Aningan: I wouldn't call Broken Steel good. Adding the 20 to 30 levels kinda broke the game balance, the little that it had. And partly the purpose of the DLC was to fix the retarded ending of the original.
Retarded ending? /sigh
FO1&2 spoiler!
Fallout ends with you getting screwed. That's more or less the point of the game, from the perspective of the first two. Sure, I'm clear on "games don't have to just be reiterations of the previous ones in the title", but the ending to vanilla FO3 was one of noble sacrifice (if forced, in some situations), and totally in line with the Fallout world.
/end spoiler!
But then, Fallout3 really wasn't written for the same audience as the first two, so while us old school gamers might be a little disappointed, we can't really be surprised that what worked before doesn't work so well anymore.