Posted December 11, 2011
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SWorD84
Royal Flush!
Registered: Oct 2008
From Germany
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Elenarie
@tweetelenarie
Registered: Sep 2008
From Sweden
Posted December 11, 2011
Yayay, great trailer... Really loving the music, shows Glenn's influence a lot.
That reminds me, I gotta buy and finish D1 and D2 before getting D3. Although getting D1 could prove somewhat problematic.
That reminds me, I gotta buy and finish D1 and D2 before getting D3. Although getting D1 could prove somewhat problematic.
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OneFiercePuppy
Old and Cranky
Registered: May 2010
From United States
Posted December 11, 2011
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Every game from D2 until now boils down to the rise of an ancient evil and some kind of prophecy on a grand scale. In the context of D2 that was an ok plot, but to redo it in every game from then on is ridiculous.
Now even the older games with simpler plots look better just because they don't use the same banal boring formula.
It's an absolute truism that all stories fall back on just a few archetypes. "Hero With A Thousand Faces" is probably the best-known English-language book to discuss this; Campbell does a pretty good job of covering the rise of several of the great hero archetypes, and spells out pretty cleanly how only a handful of scenarios can beget a hero. I'll grant you that games since D2 have been all the same, but I'll raise you the fact that all the games always have been all the same. It's storytelling. There's only so much you can do.
I was vastly amused to read a short work by Socrates bemoaning the decline of civilization, how children didn't stand to speak to their elders, and how all things new seemed old. It's ever been thus.
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DodoGeo
Looking@You Kid
Registered: Feb 2010
From Croatia
Posted December 11, 2011
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That reminds me, I gotta buy and finish D1 and D2 before getting D3. Although getting D1 could prove somewhat problematic.
The game didn't have a CD-key so it wasn't a popular buy, copies of it should be easy to find.
Don't know why they are not available as digital downloads from them directly.
Most problematic could be finding Hellfire for it.
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Every game from D2 until now boils down to the rise of an ancient evil and some kind of prophecy on a grand scale. In the context of D2 that was an ok plot, but to redo it in every game from then on is ridiculous.
Now even the older games with simpler plots look better just because they don't use the same banal boring formula.
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It's an absolute truism that all stories fall back on just a few archetypes. "Hero With A Thousand Faces" is probably the best-known English-language book to discuss this; Campbell does a pretty good job of covering the rise of several of the great hero archetypes, and spells out pretty cleanly how only a handful of scenarios can beget a hero. I'll grant you that games since D2 have been all the same, but I'll raise you the fact that all the games always have been all the same. It's storytelling. There's only so much you can do.
I was vastly amused to read a short work by Socrates bemoaning the decline of civilization, how children didn't stand to speak to their elders, and how all things new seemed old. It's ever been thus.
Giving older games as example was to show how sometimes less is more, take your imagination for a spin why it is all happening and not to have the same story shoved in your face every time detail by detail.
Post edited December 11, 2011 by DodoGeo
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klaymen
Just as planned!
Registered: Sep 2008
From Slovakia
Posted December 11, 2011
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http://www.gameexpres.sk/hra-pre-pc-blizzard-anthology-warcraft-ii-diablo-starcraft-p-4793.html
Shops in your country may have it available for purchase.
However, as DodoGeo said, getting Hellfire expansion is quite a problem.
Post edited December 11, 2011 by klaymen
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-Mithridates-
Benevolent
Registered: Sep 2009
From Norway
Posted December 11, 2011
I loved the original Diablo. The atmosphere! The lovely, foreboding feeling of going down and down, just knowing that things will get worse. The melancholic Tristriam. Exiting magical weapons. Really impressive graphics and fantastic music.
I started played Diablo II when it came out too, but somehow it wasn't that good. I played it into somewhere in the second act and then got bored. One thing that I at first found disappointing about the Diablo was that after playing the demo I got the impression that I could wander around in a large area of the overworld. With Diablo II I could do that but somehow it was far less exiting than the confinement of the first.
I recently started replaying it again with the expansion pack. I got until near the end of the first act then started playing Age of Wonders instead. I plan on continuing soon because the graphics and music is so good but I do unfortunately get easily bored by the gameplay.
I understand that Diablo II is a very good game, but why does I easily get bored from it while I found the first Diablo very exiting?
It surely can't be the graphics and music. The art direction is as good or better than in the first game and while the music that I've heard so far is not up (down?) there with the the songs in the first they are in the same style and really good.
