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PenutBrittle: I think the only reason you see a lot of people complaining about issues with the patch is because people tend not to speak up if nothing goes wrong. I'd imagine the stories you're reading are the minority (although I still feel sorry for them that their game isn't working).

But I haven't had any issues before or after either patch was installed (beyond a bit of choppiness due to the breaking of the large address aware fix from the first patch). No crashes, only a little clipping, one awkward freeze during a conversation with the Winterhold archmage. Nothing serious.

Besides getting ridiculously lost in Blackreach. That place is huge.
I think to an extent Bethesda did this to themselves. I haven't bought Skyrim, as I've stated before, I'm waiting for the christmas sale, once they've fixed all the bugs. By the sound of it, that was not the major issue that I expected it to be. Oblivion, Fallout, Fallout NV, all made me assume that a Bethesda game was going to be full of bugs. Once you get that rep, it's hard to shake, and people will naturally associate any bug reports of Skyrim with the product being poor, and they will dismiss the absence of them.

Maybe Skyrim is an awesome bug free experience, but Bethesda have betrayed the trust too many times. If they keep on with a good record for quality, perhaps they will win back the trust.
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Cleidophoros: Problem with the patch is the removal of resistance values. Not everyone has backwards flying dragons but everyone is screwed because of resistance failure. Since it doesn't break your game in a similar way to a CTD people think it's okay.
That's the only reason I'm waiting 'til next week. I wanted to play an enchanter/thief/alchemist, and I don't use a shield, so the boosted resistance when blocking perk doesn't help me. Which means I'm toast as soon as a Blood Dragon shows up, since even with 40% frost resist I usually get wasted -.-
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wpegg: ...
Heh, actually, I've never heard of any bugs of Skyrim without patches. Now I hear of dragons flying backwards and negated resistances.

Go Bethseda! :D

Still, they managed to release Fallout 3 quite playable out of the box, and New Vegas was nearly perfect given it's scale.
103 hours in, level 49 and finished most of the quests, no game breaking bug, no lag, just a few flying npcs here and there.
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Fenixp: Still, they managed to release Fallout 3 quite playable out of the box, and New Vegas was nearly perfect given it's scale.
Just totally not true. There were major problems with both those releases. You may have not been bitten by them, but I was on both occassions. Forums were swamped after both fallout releases with bugs, some of which should have been noticed with even a little bit of testing. I personally had movement cutting out, random crashes, guns unable to zoom, just off the top of my head from a year or two ago.
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Fenixp: Still, they managed to release Fallout 3 quite playable out of the box, and New Vegas was nearly perfect given it's scale.
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wpegg: Just totally not true. There were major problems with both those releases. You may have not been bitten by them, but I was on both occassions. Forums were swamped after both fallout releases with bugs, some of which should have been noticed with even a little bit of testing. I personally had movement cutting out, random crashes, guns unable to zoom, just off the top of my head from a year or two ago.
Oh all right then, that's a new one to me. I've never encountered a serious bug so I didn't even read forums on them :D Still, it seemed to me that Morrowind and Oblivion were more buggy than Fallout 3 and NV, so Fallouts seemed like an improvement... Sorry for spreading ill-researched 'truths' :-)
I used to be worried about Skyrim, then I took an arrow in the knee.
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Fenixp: Still, they managed to release Fallout 3 quite playable out of the box, and New Vegas was nearly perfect given it's scale.
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wpegg: Just totally not true. There were major problems with both those releases. You may have not been bitten by them, but I was on both occassions. Forums were swamped after both fallout releases with bugs, some of which should have been noticed with even a little bit of testing. I personally had movement cutting out, random crashes, guns unable to zoom, just off the top of my head from a year or two ago.
What version? I heard the PS3 version were really bad, but also the PC? I played them (PC) roughly half a year after the release, so I can't really say anything about it. But I didn't encounter a single serious bug, which is impressive for any game of that size.
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Darling_Jimmy: I used to be worried about Skyrim, then I took an arrow in the knee.
Me too. What are the odds?
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wpegg: Just totally not true. There were major problems with both those releases. You may have not been bitten by them, but I was on both occassions. Forums were swamped after both fallout releases with bugs, some of which should have been noticed with even a little bit of testing. I personally had movement cutting out, random crashes, guns unable to zoom, just off the top of my head from a year or two ago.
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SimonG: What version? I heard the PS3 version were really bad, but also the PC? I played them (PC) roughly half a year after the release, so I can't really say anything about it. But I didn't encounter a single serious bug, which is impressive for any game of that size.
Release version for PC. They then in NV screwed up a patch (who'd have thought) and introduced further issues with the gun I'd chosen to favour such that I just couldn't use it. I had issues where my despite holding the 'forward' or 'back' button, it suddenly forgot it was walking and just stood still (really annoying when you're retreating). I seem to remember there were many thousands of posts on bethesda forums following the release all complaining about issues. I experienced a crash about once every 2 hours. Also if you attempted to quit then it crashed, you had to alt tab and then kill the process. It wasn't minor stuff.
Since I posted this thread to begin with, let me post the (tentative) resolution. IGN announced the corrective patch (for the lag issues) . Bethesda did finally acknowledge the lag problem and actually respond to PS3 players' concerns with this one single solitary sad little [url=https://twitter.com/#!/Bethblog/status/156480337172639744]tweet, but I'm overjoyed, nonetheless.

Started over as a Bosmer something. Booyah!