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Fever_Discordia: I thought I heard it be compared to System Shock 1...
Well, If you make System Shock on Doom engine, remove the RPG and minigames, switch to checkpoint saves and linear level progression, but leave the complicated architecture in you'll get something close to Marathon.
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Red_Avatar: I'll give this a go when I get home. I've played the originals years ago and wasn't too impressed despite the resident Mac fanboy in my class at uni going on about how it beat Doom in every sense. What I saw was a game with too many bright colours, confusing maps, a much more boring atmosphere and setting and crappier weapons. It's not a bad game, but Doom it is not. It reminded me a lot more of Cybermage.
From the short time I've had playing it I can safely say its MILES away from Doom....more along the lines of SS1, definitely...
Yeah it does look and behave a little like SS1 but without everything that made SS1 great meaning atmosphere, strong story, interactivity, RPG elements, etc. I still believe that the only reason Marathon reached such a "cult" status, is because the Mac users were so starved for decent games that having a decent exclusive game of their own made them go all giddy because they couldn't have Doom.

No wonder many of them claim Marathon is a Doom beater - it's the whole sour grape syndrome down to the letter:

http://en.wikipedia.org/wiki/The_Fox_and_the_Grapes

"I can't have Doom? Then it's SHIT! And this decent shooter I'll treat like it's the most succulent and perfect of games just to spit in the eye of those who CAN play Doom."
Addendum:

Just replayed the game (first Marathon) and it's even more mediocre than I remember. This is a prime of great ideas wasted on a dull game. Let's see:

The good:
- recharge station
- story-driven
- terminals
- weapon has to be reloaded

The bad:
- enemies are dull and unimaginative not to mention a snooze-fest to fight
- the story has no actual impact on the game
- HORRIBLE map design - mazes everywhere.
- the game uses levers to progress which in my book is even a step below key cards (at least you feel you've achieved something when you find a card)
- the weapons are utterly crap and looks even worse
- the atmosphere is ... clinical and just doesn't inspire you at all
- you can't manually reload!
- AI is terrible - half the time, enemies die without even putting up a fight. Enemies that use projectiles run TOWARDS me! How does that make sense?

Really, I'd much prefer most early PC FPS over this.
We already have a thread about this.

Right here.