Posted March 20, 2014
So, this thread I guess you could say is a bit of a "criticism" of how GOG handles new games nowadays. My main problem is that the signals GOG give us, especially through the recent pricing thing and in general, is that they are determined to get new games here, this is great and all but when it comes down to what games are actually released, especially lately, it is very inconsistent. Many indie releases of substantial quality which would be perfect here simply are not released on GOG, for example some recent indie turn-based RPGs Heroes of a Broken Land and Paper Sorcerer, both great games and both games which I actually asked the developer about GOG and got a reply from both developers that they have sent an application to get on GOG. But yet they aren't here.
Paper Sorcerer is even on Steam through Greenlight but somehow isn't on GOG. For another example Cyan released the 3D remake of Myst, realMyst: Masterpiece Edition on Steam, with a discount for those who already own the original realMyst. The original realMyst is here on GOG, yet the new edition remade in the Unity engine simply hasn't appeared on GOG.
These are just examples too, there are many, many indie games which go on Steam/Humble/Desura but do not appear on GOG, or if they do it's a month later when anyone who really wanted them probably has already gone to Steam to buy them.
I consider myself a pretty big GOG fanboy and I will always buy a game here if given the choice, but GOG is just making it incredibly difficult due to these inconsistent stances and general slowness (and when I mean slowness, I mean even the patching is slow around here). Now I will wait for any games I want to come to GOG, unless I know they won't be coming here (like say the recent Might & Magic X), but I can't say the same for everyone else who is a GOG customer, they probably will go to Steam or Humble rather than waiting for GOG when they don't even know it will end up here ever.
I'm not "complaining" mind you, I'm just saying that if GOG wants to do the new games thing, they need to pick their game up, you need to get games on Day 1 to compete with Steam otherwise you lose sales from even your own customers who would buy it here if they could, but don't have indefinite patience.
EDIT: I think surveys have been run on this, but I think it's been shown that most people like to have most of their digitally-owned games in one place, they don't like having them spread out across multiple stores.
Paper Sorcerer is even on Steam through Greenlight but somehow isn't on GOG. For another example Cyan released the 3D remake of Myst, realMyst: Masterpiece Edition on Steam, with a discount for those who already own the original realMyst. The original realMyst is here on GOG, yet the new edition remade in the Unity engine simply hasn't appeared on GOG.
These are just examples too, there are many, many indie games which go on Steam/Humble/Desura but do not appear on GOG, or if they do it's a month later when anyone who really wanted them probably has already gone to Steam to buy them.
I consider myself a pretty big GOG fanboy and I will always buy a game here if given the choice, but GOG is just making it incredibly difficult due to these inconsistent stances and general slowness (and when I mean slowness, I mean even the patching is slow around here). Now I will wait for any games I want to come to GOG, unless I know they won't be coming here (like say the recent Might & Magic X), but I can't say the same for everyone else who is a GOG customer, they probably will go to Steam or Humble rather than waiting for GOG when they don't even know it will end up here ever.
I'm not "complaining" mind you, I'm just saying that if GOG wants to do the new games thing, they need to pick their game up, you need to get games on Day 1 to compete with Steam otherwise you lose sales from even your own customers who would buy it here if they could, but don't have indefinite patience.
EDIT: I think surveys have been run on this, but I think it's been shown that most people like to have most of their digitally-owned games in one place, they don't like having them spread out across multiple stores.
Post edited March 20, 2014 by Crosmando