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http://games.on.net/2013/07/theres-a-very-persuasive-argument-we-have-which-is-money-gog-com-on-why-drm-free-works-and-bringing-the-big-publishers-around/
games.on.net intereviews Trevor Longino. First part of a two-part interview that concludes tomorrow.
Part 2 here:
http://games.on.net/2013/07/we-see-pirates-as-our-competition-we-dont-see-steam-as-our-competition-gog-com-on-hatemail-torrents-and-sharing-games-legally/
Post edited July 15, 2013 by SCPM
Nice one...

also, I Have No Mouth, And I Must Scream confirmed! ;´p

we’ll get in contact with an indie dev or non-indie dev and they’ll be like, “Yes, we want to put our games on your service, DRM-free. It just uses Steamworks.”
Priceless ;D


EDIT: fixed highlight of 'just'.
Post edited July 15, 2013 by HypersomniacLive
Trevor: I find the fact that you believe that that is somehow related to be entirely preposterous.

GON: My apologies for my wild speculation.
Heheh. Fun article.
When was the last time you brought a big publisher, GOG? :P Stop bragging and bring me Lucas Arts and Microsoft!
Good read.
Part 2 of the interview is up:
http://games.on.net/2013/07/we-see-pirates-as-our-competition-we-dont-see-steam-as-our-competition-gog-com-on-hatemail-torrents-and-sharing-games-legally/

There’s a bunch of legal figures there that you can not just be like, “Well, we’re going out of business so, screw it!” You can’t just say, “I will magically remove the DRM.” Removing the DRM as we know from our experience at GOG is not only legally complicated, it is sometimes technologically challenging, so — Gabe Newell never said that, although Internet rumour says he did. I would not put my faith in “If Steam goes bankrupt you will magically have all your games to play,” I’m pretty sure you will magically have none of your games to play.
Since I haven't followed this closely, are the games supposed to be available DRM-free for users to download in case Steam goes down?

This brought the Shadowrun Returns issue to mind - since MS insisted in it having DRM, I can't see how this would work - unless MS changes its mind about DRM in the meantime.
Hmmm,

"Our official position is, “Treat these games like you used to treat these games.” I have some games I loaned to a friend back in 2004 and JOSH! Yyou still have my CDs! So I can’t play the game. You know, basically, if I’ve loaned the game to a friend, I can’t play it. And so your buddy’s like, “Man, I haven’t heard about Rollercoaster Tycoon, can I try it out?” we’re cool with you saying, “Sure, let me give you a thumb-drive with it, uninstall it when you’re done and let me know so I can play it again.” Because at that point, you’re treating it like a CD in the days of yore when you had to have the CD to play.

That’s, I think, more restrictive than many people actually treat the games, but that is how we would like them to treat them. Just like if it was physical media you could loan it and eventually get it back, that’s how we’d like to see games treated."

Actually their licenses say different (non-transferable), but good to know that they have nothing against occasional borrowing by a friend. I guess it comes from the same "you can't fight it anyway" notion that also the DRM-free stance originates from.
Post edited July 16, 2013 by Trilarion
Some of the GOG games we have — take Zork 1, which was released in 1982, that’s what a 30 year old game? And you know if it was tied to any kind of DRM activations system you couldn’t play it anymore. So I think people who say, “Gaming with DRM is fine” aren’t considering the fact that we’re leaving behind a part of our history of the hobby as we do this.
Amen, sisters and brothers.