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Hi. I wonder if anyone can answer my question. Hopefully I can ask it so it makes some sense. What I'm trying to do is record some games in DOSBox using Fraps but I've ran into a few issues. One was that Fraps' recording was causing the frame rate to go crazy in the game and causing lag spikes. I fixed this by increasing Fraps' FPS to 75.

Now I'd like to record the game with one of the DOSBox scaling filters, preferably hq3x. I've messed around with the settings a lot trying to get this to work, but it's not going so well. When using any of the scalers other than normal12x or normal13x, Fraps either refuses to recognize DOSBox when it's launches or it recognizes it, but has issues when recording (bloated and corrupted video files that are huge and won't play) and problems displaying the FPS Counter (it never updates/freezes). I've tried messing with the settings some, such as aspect correction and fixing the screen resolution to my monitor's native setting. I've had luck with Fraps picking up ddraw as the output before, but isn't working in this case so I'm sticking with opengl.

Question #1 - Is there any way to get Fraps to recognize DOSBox and record properly with any of the scaling filters applied? Ideally, I'd like to use either supereagle, super2xsai, or hq2x or hq3x.

If these are not an option while recording with Fraps, then I can bite the bullet and record using normal13x, but I'm having another issue recording using this scaling method. I leave the "fullresolution=" at original because changing it seems to mess up the rendering section's configuration and it loses it's aspect correction and and goes back to 4:3, or makes the game screen too small for my monitor (displays at 640x480 res. rather than the fixed resolution I choose). So I turn on aspect correction to true so the game fits my screen (1360x768) and leave "fullresolution=" at original. This works fine and records fine, but the problem now is that Fraps doesn't record at the new fixed aspect ratio, but the raw video is reverted back to the 4:3 ratio (640x480 or 1024x768), causing black bars on either side of the video and horrible quality when encoding, even at 720p with 8000kbps bit rate.

Question #2 - So is there a way to get Fraps to record at normal13x of the original resolution with a corrected aspect ratio (the same way my monitor is displaying the game)?

Thanks for any answers.
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valefar: Hi. I wonder if anyone can answer my question. Hopefully I can ask it so it makes some sense. What I'm trying to do is record some games in DOSBox using Fraps but I've ran into a few issues. One was that Fraps' recording was causing the frame rate to go crazy in the game and causing lag spikes. I fixed this by increasing Fraps' FPS to 75.

Now I'd like to record the game with one of the DOSBox scaling filters, preferably hq3x. I've messed around with the settings a lot trying to get this to work, but it's not going so well. When using any of the scalers other than normal12x or normal13x, Fraps either refuses to recognize DOSBox when it's launches or it recognizes it, but has issues when recording (bloated and corrupted video files that are huge and won't play) and problems displaying the FPS Counter (it never updates/freezes). I've tried messing with the settings some, such as aspect correction and fixing the screen resolution to my monitor's native setting. I've had luck with Fraps picking up ddraw as the output before, but isn't working in this case so I'm sticking with opengl.

Question #1 - Is there any way to get Fraps to recognize DOSBox and record properly with any of the scaling filters applied? Ideally, I'd like to use either supereagle, super2xsai, or hq2x or hq3x.

If these are not an option while recording with Fraps, then I can bite the bullet and record using normal13x, but I'm having another issue recording using this scaling method. I leave the "fullresolution=" at original because changing it seems to mess up the rendering section's configuration and it loses it's aspect correction and and goes back to 4:3, or makes the game screen too small for my monitor (displays at 640x480 res. rather than the fixed resolution I choose). So I turn on aspect correction to true so the game fits my screen (1360x768) and leave "fullresolution=" at original. This works fine and records fine, but the problem now is that Fraps doesn't record at the new fixed aspect ratio, but the raw video is reverted back to the 4:3 ratio (640x480 or 1024x768), causing black bars on either side of the video and horrible quality when encoding, even at 720p with 8000kbps bit rate.

Question #2 - So is there a way to get Fraps to record at normal13x of the original resolution with a corrected aspect ratio (the same way my monitor is displaying the game)?

Thanks for any answers.
Have you tried using DOSBox's own video capture utility?
I haven't. The reason I was trying to steer away from that option is because I'd like to record a personal music mix over top of the game while not using the original game music. I could put the music in afterwards using a video editor, but that would require making an audio file with the hour or so of music for each video and then adding it to the video file with an editor. I use a different track list for each recording so it would be much easier to just have the tracks play in order while recording and be picked up at the same time.

I did find a workaround, although it's not ideal for me, which is playing the game windowed while recording. This allows Fraps to pick up the scaling filters. This will do for now I think, although I like to immerse myself in games and playing it windowed is a bit distracting. Thanks for your suggestion!