Posted July 13, 2011
This is an Adventures in Vue solo team quest for the Cobra Division. For more information about Adventures in Vue, please visit the blog or better yet, look at one of our more recent adventures.
Interested?
If you are interested in signing up to play, please contact me via PM. There are still 2 open spots, one on Blue Team and one on Cobra Division.
Migration?
Soon we will be migrating to a AiV-only forum, to make everything smoother and have all our resources/rules,etc. in a central location. In the mean time, let us continue. If you are already an active player, you can sign up at the forum using your character's name. Even if you're just a prospective player, you can sign up to, using a character name... and I will see where we can fit you.
Moving along...
The Cobra Division is our brand new team (the 4th and final intended team). We will do a couple tutorial missions to introduce you to the game and help you catch up to the other teams, as far as leveling up goes... sound good?
Sign in:
1. HomerSimpson (Cat)
2. Barnell (Barnell)
3. Azarr (Harzhan)
________________________________________________________________________
STORY
The Cobra Division is the unique special forces unit of the King of Northbrook, the largest city in the land of Vue. As such, being a Cobra is considered a badge of honor.
It is the Division which maintains peace and order in Northbrook, making them both highly respected and highly feared by the local population. As new recruits, you will have it in your power to either make the Cobras more respected and admired, more feared... or both. As in real life, the consequences may hinge on any decision you make.
As a Cobra, you should know a thing or two about the Black Brigade, your main rivals. Let's look at things from a Cobra perspective:
1. The Black Brigade is by far the largest and most powerful criminal organization in Northbrook, with small bases elsewhere.
2. They are headed up by a madman who calls himself "The Ringmaster." He controls a local "circus" with acts of various legality. Among the most popular of his "events" are one-on-one cage matches where only one contestant leaves alive. Now, they reportedly do this of their own free will, but such things have no place in civilized society as far as the King is concerned.
3. They seek to undermine solidarity in the city, "The Ringmaster" is believed to style himself a King or sorts, who no doubt sees himself as the successor to the throne of Northbrook. The problem is, tyrants of all kinds roam the lands of Vue. Instability will make the city highly vulnerable to outside forces. Therefore, peace and order must be preserved.
MISSION 1
It should come as no surprise to you, therefore, that lower level Black Brigade operatives have penetrated one of our guard towers.
Your first mission, then, is to capture the operatives and arrest them. They will be considered "captured" when you knock them out (their HP is reduced to 0).
The reward for successfully completing this mission will be: 150 gold each, and specialized training provided by the King (will grant you a new ability based on your playing style).
If your entire party "dies" (gets knocked out), you won't get the reward, but you will still level up and be able to move on to the next mission.
3 Black Brigade operatives have been spotted here. You should have little trouble vanquishing them, as you have a number of edges.
They are:
1. Black Brigade Archer
Range: 3
Attack: 1d6 + 1
Dodge: 20%
HP: 20
Hide in Shadow: 4/4
2. Black Brigade Warrior
Range: 1
Attack: 1d6 + 5
Block: 20%
HP: 20
Skills:
Seize: 2/2
3. Black Brigade Mage
Range: 1
Attack 1d6 - 1
Thwart: 40%
HP: 20
Spells:
Arc Lightning 5/5
You are:
Harzhan
Class: Mage
Range: 1
Damage: 1d6+5
Other: 7.5% chance to stun.
Thwart: 40% chance to avoid enemy Mage damage.
HP: 28
Skills:
1. Arc Lightning 1/5
2. Magic Missile 1/5
3. Repel 1/5
4. Minor Restoration 2/5
5. Craft Minor Potion 1/5
Cat
Class: Rogue
Range: 1
Damage: 1d6 + 4 (at range 1), 1d6 + 7 at range of 0.
Other: Opponents have -25% chance to block.
Dodge: 20% chance to avoid enemy missiles.
HP: 30
Skills:
1. Dual Wield 1/4.
2. Hide in Shadow 1/4.
3. Close Ground 1/4.
4. Pilfer Potions 1/4.
Barnell
Class: Warrior
Range: 1
Damage: 1d6 + 9
Other: opponent has -15% chance to block.
Block: 20% chance to avoid enemy melee damage.
HP: 33
Skills:
1. Rage 1/2
2. Seize 1/2
As you can see, you've been placed on this rather rudimentary map. It's just for learning purposes.
