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Source. Star Citizen, Kingdom Come: Deliverance, and more are now pretty much confirmed for Linux.
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Future_Suture: Source. Star Citizen, Kingdom Come: Deliverance, and more are now pretty much confirmed for Linux.
That's great to hear! Good news for Linux users :)

It may be a while yet, but when Linux becomes more main stream in GOG's eyes, I know they'll add it :D
Post edited March 11, 2014 by JinseiNGC224
wow, Linux seems to be gathering some momentum recently
I consider this as good news
Could never imagine that some years ago
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nikmousa: wow, Linux seems to be gathering some momentum recently
I consider this as good news
Could never imagine that some years ago
It's all thanks to Steam. And that's something I thought I'd never say.

Even if Steam boxes never become popular, they are at least motivating more companies to pay attention to gaming on Linux. Even nVidia and AMD seem to be talking about improving their Linux drivers (not that there Windows drivers are particularly brilliant but you know what I mean).

I also hope it will motivate the Linux people to improve sound as that's something Indy devs used to complain about a lot when supporting Linux.
Post edited March 11, 2014 by ChrisSD
*claps* *claps* *claps*
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nikmousa: wow, Linux seems to be gathering some momentum recently
I consider this as good news
Could never imagine that some years ago
Precisely, and yet GOG with all its policies friendly to gamers and the Linux community alike still won't show any love. :-(
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nikmousa: wow, Linux seems to be gathering some momentum recently
I consider this as good news
Could never imagine that some years ago
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Future_Suture: Precisely, and yet GOG with all its policies friendly to gamers and the Linux community alike still won't show any love. :-(
Well like I said, a lot of this is driven by the promise of Steam machines. GOG probably doesn't want to get aboard that train. However, if it is successful then they might become more interested in supporting Linux gaming in general.

I think GOG might need some proof that they can make enough new profits from it to make it worth adding Linux support. After all supporting Linux is going to have some costs in terms of not just money and hiring new people, but also time, admin, etc.

Don't get me wrong I really really hope they do support Linux soon, I just think I can understand their reluctance.
Post edited March 11, 2014 by ChrisSD
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Future_Suture: Precisely, and yet GOG with all its policies friendly to gamers and the Linux community alike still won't show any love. :-(
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ChrisSD: Well like I said, a lot of this is driven by the promise of Steam machines. GOG probably doesn't want to get aboard that train. However, if it is successful then they might become more interested in supporting Linux gaming in general.

I think GOG might need some proof that they can make enough new profits from it to make it worth adding Linux support. After all supporting Linux is going to have some costs in terms of not just money and hiring new people, but also time, admin, etc.

Don't get me wrong I really really hope they do support Linux soon, I just think I can understand their reluctance.
I just feel that with all the nonsense that GOG spouts about distro fragmentation (confirmed myth), and with developers openly declaring that Linux sales are dangerously close to Mac OS sales, as well as the fact that GOG's core principles fit so nicely into the Linux world, it could be a long, long wait. Heck, announcements like the one this very thread is about should be urging GOG to get a move on pronto.
I guess they will make the move as soon as there is enough financing gain to compensate for possible support issues.
I understand why they hesitate, but it's sad to see so many high quality DRM Free indie games having Linux builds on Humble bundle and not on GOG.
Maybe including the Linux builds as an extra, on (recent indie) games without further support could be a first step.
Good news indeed, as long as said Engine can still be used to build offline single-player games, as I seem to remember (correct me if I'm wrong) that a certain Crytek CEO once said that "The notion of a single player experience has to go away..."
Post edited March 12, 2014 by tarangwydion
Nice move.

Now let's hope this technology will be used in games without the usual drm-infested client. Otherwise it would be pointless to introduce this, IMO.
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Solei: Nice move.

Now let's hope this technology will be used in games without the usual drm-infested client. Otherwise it would be pointless to introduce this, IMO.
What do you mean? Surely crowdfunded games like Star Citizen and Kingdom Come: Deliverance won't insist on DRM?
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Solei: Nice move.

Now let's hope this technology will be used in games without the usual drm-infested client. Otherwise it would be pointless to introduce this, IMO.
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Future_Suture: What do you mean? Surely crowdfunded games like Star Citizen and Kingdom Come: Deliverance won't insist on DRM?
Well so far it's looking like KC:D will be Steam only.
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nikmousa: wow, Linux seems to be gathering some momentum recently
I consider this as good news
Could never imagine that some years ago
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ChrisSD: It's all thanks to Steam. And that's something I thought I'd never say.

Even if Steam boxes never become popular, they are at least motivating more companies to pay attention to gaming on Linux. Even nVidia and AMD seem to be talking about improving their Linux drivers (not that there Windows drivers are particularly brilliant but you know what I mean).

I also hope it will motivate the Linux people to improve sound as that's something Indy devs used to complain about a lot when supporting Linux.
Steam is definitely speeding the process up, but considering the Indie developers that have been adding Linux support over the years, and the typical low cost of adding the platform, it was going to happen eventually. That and continuing improvements in getting Windows software to run on Linux.

The fact that Unity 3D has added support for Linux, which means that a ton of games are easier to bring to linux is probably not hurting anything.
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Future_Suture: What do you mean? Surely crowdfunded games like Star Citizen and Kingdom Come: Deliverance won't insist on DRM?
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adamhm: Well so far it's looking like KC:D will be Steam only.
You do realize that Steam doesn't require DRM use, right? Most of the time Steam games use the DRM, but it's not something that Valve forces as far as I know.
Post edited March 12, 2014 by hedwards
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hedwards: You do realize that Steam doesn't require DRM use, right? Most of the time Steam games use the DRM, but it's not something that Valve forces as far as I know.
Yes. But so far the KC:D devs have specifically said that they'll be using Steam's DRM, although they'd like to release KC:D here (although releasing it here would not help with regards to having a DRM-free version for Linux...).
We get many questions about DRM and whether our game is going to be DRM free. Frankly, we have to admit we are not sure at this moment. We are planning to use Steam on open platforms, so the game will be using Steam default copy protection mechanics. Other options including GOG.com are being considered but can't be confirmed as of yet.
When I asked them about a DRM-free release (and even pointed out that the game can still be DRM-free on Steam & that would be a good compromise for some of us), they told me that the decision is entirely dependent on their main investor and retail distributors:
The main PC platform will be Steam but yes, we'd like to publish it on more sites, GOG.com included however we cannot confirm it yet. Stay tuned for more info in the updates.
The problem is the fact that our investor and/or distributor will probably have their own opinion. We will try to bring you a really DRM-free version but we might not be able to. At least not on the launch day. And we think that Steam default copy protection (meaning that you need Steam running, but it can be in offline mode) is a good compromise.