (no way to turn off dynamic lighting causing strobing affect while playing)

2. Redguard (barely works using Glide emulation)

3. Hyperblade (supposedly runs under Win 7 Virtual Console if you can find the full ISO)
It's worth noting that if a game is so fundamentally broken on modern systems that you'd need access to the source code to fix it, it's unlikely it'll be on GOG - as they themselves have said, getting access to the source code of the games they sell is something they never see happen.
Isn't Redguard an Elder Scrolls game? Wouldn't Bethesda still have that source code somewhere?
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Foxhack: Isn't Redguard an Elder Scrolls game? Wouldn't Bethesda still have that source code somewhere?
You'd be amazed at how common it is for companies to get rid of the source codes of their old games.
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rampancy: It's worth noting that if a game is so fundamentally broken on modern systems that you'd need access to the source code to fix it, it's unlikely it'll be on GOG - as they themselves have said, getting access to the source code of the games they sell is something they never see happen.
Well, Final Fantasy 7 was also broken - to a lesser degree, though - on Windows XP and upward, but some community patches that were made without having source code access fixed the bugs.

So it depends on how the game is made: Sometimes you can switch files, essentially mod the way they are executed (especially for video and sound), and sometimes you're out of luck.
Post edited June 04, 2012 by Protoss
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Protoss: Well, Final Fantasy 7 was also broken - to a lesser degree, though - on Windows XP and upward, but some community patches that were made without having source code access fixed the bugs.

So it depends on how the game is made: Sometimes you can switch files, essentially mod the way they are executed (especially for video and sound), and sometimes you're out of luck.
From what I've heard, the PC release of FFVII was so awful that even with patches and mods, stability is a crapshoot (a possible reason why it never got put out on Steam, despite the signs that it was planned).
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rampancy: From what I've heard, the PC release of FFVII was so awful that even with patches and mods, stability is a crapshoot (a possible reason why it never got put out on Steam, despite the signs that it was planned).
While I don't know about official patches, unofficial patches and mods have made the game perfectly playable for most people. I've started a new game recently thanks to this:

http://forums.qhimm.com/index.php?topic=12008.msg166320#msg166320
It's a list of mods to download and a frontend to ease the installation process.
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rampancy: From what I've heard, the PC release of FFVII was so awful that even with patches and mods, stability is a crapshoot (a possible reason why it never got put out on Steam, despite the signs that it was planned).
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Garugo: While I don't know about official patches, unofficial patches and mods have made the game perfectly playable for most people. I've started a new game recently thanks to this:

http://forums.qhimm.com/index.php?topic=12008.msg166320#msg166320
It's a list of mods to download and a frontend to ease the installation process.
That...that's a dizzying amount of work to put into a game; that's far worse than the hoops you have to go through to get System Shock 2 to work. Wow.
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rampancy: That...that's a dizzying amount of work to put into a game; that's far worse than the hoops you have to go through to get System Shock 2 to work. Wow.
Agreed, it's a ton of mods, but a lot of them are to help make it prettier for the battles/models/effects/music/etc. Nonetheless, it was worth it to me; download the mods over the course of a day, then install the game and mods the next day. It works really well for me and thanks to the mods it looks gorgeous considering its age and anything extra is all fan-done.

I do wish they'd simplify it to where you just need to grab one download link/torrent for all of the mods, though.
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Foxhack: Isn't Redguard an Elder Scrolls game? Wouldn't Bethesda still have that source code somewhere?
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Tizzysawr: You'd be amazed at how common it is for companies to get rid of the source codes of their old games.
Indeed, Jane Jensen was giving away sketches that she literally saved from a dumpster out back of Sierra as it was shutting down. The industry has very little respect for it's own history. Hopefully with the old timers starting to make new games based on old ones there will be more interest in preserving things like source and the design docs.
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carnival73: Space Bunnies Must Die
Oh why...?:(

This game was Horrible with a capital "H". Like some netherworld fiend glued together the worst of platforming and shooters into a single atrocity with a name cute/odd enough to get you intrigued... then you installed it... that was the beginning of the end.

You need therapy after a game this bad, be grateful you've been spared.
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Garugo: While I don't know about official patches, unofficial patches and mods have made the game perfectly playable for most people. I've started a new game recently thanks to this:

http://forums.qhimm.com/index.php?topic=12008.msg166320#msg166320
It's a list of mods to download and a frontend to ease the installation process.
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rampancy: That...that's a dizzying amount of work to put into a game; that's far worse than the hoops you have to go through to get System Shock 2 to work. Wow.
You don't need all that stuff unless you want to. Just get the official patch and add Aali's OpenGL driver on top of that.

EDIT: It's worth noting that a lot of the warez releases of FFVII PC are reputed to not be compatible with modern mods/ patches.
Post edited June 04, 2012 by Snickersnack