When you're ready, sign in and we'll get going - I'll take you through it step by step - don't worry!!!
Go Cobras!
Interested?
If you are interested in signing up to play, please contact me via PM. There are still 2 open spots, one on Blue Team and one on Cobra Division.
Migration?
Soon we will be migrating to a AiV-only forum, to make everything smoother and have all our resources/rules,etc. in a central location. In the mean time, let us continue. If you are already an active player, you can sign up at the forum using your character's name. Even if you're just a prospective player, you can sign up to, using a character name... and I will see where we can fit you.
Moving along...
The Cobra Division is our brand new team (the 4th and final intended team). We will do a couple tutorial missions to introduce you to the game and help you catch up to the other teams, as far as leveling up goes... sound good?
Sign in:
1. HomerSimpson (Cat)
2. Barnell (Barnell)
3. Azarr (Harzhan)
________________________________________________________________________
STORY
The Cobra Division is the unique special forces unit of the King of Northbrook, the largest city in the land of Vue. As such, being a Cobra is considered a badge of honor.
It is the Division which maintains peace and order in Northbrook, making them both highly respected and highly feared by the local population. As new recruits, you will have it in your power to either make the Cobras more respected and admired, more feared... or both. As in real life, the consequences may hinge on any decision you make.
As a Cobra, you should know a thing or two about the Black Brigade, your main rivals. Let's look at things from a Cobra perspective:
1. The Black Brigade is by far the largest and most powerful criminal organization in Northbrook, with small bases elsewhere.
2. They are headed up by a madman who calls himself "The Ringmaster." He controls a local "circus" with acts of various legality. Among the most popular of his "events" are one-on-one cage matches where only one contestant leaves alive. Now, they reportedly do this of their own free will, but such things have no place in civilized society as far as the King is concerned.
3. They seek to undermine solidarity in the city, "The Ringmaster" is believed to style himself a King or sorts, who no doubt sees himself as the successor to the throne of Northbrook. The problem is, tyrants of all kinds roam the lands of Vue. Instability will make the city highly vulnerable to outside forces. Therefore, peace and order must be preserved.
MISSION 1
It should come as no surprise to you, therefore, that lower level Black Brigade operatives have penetrated one of our guard towers.
Your first mission, then, is to capture the operatives and arrest them. They will be considered "captured" when you knock them out (their HP is reduced to 0).
The reward for successfully completing this mission will be: 150 gold each, and specialized training provided by the King (will grant you a new ability based on your playing style).
If your entire party "dies" (gets knocked out), you won't get the reward, but you will still level up and be able to move on to the next mission.
3 Black Brigade operatives have been spotted here. You should have little trouble vanquishing them, as you have a number of edges.
They are:
1. Black Brigade Archer
Range: 3
Attack: 1d6 + 1
Dodge: 20%
HP: 20
Hide in Shadow: 4/4
2. Black Brigade Warrior
Range: 1
Attack: 1d6 + 5
Block: 20%
HP: 20
Skills:
Seize: 2/2
3. Black Brigade Mage
Range: 1
Attack 1d6 - 1
Thwart: 40%
HP: 20
Spells:
Arc Lightning 5/5
You are:
Harzhan
Class: Mage
Range: 1
Damage: 1d6+5
Other: 7.5% chance to stun.
Thwart: 40% chance to avoid enemy Mage damage.
HP: 28
Skills:
1. Arc Lightning 1/5
2. Magic Missile 1/5
3. Repel 1/5
4. Minor Restoration 2/5
5. Craft Minor Potion 1/5
Cat
Class: Rogue
Range: 1
Damage: 1d6 + 4 (at range 1), 1d6 + 7 at range of 0.
Other: Opponents have -25% chance to block.
Dodge: 20% chance to avoid enemy missiles.
HP: 30
Skills:
1. Dual Wield 1/4.
2. Hide in Shadow 1/4.
3. Close Ground 1/4.
4. Pilfer Potions 1/4.
Barnell
Class: Warrior
Range: 1
Damage: 1d6 + 9
Other: opponent has -15% chance to block.
Block: 20% chance to avoid enemy melee damage.
HP: 33
Skills:
1. Rage 1/2
2. Seize 1/2
As you can see, you've been placed on this rather rudimentary map. It's just for learning purposes.
When you're ready, sign in and we'll get going - I'll take you through it step by step - don't worry!!!
Go Cobras!
Post edited July 13, 2011 by stoicsentry