Posted July 18, 2011
Just more proof that every game every made has a following somewhere.
HGL has got to be one of the most overhyped games ever. After being billed as the next DIablo it turned out to barely passable at best and a buggy, badly desgined disaster at worst.
There is a reason why it was such a huge failure in sales.
Not only did it have horrid launch problems, but even when the online play was fixed it turned out to be a very blah at best game. The less said about the single person play the better.
IMHO the game tried to do too much and was a mess. It would have better to have had a few well thought out classes rather then a whole bunch which were all badly executed.
And sounds as though the relaunch is keeping up the tradition of fail.
wilebill: What it needed most was the way it handled graphics. Textures were just out of control. Hard on a graphics card.
From early on got on the Test Server where I could change build every time I logged in. Nightmare was entertaining in spots.
Felt sorry for the ordinary devs. They worked so very hard to fix the game. I and many others tried to be supportive. But by the end nearly all of us were contributors to the Flagshipped web site. What worked well they eventually screwed up. Flagship seemed suicidal.
Anyway, I've had enough of HGL. Moved on. Good luck to those trying it. Hope they did manage to fix the worst of it. Most of the flagship people seem to have learned their lesson about overeeach, and have had a sucess with their new company with "Torchlight". which is a pretty fun game.
HGL has got to be one of the most overhyped games ever. After being billed as the next DIablo it turned out to barely passable at best and a buggy, badly desgined disaster at worst.
There is a reason why it was such a huge failure in sales.
Not only did it have horrid launch problems, but even when the online play was fixed it turned out to be a very blah at best game. The less said about the single person play the better.
IMHO the game tried to do too much and was a mess. It would have better to have had a few well thought out classes rather then a whole bunch which were all badly executed.
And sounds as though the relaunch is keeping up the tradition of fail.
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From early on got on the Test Server where I could change build every time I logged in. Nightmare was entertaining in spots.
Felt sorry for the ordinary devs. They worked so very hard to fix the game. I and many others tried to be supportive. But by the end nearly all of us were contributors to the Flagshipped web site. What worked well they eventually screwed up. Flagship seemed suicidal.
Anyway, I've had enough of HGL. Moved on. Good luck to those trying it. Hope they did manage to fix the worst of it.
Post edited July 18, 2011 by dudalb