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StingingVelvet: Best paragraph ever.
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anjohl: I approve of this message.

As do I. *strokes my thin goatee old master style* Well, not really but I still approve too :P
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chautemoc: They've appeared, they're just very rare. Partly cause a site like this doesn't attract many douchebags (pirates), I imagine.
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Aliasalpha: More than likely because the games are "So last week" and thus not really fodder for the apparent majority of pirates who seem to be vapid hyperactivce selfish little shits who haven't got the patience for anything longer than a 6 hour blastfest. Interestingly enough if the industry went back to making good games rather than fast & pretty games, we'd get the kind of games we want AND it'd dramatically reduce piracy because it'd make people do the thing they hate the most, think!

Yeah that was the other factor.
Nice job. :D
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Aliasalpha: More than likely because the games are "So last week" and thus not really fodder for the apparent majority of pirates who seem to be vapid hyperactivce selfish little shits who haven't got the patience for anything longer than a 6 hour blastfest. Interestingly enough if the industry went back to making good games rather than fast & pretty games, we'd get the kind of games we want AND it'd dramatically reduce piracy because it'd make people do the thing they hate the most, think!
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chautemoc: Yeah that was the other factor.
Nice job. :D

If only the publishers would try thinking, for a change.
"Gee... Given the choice between: a) selling thousands copies of an old game--with no effort or cost on our part--and thereby reinforcing and probably broadening our market-base while pocketing a tidy sum in a difficult market; and b) protecting our original investment by not re-releasing the title, thereby avoiding the risk of any software piracy which hasn't already occurred in the past 10 years...we pick...B!"
dOh! ->smack!<-
Then again, why am I surprised? If the guys running these companies were that smart, they would be making money hand-over-fist instead of filing bankruptcy.
-Khalaq
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Khalaq: a) selling thousands copies of an old game--with no effort or cost on our part--and thereby reinforcing and probably broadening our market-base while pocketing a tidy sum in a difficult market

It probably isn't quite that simple, I'm afraid. Re-releasing a game may require a lot of paperwork and legal stuff sometimes; the more popular the game or franchise, the more work may need to be done to bring it back in any form, and the people doing that job still needs to get paid. Time is money after all, and there may be other considerations as well - such as issues with royalties, negotiations, stock-holders, partners, filthy-rich folks in fancy suits, and not least, lawyers to contend with.
I for one doubt it's as easy as having some rep sign his name on a piece of paper, if that were all that was needed, there is really no reason for why everyone wouldn't be doing it already. So, my guess is there's probably a lot more to this than meets the eye.
Post edited October 06, 2009 by Skystrider
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KingofGnG: One of the funniest thing of retrogaming is to make the game run, be it with emulation or patches or whatever, so if you "do not want" simply give up and buy a console and leave the bad PC alone :-P

Er, not me. I know how to look for ways to get old games running, and can ultimately figure things out, but I just want to play the damn game. Of course, there is a certain feeling of satisfaction once you've spent 3 fucking weeks trying to get something running and it starts up perfectly, but it's still 3 fucking weeks of pure frustration.
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Khalaq: There are a ton of old games I wish I could still play. I think that's probably true of all of us. When I look at the games I used to play (before Windows Vista broke them), I notice that a lot of them are from Eidos and/or Lucas Arts. Some of the games I'm thinking of have been re-released by other means (e.g. Steam), but those re-releases have not been "upgraded" to be compatible with today's computers.

Which is really annoying. (

I don't want to buy the Jedi Knight series off Steam because the games still don't work right with Windows 7. I don't want to spend six hours fiddling with third-party software with the result that I still can't get Thief to work properly. I don't want to have to use an emulator for another type of machine just to play a game of Loom or Monkey Island.

Isn't there some way to convince Eidos, Lucas Arts, Bioware, Electronic Arts, and some of these other publishers that they can make money by working with GoG? I would LOVE to be able to play Baldur's Gate again, in high-resolution, without having to install a bunch of hacks and modifications. Perhaps if we start with just one of their games, say, Thief: Dark Project, and demonstrate what kind of money they can make?

I dunno... All I can do is keep hoping and praying. (


-Khalaq
I too am waiting in anticipation for GOG to get the Lucas Arts Games, unfortunately GOG is not saying anything. I am SO tempted to get The Dig, Loom etc from Steam as it is available there, but then again I really hate Steam because of the fact that you need to activate the game etc via Internet.

I can't obviously speak for GOG, but the rumour is that Steam has the rights at the moment for LA games. Apparently LA is worried about piracy and thus prefered the crap way that Steam works.

If GOG got the LA games, it would be GREAT.
Post edited March 09, 2011 by jpinsa
Wow, supernecro!

Anyhoo, if LucasArts are stupid enough to believe that putting their games on GOG would lead to an increase in piracy, they deserve the lost sales, frankly.
Well, for old LucasArts graphic adventures, I know you don't want to use an emulator, but ScummVM really worth it. It's well made, regularly updated, very easy to use, and it's not technically an emulator, but whatever.

And, GOG themselves use ScummVM in some of their releases as well (see Beneath a Steel Sky).

That said, I completely understand your worries. Especially concerning LucasArts.
I hate their total lack of support, and the fact that they choose Steam, not just for the DRM part, but also for the fact that they can sell games there without updating them.

It's sad, cause I think we'll never see any LucasArts games here on GOG (except maybe Monkey Island remakes). That would mean, for them, no DRM and being forced to re-work on their games.
Post edited March 09, 2011 by DarthKaal