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HGiles: If you don't mind fiddling, Cyberstorm is the best top-down TBS I've played. It's finicky on Win7 though.
quite like the art style of that one gotta say
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HGiles: If you don't mind fiddling, Cyberstorm is the best top-down TBS I've played. It's finicky on Win7 though.
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brad676: quite like the art style of that one gotta say
The controls and user experience is great too. Everything just flowed. I can't get it to save on my Win7 computer though.
Post edited February 24, 2014 by HGiles
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brad676: quite like the art style of that one gotta say
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HGiles: The controls and user experience is great too. Everything just flowed. I can't get it to save on my Win7 computer though.
might not be worth trying right now then :/
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HGiles: The controls and user experience is great too. Everything just flowed. I can't get it to save on my Win7 computer though.
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brad676: might not be worth trying right now then :/
Other people have gotten it to work. So I think it's worth a try.

I've been thinking about firing up my Linux box and trying it in WINE. Since WINE is supposed to be compatible with programs for many different kinds of Windows that might work better. Just need to find the time.
Post edited February 24, 2014 by HGiles
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brad676: surprisingly id only heard of the most recent xcom games. might have to check them out, aside from like omerta its been ages since ive played a game like this probably since i was like below the age of 10

i will have to pick up an x-com game aswell by the looks of it. good recommendations so far :)
When you get the first XCOM game (don't under any circumstances start with Terror from the Deep), you'll do yourself a great favor if you don't read any strategy guides etc at first. I remember playing this as a teenager and since it happened to be a bootleg copy without manual, I had no idea what the hell I was doing (plus no internet). As a consequence, the game turned out to be quite scary and intense. The graphics were ugly even back then but the game derives its atmosphere from the 'unknown' factor, enemies moving in the dark and having superior tech than you at the beginning.It wasn't until years later that I actually beat the game, in the meantime I've also come clean and bought a legal copy.

Anyway, the first X-COM is where it's at!

PS: I agree with HGiles that Cyberstorm is awesome, had lots of fun with it as well. My only gripe with it is that it's missing the personal element that your soldiers have in games like Jagged Alliance and even your blank slate soldiers in XCOM who, over time, will grow into your personal legendary heroes with all the crap they have to go through. There's no pre-written story arc to your soldiers whatsoever but through the gameplay you create your own little fun stories.
Post edited February 24, 2014 by awalterj
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toxicTom: Maybe I wasn't patient enoush at the time. I was more into Dungeon Master (though I never beat it - I kept starting from the beginning to "do even better" :-)). Also I played a lot of Action games (Turrican, X-Out, Apidya).

Do you know Perihelion? Great RPG with a great story and awesome Soundtrack, if a little easy and short.

Btw.: Wasn't it rare in the US to have an Amiga? I thought the Amiga's success was more in Europe, while America dug the (S)NES & co and later the PC.
The Amiga was my heyday of gaming, so I am familiar with many of the titles on there, including a heck of a lot of obscure ones. :)

Perihelion is indeed good, and one of the many standout game soundtracks on the Miggy. There were a number of games on the Amiga that actually had better soundtracks than gameplay (Awesome, Stardust, arguably even Shadow Of The Beast, to name but a few).

Speaking of Shadow Of The Beast, I think it was that game that caused the Amiga to catch on over here in the States. That, and the perception that the Amiga was the successor of the massively popular C64. For a brief while it looked like the Atari ST might be the winner, but SOTB and other graphical triumphs carried the day for the Amiga. (I remember going to a computer show where there was a decent demo running on a PC, and a note attached to the screen saying "This is not an Amiga", basically trying to impress the user with how close a non-Amiga system could get to amazing graphics.)

The other two things that cemented the Amiga here in the USA were the Video Toaster and various synthesizer packages. The Toaster took off like wildfire here, making an Amiga standard equipment for many video studios. And it became just as indispensable in audio studios once the mixing and sampling software matured.
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IAmSinistar: Perihelion is indeed good, and one of the many standout game soundtracks on the Miggy.
FINALLY someone who remembers that game, I was afraid, I'm the only person.

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IAmSinistar: There were a number of games on the Amiga that actually had better soundtracks than gameplay (Awesome, Stardust, arguably even Shadow Of The Beast, to name but a few).
I actually liked Stardust. As for SOTB - The first one was okay, but the boss fights were insane. The second one was utterly sadistic. One mistake and start over. The third was actually a pretty decent game in it's own right, playable, not unfair and still great visuals and sound. Awesome I don't know, but let me throw a few other names: Cadaver (never managed to beat the third level, The Chaos Engine (Beat that numerous times, but always with the Preacher as second character), totally awesome. Agony (graphics from heaven, gameplay from hell).

