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Navagon: Is this the same Microsoft that didn't create the Games for Windows certification for over a decade after DirectX was introduced? The same Microsoft that has utterly abandoned the PC as a gaming platform? They would have given a toss about PC gamers, even when doing so could be a conflict of interests?
No, it's the same Microsoft that helped creating the best gaming platform ever (Windows+3D accelerated graphics) before going with that fucking Xbox 360.
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KingofGnG: No, it's the same Microsoft that helped creating the best gaming platform ever (Windows+3D accelerated graphics) before going with that fucking Xbox 360.
The fucking 360 and the box before it. In terms of gaming platforms the PC has been playing second fiddle with them for almost a decade now, unfortunately. So yes, a game mode is probably not possible. But more for reasons of corporate politics than technical probabilities.
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Slithering: Good morning everyone. I'm new to GoG and a Mac user (MacBook Pro). Could someone kindly direct me to a sticky for using GoG with a Mac or if you are feeling very generous write up a few sentences telling me how to proceed with a Mac. I am primarily interested in BG / IWD / Planescape. Thanks in advance for your help; I look forward to becoming part of this community.
At the risk of bringing this topic back...well, on topic...

First, thanks to crazy_dave and Navagon for linking to my old thread and to my GOGmix. It certainly saves me the trouble! Second, as for the games you said you were interested in:

BG: Works out of the box on CrossOver Games and Wineskin, but the game itself is locked to its original resolution of 800 x 600 (or was it 832 x 624? I don't remember anymore). It's also a little jerky on my MacBook. There are some excellent mods which provide added bug fixes and a widescreen/hires mode, but the .NET-based installers need Windows.

BG2: Works flawlessly out of the box on CXG/Wineskin. I've currently played through 3/4 of the game on my MacBook Pro using CrossOver Games 10. TuTu should work as well.

IWD: Works flawlessly out of the box on CXG/Wineskin. I've finished Heart of Winter and am at the end boss.

IWD2: There apparently is some bug in WINE which has led to a chronic flashing cursor issue and some minor jerkiness, and I don't think it's been resolved yet. For some the game is unplayable because of this, but I've gotten used to the annoyance.

PS: The game works out of the box, but like BG, is locked to a very small resolution. All of the really important mods (like the widescreen mod) need Windows due to .NET-based installers. The other important thing is that you have to set your display to thousands of colours before you launch CrossOver Games/Wineskin to play, and you need to turn the option for a virtual desktop on.
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rampancy: BG: Works out of the box on CrossOver Games and Wineskin, but the game itself is locked to its original resolution of 800 x 600 (or was it 832 x 624? I don't remember anymore).
640x480.

I don't think I've ever seen 832x624 in a Windows environment, or a not-Mac OS 7/8/9 one for that matter.
@ Rampancy

Concerning, Planescape, I managed to run it on my mac with just these settings. Virtual desktop, allow windows to decorate, and allow manage windows.

I had to apply the widescreen mod in my windows partition though. And also set fullscreen=0 like you said in your guide. There was no need to change to thousands of colors, movies play and everything on widescreen. :)

(wineskin)
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rampancy: At the risk of bringing this topic back...well, on topic...
Never worry about doing this, one of the things that taking a subject off topic does is bumps it for those that have a good response.
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orcishgamer: An operating system for which people who make games tend to ensure compatibility.
That speaks to the quality of the API, and drivers, Both are stuff that plugs into an operating system at the kernel level but it's a stretch to say _is_ the operating system.

Unless you switch back over to low level programming a fixed system isn't really necessary from where I'm standing.

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Orryyrro: Well, basically, Windows is an office-work focused operating system, gaming has always been a secondary function. It's more of a what-if thing.
Complete and utter nonsense. DOS and a Apple II era file selector are perfectly adequate for most office-work. Windows still doesn't have multiple workspaces without a mod program, ala WindowsPager, so if you want to point at multitasking it has zilch on *nix.

