It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
xa_chan: Heh, I'm trying to get Oblivion stable with 300+ mods working at the same time and it's pure hell....

Um... you do know that Oblivion cant run 300 mods simultaneously right? I think the max you can run is 254, not counting the Oblivion master file.
avatar
xa_chan: Heh, I'm trying to get Oblivion stable with 300+ mods working at the same time and it's pure hell....
avatar
IronChitlin: Um... you do know that Oblivion cant run 300 mods simultaneously right? I think the max you can run is 254, not counting the Oblivion master file.

Actually, you can get around that by merging mods and other tricks.
avatar
xa_chan: Heh, I'm trying to get Oblivion stable with 300+ mods working at the same time and it's pure hell....
avatar
IronChitlin: Um... you do know that Oblivion cant run 300 mods simultaneously right? I think the max you can run is 254, not counting the Oblivion master file.

Wyrebash is your friend. It's a shame the FO3 version Garybash is not as userfriendly, then again it's not that big an issue as Fallout 3 doesn't have as many mods as Oblivion.
avatar
Delixe: Wyrebash is your friend. It's a shame the FO3 version Garybash is not as userfriendly, then again it's not that big an issue as Fallout 3 doesn't have as many mods as Oblivion.

Urgh, wish i could be be bothered to use that. Figured out how i was meant to make a bashed patch once, forgot and now cba to learn again.
Anyway, for Fallout 3 I use http://www.fallout3nexus.com/downloads/file.php?id=637 to create merged patches