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Phosphenes: Goodness, from 16k to 300 000. I think we're gonna need T for this one.
haha..yap,well im confused too now.thats a big jump right there
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Phosphenes: Goodness, from 16k to 300 000. I think we're gonna need T for this one.
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RottenRotz: haha..yap,well im confused too now.thats a big jump right there
I'm pretty sure he won't tell us, business secrets and all. But 16k cannot be right if you consider that for recent press events ~10k people tuned in. It's highly implausible that more than half of GOG's users would do so. Only active and interested members who regularly follow the GOG announcements would watch the live feed, which probably includes less than 10% or so of the total customer base (by which I mean everyone who ever bought a game here).
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RottenRotz: haha..yap,well im confused too now.thats a big jump right there
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spindown: I'm pretty sure he won't tell us, business secrets and all. But 16k cannot be right if you consider that for recent press events ~10k people tuned in. It's highly implausible that more than half of GOG's users would do so. Only active and interested members who regularly follow the GOG announcements would watch the live feed, which probably includes less than 10% or so of the total customer base (by which I mean everyone who ever bought a game here).
i agree,but 300 000 is more than overreacted i think
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RottenRotz: i agree,but 300 000 is more than overreacted i think
It's over 200k though. That was an official statement (either take my word for it or look it up yourself, I don't have the link saved and I can't be arsed to find it), and if I remember correctly, that referred to the number of users at the time of the going-out-of-beta stunt back in september. That stunt alone brought in a crapload new users and more have been entering every day, I wouldn't be surprised if it was over 300k by now - I mean, look at the date, 10 months have passed since then. I'd even claim that a number closer to 400k isn't too unreasonable as I'm pretty sure the number of registrations per day has increased a lot since the stunt.
Post edited July 23, 2011 by Miaghstir
the 16k number is meaningless as system shock 1 has 4 thousand less votes.

if you take into consideration that both games are probably wanted by whoever voted for one of each and how easy it is to vote then i conclude that the number is completely meaningless for considering the biggness of gog's customer base.

the wanted list being hidden like it is and the prevalence of threads asking for *insert game here* even more disqualifies that number from having any meaning.


they did publish 2010 financial report didn't they? i somehow recall that there was number for revenue...

use that number, assume a spenditure of average gog user and we should get a number for active users for 2010.
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RottenRotz: i agree,but 300 000 is more than overreacted i think
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Miaghstir: It's over 200k though. That was an official statement (either take my word for it or look it up yourself, I don't have the link saved and I can't be arsed to find it), and if I remember correctly, that referred to the number of users at the time of the going-out-of-beta stunt back in september. That stunt alone brought in a crapload new users and more have been entering every day, I wouldn't be surprised if it was over 300k by now - I mean, look at the date, 10 months have passed since then. I'd even claim that a number closer to 400k isn't too unreasonable as I'm pretty sure the number of registrations per day has increased a lot since the stunt.
But the question is - how many of those are GameRagers?
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FraterPerdurabo: But the question is - how many of those are GameRagers?
I doubt that neither his alts nor people with similar tactics (using several alts) take up a sizable portion of that amount. That's just a guess though, I mean, even I recently created an alt (by the name of MGT) just in case I need to split up a long post again as they blocked anonymous posting which I used before.
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wpegg: For the announcement of their new publisher (which I admit included a load of witcher 2 stuff) there were about 10K people on the feed. Assuming a load were for witcher 2, but a load didn't watch it. I'd say that's a pretty good ballpark estimate of actively enthusiastic users*.

*Calculation is using the Will(tm) approved method of ballpark estimation based on poorly supported conjecture.
I doubt the feed has any real bearing on the number of GOG accounts given that it hit the ceiling of what it could support pretty quickly.
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wpegg: For the announcement of their new publisher (which I admit included a load of witcher 2 stuff) there were about 10K people on the feed. Assuming a load were for witcher 2, but a load didn't watch it. I'd say that's a pretty good ballpark estimate of actively enthusiastic users*.

*Calculation is using the Will(tm) approved method of ballpark estimation based on poorly supported conjecture.
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Navagon: I doubt the feed has any real bearing on the number of GOG accounts given that it hit the ceiling of what it could support pretty quickly.
For the EA announcement they bought more bandwidth so the number of people watching didn't reach the cap. I think it stabilized around 13,000 or so. I also vaguely remember they showed a plot of the time development of the number of customers. I don't know if it was a cartoon or an actual plot (it didn't have any labels with numbers), but it showed what looked like exponential growth.
don't forget there are probably a huge amount of people who use GoG but don't post in the forums or do any of the community stuff, and just buy games, those people need to be considered too.
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spindown: For the EA announcement they bought more bandwidth so the number of people watching didn't reach the cap. I think it stabilized around 13,000 or so. I also vaguely remember they showed a plot of the time development of the number of customers. I don't know if it was a cartoon or an actual plot (it didn't have any labels with numbers), but it showed what looked like exponential growth.
Yeah, but graphs can be made to look like that, to be honest. It probably is that way. But I'm not inclined to trust such things without some actual numbers to back it up.

Logically the number of customers on GOG is going to far outweigh the number of people with such intense interest in GOG as to sit through the lengthy podcast (of which I'm one, but all the same, it stands to reason).
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cheesetruncheon: don't forget there are probably a huge amount of people who use GoG but don't post in the forums or do any of the community stuff, and just buy games, those people need to be considered too.
Exactly. Most people have probably only bought one or two games. In fact it could be the case that the majority of account holders have simply popped into pick up the freebies.
Post edited July 23, 2011 by Navagon
Im surprized no-ones added this.



ITS OVER 9000!!!!


*runs*
Be interesting to see how many accounts are here i am sure there are quite a large user base here now and it is growing by the day as people find their way here after finding out most modern games are crap in compared to a lot of older games that are here.
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reaver894: Im surprized no-ones added this.



ITS OVER 9000!!!!


*runs*
No so many would get it, I think. :)
...
...
I hope :P
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Navagon: Exactly. Most people have probably only bought one or two games. In fact it could be the case that the majority of account holders have simply popped into pick up the freebies.
I disagree, I think a huge amount of people will have bought one game, that one game they have the fondest memories of.

I don't give a shit about the free games (although Tyrian is pretty sweet) I came for Alone in the Dark, my friend who doesn't look at the forums, came for Rayman.

Two other friends are considering it for Fallout and Baldur's Gate respectively. and I don't see them becoming active in the community.

I didn't even realise there were free games until I created my account to buy AITD, and I don't think that the free games are really that likely to attract many customers outside of Point and Click enthusiasts.