Libre/Lotus/etc. non-Microsoft Office you are free to point out are not Microsoft Office, but that's a program that runs on the operating system, not the operating system, and still has nothing to do with Windows Aero or other things that increase the Shell's resource consumption. Not handling things in Android's DVM style that can pause processes based on a system gauging value to the user and resource demands isn't valuable to a business either.


Speaking of Android, Qualcomm says that Sony and Microsoft certified the latest Snapdragon design with the ATI IP based Adreno 3xx GPU, for Playstation and XBox gaming on certified Android and Windows Phone 7 devices respectively. You may remember AMD dropped the related division off to Qualcomm to help raise funds for getting Fusion online, which they've so far used to restablish the old lines except for the ARM division. Given the Stock Holder paperwork indicates they aren't satisfied with Bobcat being slated for tablets as a tablet/mobile division and Global Foundries have never stopped tinkering with ARM designs, we may yet see them reassert themselves there.

Either way the Smart Phone catching up has not only occurred, but in a rather literal fashion thanks to it being ATI IP instead of other vendors. At this point all you can argue is 512MB GDDR3 vs likely a gig of whatever normal DDR they decide to package with it.
Post edited April 03, 2011 by Batou456
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Batou456: Complete and utter nonsense. DOS and a Apple II era file selector are perfectly adequate for most office-work. Windows still doesn't have multiple workspaces without a mod program, ala WindowsPager, so if you want to point at multitasking it has zilch on *nix.

Libre/Lotus/etc. non-Microsoft Office you are free to point out are not Microsoft Office, but that's a program that runs on the operating system, not the operating system, and still has nothing to do with Windows Aero or other things that increase the Shell's resource consumption. Not handling things in Android's DVM style that can pause processes based on a system gauging value to the user and resource demands isn't valuable to a business either.


Speaking of Android, Qualcomm says that Sony and Microsoft certified the latest Snapdragon design with the ATI IP based Adreno 3xx GPU, for Playstation and XBox gaming on certified Android and Windows Phone 7 devices respectively. You may remember AMD dropped the related division off to Qualcomm to help raise funds for getting Fusion online, which they've so far used to restablish the old lines except for the ARM division. Given the Stock Holder paperwork indicates they aren't satisfied with Bobcat being slated for tablets as a tablet/mobile division and Global Foundries have never stopped tinkering with ARM designs, we may yet see them reassert themselves there.

Either way the Smart Phone catching up has not only occurred, but in a rather literal fashion thanks to it being ATI IP instead of other vendors. At this point all you can argue is 512MB GDDR3 vs likely a gig of whatever normal DDR they decide to package with it.
I didn't say Windows was the best at anything, I said it's design focus was office work and for businesses, as opposed to for games, that is their primary demographic, that is what it is supposed to do. It's sort of like saying a phillip's head screwdriver is not designed for putting in and removing screws because robertson head screwdrivers and screws work better.
Very grateful to everyone for their opinions, esp rampancy. What is the best source for CrossOver Games? I've seen it for $40 or so. Are there any places that I can find it cheaper?

Thanks again!
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Slithering: Very grateful to everyone for their opinions, esp rampancy. What is the best source for CrossOver Games? I've seen it for $40 or so. Are there any places that I can find it cheaper?

Thanks again!
I think Codeweavers is the only place to get CrossOver games. They sometimes run sales however and buying CrossOver supports Wine development. That said, you can use Wineskin for free and there is a "Pro" version of Wineskin out now that a company is supporting. At the moment I don't think it is any different from normal Wineskin. I had never ported anything before but I used Rampancy's thread and PalltheTall's video tutorials and I got the hang of using Wineskin pretty quickly. Donating money to the developer for their free application is a good way to support independent devs creating things like Wineskin/Boxer/etc... So buying CrossOver is not the only way to support development or do a good dead :).

For any individual game beyond those mentioned in this and other Mac threads/GOGmixes you may have tweak Wine settings yourself and make sure to check Wine's AppDB for compatibility. That is unfortunately necessary regardless of which product, Wineskin or CrossOver you use.