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StingingVelvet: Co-op would inherently change a lot about the games. I wish people would stop trying to shove co-op into my singleplayer games.
I read and heard a lot of people saying, that not having co-op in this day and age is a serious flaw.
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Acriz: I read and heard a lot of people saying, that not having co-op in this day and age is a serious flaw.
Yeah. And I'm sure given the success of it lately Bethesda will put it in eventually, if not next game probably the one after that. I just wish every game didn't have to conform to current fads and such, that we could keep singleplayer series as they are while new games meet the new market demands. Will never happen though.

Oh well, whatever. I barely play games lately anyway.
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Aveweto: yes next beta test which will prolly be stress test weekend number 2 judging from my beta testing experiences which in return wont be much more stable than stress test weekend 1
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Potzato: Last stress test week-end ran extremely smoothly in my experience. Technically it was a perfect performance (the only big bugs were interface/interactions related, so really not something game-breaking once you know how to deal with it).
I couldn't even log in for all the connection problems. So they're still definitely ironing out bugs.
I'm enjoying it so far, my mate however can't login.
I received a key from curse.com as well. Took an hour before the game let me play.

First impression is good, actually better than I thought. I expected some half ass WoW clone like SWTOR is and Age of Conan became but I don't know, I like atmosphere and exploring the world. Combat is ok but I imagine it will become tedious quite quickly unless you keep running into challenging situatiosn that keeps forcing you to change tactics which I find most MMOs don't do.

Has anyone done any crafting? Is that fun? Excluding crafting what non-combat content does the game have yet so far (and planned)?