Starmaker: Starting a new game is difficult for me. I would rather replay a game I'm bored of than start a new game I'm actually interested in. It's the same feeling as with actual work vs procrastination.
44 now, 45 next month.
Same thing for me.
And also, it isn't so much that a title is new and that I've seen everything under the sun (ha!) but instead it's that I've learned so many control schemes, so many crafting formulae, so many tricks of the game economy, etc., over the past 27 years of gaming that it seems like ANY game is just piling on to the crap I've already done, or that I nitpick the details, or confuse the controls with another title.
So instead I fire up Alien Shooter or SPAZ and simply blast the hell out of whatever bad guys come my way.
I dunno. Maybe it also has something to do with the volume of games out there, sort of a parallel to what DieRuhe posted earlier. Back when the selection was limited to whatever happened to be in the local store, you paid your $30-40 and by gawd read that manual and learned the game because that was the one new title you were going to buy for the next few months. You can bet that if I paid $40 for Freespace, I'd have played the living hell out of it by now - I sure did the same with the Wing Commander games and others of those early years. But I have Freespace 1 and 2 now, plus a bajillion other games, for cheap so there isn't that push to dig into it and get my money's worth. Meh - it was only $6 so what's the big deal if I never actually get around to playing it?
Pretty sad, but there it is.