Posted January 05, 2013
The first game I played when I got home from a year overseas was Assassin's Creed 3. I was in the mood for it. I posted a couple days ago that it was fucking awesome in the beginning. And it was to some extent, very impressive visuals and the early missions had some traditional AC gameplay that was great.
Now though, now it is terrible. Why? Bloat.
Endless side stuff. Mini-games, collections, whatever. It goes on forever, it never ends. I don't mean normal side quests that use the normal game mechanics, those are fine. I mean the completely new mechanics they introduce or focus on every five seconds that totally take away from the core game experience. I already thought the AC2 games were bad at this but AC3 takes it to a new level. I am finally at the point where it is done making me do random side bullshit and can just run around the city killing fools and climbing buildings... it took me NINE FUCKING HOURS to get to that point.
Consumers seem to want this. AC1 focused on the core gameplay and people called it repetitive. GTA4 removed the bloat that was in San Andreas and people said it was boring. People seem to want endless side distractions that puff a 12 hour game up into a 40 hour game.
I do not. I miss games that didn't have all the bloat taking away from what they were really about and really good at.
Now though, now it is terrible. Why? Bloat.
Endless side stuff. Mini-games, collections, whatever. It goes on forever, it never ends. I don't mean normal side quests that use the normal game mechanics, those are fine. I mean the completely new mechanics they introduce or focus on every five seconds that totally take away from the core game experience. I already thought the AC2 games were bad at this but AC3 takes it to a new level. I am finally at the point where it is done making me do random side bullshit and can just run around the city killing fools and climbing buildings... it took me NINE FUCKING HOURS to get to that point.
Consumers seem to want this. AC1 focused on the core gameplay and people called it repetitive. GTA4 removed the bloat that was in San Andreas and people said it was boring. People seem to want endless side distractions that puff a 12 hour game up into a 40 hour game.
I do not. I miss games that didn't have all the bloat taking away from what they were really about and really good at.