Yes, I'm crazy late in replying because I have been busy elsewhere. I don't need the last word though I see how it could look that way.
What I want to challenge is the idea that companies somehow like laying off employees or shuttering studios. They don't. I have never once seen anyone at Activision or any other large publisher take glee in a business decision that ended with people losing jobs. It might be easy or romantic to believe that there's someone there twirling their moustache, but as others have noted, it's just not that way. And I don't see you providing any evidence that it is, for that matter. That might be because it does not exist.
IW has a lawsuit pending so I'm not commenting on that situation, other than to note that a lot of people stayed (a majority, in fact) and those people are making MW3 along with new people who joined up since.
Bizarre was, to me, a terrible shame, because I was a big fan of the studio's work, and one of the most vocal proponents of Blur you'll probably ever meet -- but if you look at how it actually went down, you will find interviews of employees saying they were glad Activision explored lots of options and helped them with placement.
Gareth Wilson had some particularly insightful comments. And it should be noted that while the studio closed, it was up for sale and nobody bought it -- however, those people got snatched up by other dev houses or made their own. They're talented people and I wish the studio was still around with them in it, but they're not out on the street. I am watching studios like Hogrocket and Lucid to see what they come up with, and of course Gareth is over at Sumo.
And the only person saying Singularity was "Raven's last chance" is you. Yeah, they wish Singularity had done better, but you make it sound like they are on thin ice and doomed or something, which again, is not something I've seen. The layoffs that affected Raven also affected every other studio, as well as corporate. You probably don't realize how many people from Activision HQ were let go around the same time. It was quite brutal.
If you disagree with what the CEO has done or said, so be it -- as long as you truly understand what was done or said. Like, if you're going to be angry, I can respect that, but be informed about why you are angry. Specifically,
check the research into some of the famous quotes that may not be what you think they are. I think people like having a villain, and Bobby fits that bill because of some of his statements and business decisions.
I think a lot of all this is how you choose to see it, and how your personal biases color events. I choose to not believe that most companies are evil simply because I disagree with some of their decisions. I choose not to come up with my own reasons for why things happen, then blame other people for those fictional reasons. I play the games that make me happy and I encourage other people to check out what I dig if I feel strongly about it. I don't waste my time telling people why their choices suck in comparison, and I don't feel like I'm a freedom fighter against a fantasy oppressive gaming regime that does not exist.
I recommend you support the folks who make the games you like and remember there are humans behind every game on the market.