The main reason is likely that the original Diablo was one of the first computer games that I played and I was a more impressionable teenager back then. Diablo was far more immersive than most Game Boy, SNES or Playstation games I had played. Only Resident Evil and Blood did the horror atmosphere better. The fact that I soon got bored by the original Diablo the last time I played it points in this direction.
Another thing is that there is far too much loot in the game and especially far to much magical items. Blizzard has made a very good randomized magical item system .But if the magical items had been much rarer it would have been much more exiting when you find them. Perhaps
a mod that cut heavily down on the amount of loot would have made it more enjoyable but if you cut away the loot in Diablo II, what is left?
Now imgaine for a second, what if Blizzard had used all the art, loot and monsters of Diablo II and built a real RPG from it. Now that would have been something.
I started played Diablo II when it came out too, but somehow it wasn't that good. I played it into somewhere in the second act and then got bored. One thing that I at first found disappointing about the Diablo was that after playing the demo I got the impression that I could wander around in a large area of the overworld. With Diablo II I could do that but somehow it was far less exiting than the confinement of the first.
I recently started replaying it again with the expansion pack. I got until near the end of the first act then started playing Age of Wonders instead. I plan on continuing soon because the graphics and music is so good but I do unfortunately get easily bored by the gameplay.
I understand that Diablo II is a very good game, but why does I easily get bored from it while I found the first Diablo very exiting?
It surely can't be the graphics and music. The art direction is as good or better than in the first game and while the music that I've heard so far is not up (down?) there with the the songs in the first they are in the same style and really good.
The main reason is likely that the original Diablo was one of the first computer games that I played and I was a more impressionable teenager back then. Diablo was far more immersive than most Game Boy, SNES or Playstation games I had played. Only Resident Evil and Blood did the horror atmosphere better. The fact that I soon got bored by the original Diablo the last time I played it points in this direction.
Another thing is that there is far too much loot in the game and especially far to much magical items. Blizzard has made a very good randomized magical item system .But if the magical items had been much rarer it would have been much more exiting when you find them. Perhaps
a mod that cut heavily down on the amount of loot would have made it more enjoyable but if you cut away the loot in Diablo II, what is left?
Now imgaine for a second, what if Blizzard had used all the art, loot and monsters of Diablo II and built a real RPG from it. Now that would have been something.
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Elenarie
@tweetelenarie
Registered: Sep 2008
From Sweden
Posted December 11, 2011
I don't care about it, since it would be of no meaning for the story (Blizzard said that they don't count anything that happened in the expansion).
EDIT: Thanks for the link, though. I'll try to find this or maybe the old version of the Diablo Battlechest.
By the way, does that store ship internationally?
EDIT: Thanks for the link, though. I'll try to find this or maybe the old version of the Diablo Battlechest.
By the way, does that store ship internationally?
Post edited December 11, 2011 by kavazovangel
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klaymen
Just as planned!
Registered: Sep 2008
From Slovakia
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Elenarie
@tweetelenarie
Registered: Sep 2008
From Sweden
Posted December 11, 2011
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Falci
Friendship is magic. Magic is Heresy!
Registered: Sep 2008
From Brazil
Posted December 11, 2011
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Selecting your hero class just changes the way you grind the shit out of everything....err...play your role.
:P
trollface.jpg
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klaymen
Just as planned!
Registered: Sep 2008
From Slovakia
Posted December 11, 2011
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I cannot make a Paypal account (country not listed), so I'd probably have to send you money through Moneybookers, or get you something from GOG / Steam / GG.
Fixed it for you :)
Post edited December 11, 2011 by klaymen
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Elenarie
@tweetelenarie
Registered: Sep 2008
From Sweden
Posted December 11, 2011
Sounds okay, but I'll be going to Skopje on Friday, and a few shops are located there. If I can find it there for a reasonable price, I'll get it... to not bother you with buying it, sending it, and stuff.
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klaymen
Just as planned!
Registered: Sep 2008
From Slovakia
Posted December 11, 2011
It's your call. If you want me to get it for you, just send me a PM and I'll do it.
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Elenarie
@tweetelenarie
Registered: Sep 2008
From Sweden
Posted December 11, 2011
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Jekadu
Not a lake
Registered: Jun 2009
From Sweden
Posted December 11, 2011
Now that's what I call a scry-and-die.