I went ahead and updated the rules, which you can see in full
here. A brief summation of what's going on:
1. For those unfamiliar, both teams now go simultaneously. Brigade has already played this way.
2. There are two parts to a turn: Movement Part (M) and Action Part (A).
3. A "turn" is the successful completion by both teams of a single Movement Part (M) and Action Part (A).
4. Movement Part (M) comes first, that's where characters of both teams:
1) Effects Phase: deal with effects from previous turn (only if instructed)
2) Movements: move, or decline to move.
3) Exchanges: exchange up to 1 object with another character in the same box as you, as of the movements.
5. Then, Action Part (A) where characters of each team:
1) Specials Phase: use a spell/skill, OR drink a potion OR use an item.
2) Attacks: attack an enemy within range, OR change equipped weapon. If you used a spell/skill that replaces your attack, then you cannot attack again OR change your weapon.
Any questions on this?
The primary thing I can see coming up is whether you can exchange items before moving, in which case, no. In order to preserve a distinct step-by-step kind of turn, everything must be done in this order.