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Pay what you want, grab up to 3 excellent RPGs, support Larian Studios!

Quick summary:
1. Set your own fair price.
2. Get up to 3 Divinity Games, including Divinity II: Developer's Cut.
3. Own some of the games? No problem--you'll get the gift codes to give to friends.
4. Bonus for you:
* enjoy exclusive access to Divinity II: Developer's Cut one day before the release
* tons of goodies for all the games
* unlock special videos from Larian Studios

RPG fans, promo hunters, dev supporters! For the next 7 days GOG.com gives you a chance to put three wonderful role-playing games on your shelf, puts you in control over their price, and offers you an opportunity to support the games' hard working and talented developers: Larian Games. Proudly introducing: [url=http://www.gog.com/divinity]GOG Pay What You Want: Divinity Anthology! The "Pay What You Want" can be purchased from GOG.com starting now until 01:00 AM GMT on the 18th of October, 2012.

Set your own fair price for the classic Divine Divinity, where you become the chosen one, destined to fulfil an ancient prophecy and save the Seven Races of Rivellon. In this extensive, challenging, and very addictive game you will encounter many different enemies and a great variety of items, NPCs, and quests.

Beat the average price and receive your copy of Beyond Divinity, the creative continuation of the series, featuring an immersive story of the divine and the daemonic, challenging gameplay with two characters to control at the same time and a huge universe to explore and exploit.

The top 10% of our most generous users will also grant themselves an early access to the upcoming Divinity 2: Developer's Cut.The Developer's Cut, which is the ultimate edition of the game, comes with Divinity II and the expansion Divinity II: Flames of Vengeance, as well as a special developer's mode and extra goodies, will be available on PC on the 18th of October, 2012, but if you buy it here you will get to play it a day earlier than everyone else! The "Director's Cut" subtitle also means, that you'll have the unique opportunity to experience the game just as the developers did: with optional access to developer console you'll feel like the god of the realm.

But that's not all! All of the games come with an extensive amount of goodies--especially Divinity 2: Developer's Cut features a crazy amount of bonus materials (all of which you can access as soon as you finalize your purchase). To make things even more interesting, Larian Games told us that as the sales progress, they will be releasing some very special announcements and interesting videos. Heard enough? Go to the GOG Pay What You Want: Divinity Anthology page!
Post edited October 10, 2012 by G-Doc
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nijuu: Is this really a pay what you want?
Only for Divine Divinity, the rest of it you have to pay a lot more for. And if you already own Divine Divinity, and don't want to gift the extra copy, then you're spending more than you would if you bought the game off promo.
This is a good bundle, both Divine Divinity (despite the really stupid title) and Divinity 2 are really good action RPGs. Beyond Divinity is also good, although it has some serious controls and balance issues imo.

Unfortunately, I already own all 3 games, and the extras, both from GOG and from the Director's Cut don't seem enough to motivate me to buy the games again.

I can still recommend this bundle to anyone who doesn't the games, and who likes RPGs.
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Bloodygoodgames: So, after I'd calmed down and realized I won't be buying A Game of Dwarves (nor likely buying anything from GamersGate ever again), I decided I had to do my part to support those developers who DO have a clue and give their gamers an OPTION as to where to purchase their games. Thank you Larian!!
I can understand the anger about Paradox (I don't like their sudden embracing of DRM either), and I totally agree with the praise for Larian, but why the anger about GamersGate? They would love to offer a DRM-free version, but they can't if the publisher doesn't release one. And they do clearly label Steamworks games as such, so customers aren't "lured" into a Steam dependency (as with many retail boxes, where the Steam note is practically unreadable without a magnifier).
Post edited October 11, 2012 by Psyringe
So if I buy this from GOG, can I activate it on steam at all?
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Bloodygoodgames: So, after I'd calmed down and realized I won't be buying A Game of Dwarves (nor likely buying anything from GamersGate ever again), I decided I had to do my part to support those developers who DO have a clue and give their gamers an OPTION as to where to purchase their games. Thank you Larian!!
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Psyringe: I can understand the anger about Paradox (I don't like their sudden embracing of DRM either), and I totally agree with the praise for Larian, but why the anger about GamersGate? They would love to offer a DRM-free version, but they can't if the publisher doesn't release one. And they do clearly label Steamworks games as such, so customers aren't "lured" into a Steam dependency (as with many retail boxes, where the Steam note is practically unreadable without a magnifier).
Because they sold out.

GamersGate started out as a great website where most of what they sold was DRM-free or, at least, not Steam only. Now, if you want one of the new games being released, almost all of them are Steam because GG caved.

