Posted April 30, 2012
More popularized by call of duty by adding a level up system that does not make you better and perks in Call of Duty 4 and ever since a lot of games particuly in the multiplayer mode have been putting unnecessay rpg elements and not all for the better.
Just look at team fortress 2 the game feels unbalanced and barely has any true teamwork because of the rpg elements (I know there are other factors) and apperently there was bad mouthing about this game Red Orchestra 2 for putting the call of duty features in the multiplayer I.E. level up and perks.
To me it's getting annoying cause now multiplayer is starting to feel like a grind instead of being skilfull and/or full of teamwork.
The thing is that "RPG" elements imo works better for singleplayer games and co-op modes not competitve multiplayer, unless it's an MMORPG ala Everquest, Guild Wars, Diablo, and Warcraft.
Just look at team fortress 2 the game feels unbalanced and barely has any true teamwork because of the rpg elements (I know there are other factors) and apperently there was bad mouthing about this game Red Orchestra 2 for putting the call of duty features in the multiplayer I.E. level up and perks.
To me it's getting annoying cause now multiplayer is starting to feel like a grind instead of being skilfull and/or full of teamwork.
The thing is that "RPG" elements imo works better for singleplayer games and co-op modes not competitve multiplayer, unless it's an MMORPG ala Everquest, Guild Wars, Diablo, and Warcraft.