Starkrun: Ive been thinking about playing the DLC class with the new spells from the Auction House and maybe buying the Deckard Caine mini pet that shoots fireworks... Then i was thinking of crafting... wait thats gone... ok i'll use the cube to custom make.... wait thats gone too... OK never mind i'll get some awesome armor casting all sorts of spell.... wait only 3 skills at a time ever and armor is class specific... OK then im going to be the class that can PVP like crazy with MAX stamina... Wait theres no PVP and all skills are automatically raised...
well hell, im playing Torchlight 2 then :p
This is probably the worst informed post I have ever seen on this forum, and yes it' worth digging up this thread for.
The first sentence seems to be just mockery (there is no DLC class, no AH bought spells, and no Cain pet or fireworks), so I'll just skip over it.
- Crafting is very much present in the game. There is a Blacksmith NPC and a Jeweler NPC who are introduced through quests and join the player on his journeys, setting up camp in the various towns throughout the game. The player can train them through dropped recipe pages and tomes, provide them with salvaged materials to craft weapons and armor (Blacksmith) and combine/remove gems and put sockets in items (Jeweler). As the player provides them with resources and training they will level up and the appearances of their stalls will change with each level.
- Armor is not class specific, but each class have certain pieces of equipment that are unique to them, just like Sorceress Orbs, Barbarian Helms, Necromancer Shrunken Heads, etc. in Diablo 2.
- There are 6 slots for active skills and 3 for passive skills, which players can fill from a pool of over 40-50 skills per class. Each active skill has 5 variants in the form of runes, allowing players to customize skills to their preferred playstyle.
- PvP won't make it in for release, but will be patched in later (
patched in, not released as DLC) in the form of PvP Arenas.
Next time, maybe
read this before you post.