Posted July 10, 2013
HiPhish: I haven't played Bloodlines, but I did play Arcanum and Temple of Elemental Evil, bth games had incredible potential but ended up being just unfinished messes. Isn't it weird how Troika got scrwed over three times in a row by three different publishers? Please excuse me if I play the devil's advocate for a moment, but to me it seems more like Troika bit off more than they could chew every time.
It's a shame really, if they had released the source code we could have at least had properly fixed versions of the games, but as it stands now I would recommend Arcanum and Tempe only to people who can stomach heavy flaws, even with the unofficial patches.
I think this is at least partly true. They were only really screwed over on bloodlines in the sense that the publisher got tired waiting for this game that showed no sign of ever being finished so Troika were given an (admittedly tight) deadline. They have admitted their "kitchen sink" design and their commitment to perfectionism contributed to the long development time and ironically lead to a far from perfect release.It's a shame really, if they had released the source code we could have at least had properly fixed versions of the games, but as it stands now I would recommend Arcanum and Tempe only to people who can stomach heavy flaws, even with the unofficial patches.