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Will I encounter any problem with the games here on my MBP Retina display?
This question / problem has been solved by Miaghstirimage
It's a screen, innit? Why would you have problems?
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Wishbone: It's a screen, innit? Why would you have problems?
Well I've had problems with other games going nuts on the DPI (UT 2004 for example).
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Wishbone: It's a screen, innit? Why would you have problems?
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andreas_bergstro: Well I've had problems with other games going nuts on the DPI (UT 2004 for example).
Ah, so you just mean the resolution? I thought you meant that type of display specifically. I wouldn't think it was a problem. UT2004 only supports up to 1680x1050, but it hasn't "gone nuts" on me even though I have a FullHD display. I even got it running in my native resolution by editing the .ini file.

As for GOG games in general, it's impossible to say. GOG doesn't make the games you know, so some games might have problems coping with the resolution (if the developers have been short-sighted). If one DOSBox game works fine, then all of them should, I think, but with other games I have no idea.
Just tried Dungeon Keeper 1 and it run just fine. Thanks for the input!
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andreas_bergstro: Just tried Dungeon Keeper 1 and it run just fine. Thanks for the input!
That runs in DOSBox as far as I know, so if that works, all other DOSBox games should be fine.
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andreas_bergstro: Well I've had problems with other games going nuts on the DPI (UT 2004 for example).
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Wishbone: Ah, so you just mean the resolution? I thought you meant that type of display specifically. I wouldn't think it was a problem. UT2004 only supports up to 1680x1050, but it hasn't "gone nuts" on me even though I have a FullHD display. I even got it running in my native resolution by editing the .ini file.

As for GOG games in general, it's impossible to say. GOG doesn't make the games you know, so some games might have problems coping with the resolution (if the developers have been short-sighted). If one DOSBox game works fine, then all of them should, I think, but with other games I have no idea.
Hmm, yeah, I'd imagine that on the insanely high resolution of a Retina Display, the only potential issue would be that games running in windowed mode might look really, really tiny. That said, from what I've heard, Boxer (the app whose technology on which GOG's DOSBox OS X releases are based) works fine on Retina Display Macs. All in all, I wouldn't worry.
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rampancy: Hmm, yeah, I'd imagine that on the insanely high resolution of a Retina Display, the only potential issue would be that games running in windowed mode might look really, really tiny. That said, from what I've heard, Boxer (the app whose technology on which GOG's DOSBox OS X releases are based) works fine on Retina Display Macs. All in all, I wouldn't worry.
Except that anything not specifically built to support the retina display (and not using system widgets, of course, like most games) would just be told that the resolution is half (or a quarter, depending on how you see it) of what it actually is - 2880x1800 would be handled as 1440x900 (every in-game pixel would simply be 4 screen pixels).
Post edited October 28, 2012 by Miaghstir
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Miaghstir: Except that anything not specifically built to support the retina display (and not using system widgets, of course, like most games) would just be told that the resolution is half (or a quarter, depending on how you see it) of what it actually is - 2880x1800 would be handled as 1440x900 (every in-game pixel would simply be 4 screen pixels).
Ah? How fantastically useless. "Yes, I just bought this insanely hi-resolution display, so now all my games run at a lower resolution than they did before."