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IAmSinistar: The other two things that cemented the Amiga here in the USA were the Video Toaster and various synthesizer packages. The Toaster took off like wildfire here, making an Amiga standard equipment for many video studios. And it became just as indispensable in audio studios once the mixing and sampling software matured.
IIRC the special effect of SeaQuest (and a few other mid-budget tv shows) were produced on Amiga computers.

It's really sad that Commodore blew it. Some features of AmigaOS are still better than your average Windows how many years later?
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toxicTom: I actually liked Stardust. As for SOTB - The first one was okay, but the boss fights were insane. The second one was utterly sadistic. One mistake and start over. The third was actually a pretty decent game in it's own right, playable, not unfair and still great visuals and sound. Awesome I don't know, but let me throw a few other names: Cadaver (never managed to beat the third level, The Chaos Engine (Beat that numerous times, but always with the Preacher as second character), totally awesome. Agony (graphics from heaven, gameplay from hell).
Stardust was decent, but the soundtrack stayed with me far longer than the gameplay. And my assessment of the SOTB series is about the same - 1 was overall good, with the giant being a game-killer, 2 was brutal as all get-out, 3 was pretty good too, with a nice mechanical puzzle aspect. Love the Chaos Engine as well, glad to have it on GOG. And Agony I enjoyed for a bit, but it kicked me hard eventually. The theme to Agony is gorgeous though.

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toxicTom: IIRC the special effect of SeaQuest (and a few other mid-budget tv shows) were produced on Amiga computers.

It's really sad that Commodore blew it. Some features of AmigaOS are still better than your average Windows how many years later?
Max Headroom was another TV show made with Amigas. MST3K used the Video Toaster as well, albeit sparingly.

I miss much of the technical excellence of the Amiga - the true multitasking, the copperlist tricks, the hardware sprites. HAM mode graphics, not so much. ;) But yes, a golden age for video game creativity, as people continued to pull new tricks out of the same hardware for over a decade.

Meanwhile, on the thread topic, another fab isometric game is <span class="bold">Heimdall</span>. Great graphics on top of some really good gameplay. Yet another on my "Please get it, GOG" wishlist.
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IAmSinistar: Meanwhile, on the thread topic, another fab isometric game is <span class="bold">Heimdall</span>. Great graphics on top of some really good gameplay. Yet another on my "Please get it, GOG" wishlist.
Yeah, but I hated the "cut off the braids" minigame.
Even if it is more a RPG game like fallout (unless you only talk only about tactics), I recommend you Baldur's Gate. I know it's not the same as Commandos, but I find the combat to be very tactical (if you don't think and coordinate each battle, you shall perish).
games like commandos:

http://www.gog.com/game/robin_hood
http://www.gog.com/game/desperados_wanted_dead_or_alive
http://www.gog.com/game/desperados_2
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IAmSinistar: Meanwhile, on the thread topic, another fab isometric game is <span class="bold">Heimdall</span>. Great graphics on top of some really good gameplay. Yet another on my "Please get it, GOG" wishlist.
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toxicTom: Yeah, but I hated the "cut off the braids" minigame.
Yah, a sticking point for many folks. Not to mention it was in poor taste, though the revised version was better than the original where the maiden takes the ax to the face. Better I think if you where lopping horns off a wooden sea serpent mask or some such.

At least it's a minor element in an otherwise sterling game.
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toxicTom: Yeah, but I hated the "cut off the braids" minigame.
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IAmSinistar: Yah, a sticking point for many folks. Not to mention it was in poor taste, though the revised version was better than the original where the maiden takes the ax to the face. Better I think if you where lopping horns off a wooden sea serpent mask or some such.

At least it's a minor element in an otherwise sterling game.
Ever played the second iteration? (I didn't, could not get a hold on it at the time).
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toxicTom: Ever played the second iteration? (I didn't, could not get a hold on it at the time).
Yes, it's decent but not as good as the first game. I think I have the ADF files if you want to try it out in emulation. Let me know and I'll check my drive for them.
Crusader: No remorse
the original 2 Syndicate games
Geneforge or anything else by Spidersweb games and Arcanum for RPG