IF GamersGate had held out and said "We won't sell Steam-only games", more developers would have sold the game to Steam with the understanding it can also be played elsewhere. But, as GG did that, now the developers don't have to.

Overall, my love ot GG has practically gone, especially as their so-called 'DRM-Free' is complicated to get if you don't download it correctly so you can copy it to a disc or another drive. I now buy almost all my games on GOG or DotEmu - two companies that AREN'T sellouts.
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psikoh: So if I buy this from GOG, can I activate it on steam at all?
No, of course not.

You can add them to the Steam _Launcher_ as Non-Steam games if you want to.
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Bloodygoodgames: <snip>
So......I just spent the last $1 in my bank account as a "vote" for Larian on a second copy of Divine Divinity. (I already own it, it's an amazing game)

Here's the gift code for the first person to grab. Have fun :)

5KCS-X28Y-8VYJ-35AP
What's this? You're still sitting here alone after a whole 30 minutes?! You poor little code! This won't do at all. Come with me, young code. I'll redeem you and give you a nice warm spot on my shelf, all to yourself. I'll make sure you're cared for. No one will pass you by and ignore you again!

Thanks for your generosity, even if it required your very last dollar. =)
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psikoh: So if I buy this from GOG, can I activate it on steam at all?
No.
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Bloodygoodgames: <snip> So......I just spent the last $1 in my bank account as a "vote" for Larian on a second copy of Divine Divinity. (I already own it, it's an amazing game) Here's the gift code for the first person to grab. Have fun :) 5KCS-X28Y-8VYJ-35AP
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zotofmu: What's this? You're still sitting here alone after a whole 30 minutes?! You poor little code! This won't do at all. Come with me, young code. I'll redeem you and give you a nice warm spot on my shelf, all to yourself. I'll make sure you're cared for. No one will pass you by and ignore you again! Thanks for your generosity, even if it required your very last dollar. =)
ROTFL - Now THAT gave me a very good belly laugh. Thanks!!!

And enjoy the game!
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psikoh: So if I buy this from GOG, can I activate it on steam at all?
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Psyringe: No, of course not. You can add them to the Steam _Launcher_ as Non-Steam games if you want to.
That's what I thought. :(

Was hoping it would be able to as it says it includes both Steam and non-DRM on the Larian site. Guess that's just ones straight from them/boxed copies...
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Bloodygoodgames: Because they sold out.

GamersGate started out as a great website where most of what they sold was DRM-free or, at least, not Steam only. Now, if you want one of the new games being released, almost all of them are Steam because GG caved. IF GamersGate had held out and said "We won't sell Steam-only games", more developers would have sold the game to Steam with the understanding it can also be played elsewhere.
I think you overestimate GamersGate's power in the market. :) They can (and do) suggest to publishers that they drop their DRM, but they don't have the power to put any pressure on a publisher, not even soft pressure. They could, of course, refuse to sell Steamworks titles, but I don't think that would be viable for them. They'd then lose their own niche (that of a shop where you can find almost everything) only to compete in a different niche that's already occupied by GOG and DotEmu.

Personally, I find enough DRM-free games on GG to enjoy. But yeah, if you want to send a strong message about DRM-free games to the publishers, then supporting GOG or DotEmu probably brings it across more clearly, I can understand that. :)
Oh, I can see that price points on the bundle are reaching a satisfactory level, I'd say.
I already own the games but I paid 11 euros basically for the extras. I figured the soundtrack and the dev journal alone are worth at least that to me.
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Bloodygoodgames: Just went to GamersGate to see about pre-ordering A Game of Dwarves next week when I get money from a client, only to discover THE GODDAMN GAME IS ONLY AVAILABLE ON STEAM AND IT'S A FUCKING PARADOX GAME!!!
GamersGate and Paradox split up. Totally separate companies now. I wouldn't be surprised to hear it was partially because Paradox wanted to start using Steamworks features for multiplayer and such, similar to Stardock and Impulse.

But sellouts? Steamworks is very attractive for developers. Running multiplayer on Steam servers would save them tens of thousands of dollars and weeks of development time, as the netcode is already there. It's not like every developer suddenly wanted to throw in DRM for no good reason, Steam made its way to the top by offering the most attractive features combined with the biggest market.

Obviously this sucks for DRM-free minded consumers, but it's not so much a betrayal as it is the way the market worked out. If someone was offering the suite of features that Steamworks does, but DRM-free, then things would be different. But if your team can't take the financial risk to spend extra weeks churning out buggy netcode, there's really only a handful of options. Pretty much just Steamworks and GFWL as far as I know.
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Bloodygoodgames: Because they sold out.
sold out from what?

GG have never been about "DRM Free", and Paradox and GG is now separated....